Player Matchup

Anhur
Anhur
 
Anhur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JGIBIS2136
Zhong Kui
Level 49
God Stats
3W - 8L
1,257 SR
Queue Stats
13W - 18L
1,395 Elo+
Party 1
Fenrir
Fenrir
KingKobraZZZZ
Fenrir
Level 73
God Stats
11W - 11L
1,536 SR
Queue Stats
35W - 35L
1,410 Elo+
Party 1
Skadi
Skadi
MidnightKaplya
Skadi
Level 63
God Stats
4W - 0L
1,720 SR
Queue Stats
42W - 39L
1,358 Elo+
Party 1
Sobek
Sobek
Wepwewat
Sobek
Level 74
God Stats
3W - 6L
1,441 SR
Queue Stats
13W - 19L
1,385 Elo+
Party 1
Team Averages
Level 63
1,491 SR
1,410 Elo+

VS

Team Averages
Level 67
1,296 SR
1,402 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Iroquois---Snake
Tyr
Level 125
God Stats
0W - 7L
1,289 SR
Queue Stats
119W - 138L
1,412 Elo+
Party 3
Hou Yi
Hou Yi
Michael44
Hou Yi
Level 102
God Stats
7W - 6L
1,153 SR
Queue Stats
368W - 438L
1,358 Elo+
Party 3
Khepri
Khepri
Monty__Crusader
Khepri
Level 53
God Stats
9W - 15L
1,234 SR
Queue Stats
239W - 245L
1,425 Elo+
Party 2
Hun Batz
Hun Batz
treyballwizz13
Hun Batz
Level 38
God Stats
0W - 1L
1,303 SR
Queue Stats
84W - 129L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 2 / 8
9,871
494
6,807
10,815
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
JGIBIS2136
Zhong Kui
16
6 / 0 / 5
10,931
547
7,578
10,318
8,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 5
9,987
499
7,897
14,084
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 2 / 6
10,694
535
10,119
7,497
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Wepwewat
Sobek
14
2 / 3 / 11
9,922
496
4,785
15,389
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 7 / 0
7,609
380
4,903
10,327
3,176
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 1
9,353
468
4,955
11,115
9,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Michael44
Hou Yi
13
1 / 3 / 1
8,199
410
2,595
7,746
2,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 1
8,315
416
5,546
11,702
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
13
2 / 5 / 1
8,416
421
5,111
12,041
3,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
21
Kills
7
8
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
8
4
L
Artemis
 
Artemis
0
7
0
0
L
2
1
1
2.5
W
Zhong Kui
JGIBIS2136
Zhong Kui
6
0
5
8.5
W
7
1
5
9.5
L
Hou Yi
Michael44
Hou Yi
1
3
1
0.5
W
2
2
6
2.5
L
2
5
1
0.5
W
Sobek
Wepwewat
Sobek
2
3
11
2.5
L
Hun Batz
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
23,110
58,103
Taken
52,931
38,328
Mitigated
28,129
21,141
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,807
3,529
0
3,069
10,815
3,845
2,967
1,795
9,020
0
48,409
L
Artemis
 
Artemis
4,903
1,119
0
0
10,327
3,176
964
3,272
7,055
0
34,956
L
4,955
751
0
2,046
11,115
9,500
315
2,228
8,347
0
45,512
W
Zhong Kui
JGIBIS2136
Zhong Kui
7,578
1,424
0
6,601
10,318
8,811
2,530
243
10,075
62,697
0
W
7,897
1,313
0
3,933
14,084
6,183
594
1,007
13,077
0
48,279
L
Hou Yi
Michael44
Hou Yi
2,595
891
135
1,760
7,746
2,224
388
2,185
5,561
0
40,421
W
10,119
4,399
0
2,183
7,497
4,075
3,943
99
7,398
0
61,637
L
5,546
530
0
401
11,702
9,610
298
3,407
8,235
37,039
0
W
Sobek
Wepwewat
Sobek
4,785
315
0
5,355
15,389
15,414
350
2,402
12,987
24,907
0
L
Hun Batz
5,111
1,330
0
2,170
12,041
3,619
279
1,271
10,680
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
41,892
413
Minions Killed
357
0
Camps Cleared
0
1,899,306
Distance Traveled
1,590,820
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,871
494
79
4
0
360,072
3
L
Artemis
7,609
380
67
3
0
282,588
0
L
Tyr
9,353
468
91
5
0
368,315
5
W
Zhong Kui
10,931
547
107
5
0
374,026
0
W
Fenrir
9,987
499
74
4
0
425,184
0
L
Hou Yi
8,199
410
86
4
0
268,659
1
W
Skadi
10,694
535
113
6
0
334,445
5
L
Khepri
8,315
416
43
2
0
333,728
3
W
Sobek
9,922
496
40
2
0
405,579
1
L
Hun Batz
8,416
421
70
4
0
337,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role