Player Matchup

Ymir
Ymir
Platinum I
Attackdog
Ymir
Platinum I
Level 128
God Stats
11W - 5L
1,913 SR
Queue Stats
147W - 133L
2,338 MMR
Party 2
Thoth
Thoth
Diamond V
Chompyyyy
Thoth
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Diamond I
Sidewinder437
Athena
Diamond I
Level 160
God Stats
0W - 2L
1,924 SR
Queue Stats
101W - 88L
2,345 MMR
Solo
Chernobog
Chernobog
Diamond II
Vizzente
Chernobog
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
basikally
Bastet
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 287L
2,313 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,668 SR
1,999 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,644 SR
2,331 MMR
Ne Zha
Ne Zha
Diamond II
Ancientchinese16
Ne Zha
Diamond II
Level 148
God Stats
9W - 9L
1,677 SR
Queue Stats
204W - 178L
2,358 MMR
Party 1
Fafnir
Fafnir
Platinum II
Metaphoric
Fafnir
Platinum II
Level 145
God Stats
6W - 5L
1,793 SR
Queue Stats
146W - 110L
2,297 MMR
Party 3
King Arthur
King Arthur
Diamond II
NotDeadrevenge
King Arthur
Diamond II
Level 154
God Stats
10W - 13L
1,521 SR
Queue Stats
200W - 175L
2,358 MMR
Party 1
Ra
Ra
Diamond III
Th1rstTrap
Ra
Diamond III
Level 106
God Stats
4W - 6L
1,346 SR
Queue Stats
95W - 75L
2,310 MMR
Solo
Cupid
Cupid
Diamond V
Tyłer
Cupid
Diamond V
Level 129
God Stats
15W - 6L
1,884 SR
Queue Stats
42W - 27L
2,331 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 6 / 9
10,086
458
4,428
20,155
13,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Chompyyyy
Thoth
16
2 / 6 / 9
10,543
479
13,092
11,573
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 3 / 8
10,657
484
12,294
19,491
21,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Vizzente
Chernobog
20
6 / 3 / 6
13,129
597
17,155
16,102
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
basikally
Bastet
18
10 / 4 / 6
12,012
546
14,825
16,903
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatGilgameshSetTsukuyomiSobek

VS

Bans
AnhurGuan YuHeimdallrJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 8
13,732
624
17,083
23,082
12,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Metaphoric
Fafnir
17
2 / 4 / 12
12,432
565
8,622
19,734
21,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NotDeadrevenge
King Arthur
19
4 / 2 / 7
12,507
569
13,489
23,362
23,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 5 / 10
12,929
588
12,058
16,279
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Tyłer
Cupid
20
5 / 1 / 8
13,802
627
15,067
17,052
6,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
67
19
Kills
22
22
Deaths
19
38
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
7
8
1.86
L
Ymir
0
6
9
0.75
L
Thoth
Chompyyyy
Thoth
2
6
9
1.08
W
Fafnir
Metaphoric
Fafnir
2
4
12
2
W
King Arthur
NotDeadrevenge
King Arthur
4
2
7
3.75
L
1
3
8
1.67
W
2
5
10
1.4
W
Cupid
Tyłer
Cupid
5
1
8
9
L
Chernobog
Vizzente
Chernobog
6
3
6
3
L
Bastet
basikally
Bastet
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,794
Damage
66,319
84,224
Taken
99,509
52,372
Mitigated
74,672
17,896
Healing
38,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,083
4,747
0
4,246
23,082
12,714
2,102
6,304
16,688
0
89,406
L
Ymir
4,428
394
0
1,160
20,155
13,027
0
5,768
13,529
27,769
0
L
Thoth
Chompyyyy
Thoth
13,092
365
0
995
11,573
3,967
0
3,153
8,420
67,292
0
W
Fafnir
Metaphoric
Fafnir
8,622
1,764
0
4,592
19,734
21,708
1,223
4,719
14,686
27,235
0
W
King Arthur
NotDeadrevenge
King Arthur
13,489
897
0
6,616
23,362
23,799
180
7,711
15,184
0
76,536
L
12,294
3,778
0
5,235
19,491
21,357
0
3,935
15,379
62,485
0
W
12,058
1,317
5,679
5,752
16,279
9,542
1,714
4,810
11,379
111,064
0
W
Cupid
Tyłer
Cupid
15,067
9,699
438
11,145
17,052
6,909
7,291
5,680
11,030
0
118,069
L
Chernobog
Vizzente
Chernobog
17,155
12,134
0
6,056
16,102
6,446
1,076
4,360
11,742
0
110,190
L
Bastet
basikally
Bastet
14,825
5,379
0
4,450
16,903
7,575
0
2,019
14,474
0
77,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,427
Gold Earned
65,402
616
Minions Killed
694
0
Camps Cleared
0
2,246,364
Distance Traveled
2,123,339
27
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,732
624
120
5
0
432,317
3
L
Ymir
10,086
458
37
2
0
418,747
10
L
Thoth
10,543
479
133
6
0
419,092
7
W
Fafnir
12,432
565
36
2
0
424,192
7
W
King Arthur
12,507
569
147
7
0
463,427
7
L
Athena
10,657
484
125
6
0
511,178
6
W
Ra
12,929
588
209
10
0
424,499
15
W
Cupid
13,802
627
182
8
0
378,904
8
L
Chernobog
13,129
597
185
8
0
410,686
4
L
Bastet
12,012
546
136
6
0
486,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role