Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BrandonBParker33
Nemesis
Level 160
God Stats
5W - 5L
1,514 SR
Queue Stats
362W - 376L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
Luvsosx-
Gilgamesh
Level 61
God Stats
4W - 8L
1,400 SR
Queue Stats
113W - 149L
1,417 Elo+
Party 2
Sobek
Sobek
asackofpuppies
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 118L
1,642 Elo+
Party 2
Nu Wa
Nu Wa
decliningmule
Nu Wa
Level 160
God Stats
4W - 6L
1,860 SR
Queue Stats
748W - 675L
1,654 Elo+
Party 2
Team Averages
Level 133
1,555 SR
1,563 Elo+

VS

Team Averages
Level 119
1,564 SR
1,642 Elo+
Ra
Ra
DegenerateLex
Ra
Level 121
God Stats
221W - 140L
1,629 SR
Queue Stats
444W - 398L
1,508 Elo+
Solo
Medusa
Medusa
HVN CENT
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,687 Elo+
Party 1
Pele
Pele
Playmaker9089
Pele
Level 128
God Stats
16W - 8L
1,668 SR
Queue Stats
613W - 541L
1,590 Elo+
Solo
Ymir
Ymir
SaintMykull
Ymir
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 51L
1,731 Elo+
Party 1
Tsukuyomi
Tsukuyomi
texasjuicegod
Tsukuyomi
Level 69
God Stats
14W - 15L
1,525 SR
Queue Stats
108W - 87L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
0 / 4 / 5
10,595
482
6,150
16,886
6,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 6 / 3
12,343
561
13,692
20,589
10,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Luvsosx-
Gilgamesh
17
0 / 5 / 3
10,403
473
4,319
15,346
11,291
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 5 / 7
11,137
506
12,990
19,670
22,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 5 / 4
11,902
541
14,745
17,481
7,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 5
13,673
622
14,827
13,220
9,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
HVN CENT
Medusa
17
3 / 7 / 1
12,570
571
13,056
18,116
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 4
13,867
630
10,426
16,404
7,211
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 5
11,679
531
6,976
23,256
20,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
texasjuicegod
Tsukuyomi
20
9 / 1 / 8
14,663
667
18,481
18,704
16,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
18
Kills
25
25
Deaths
18
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
5
0.63
L
10
6
3
1.92
W
5
2
5
3.75
W
Medusa
HVN CENT
Medusa
3
7
1
0.5
L
Gilgamesh
Luvsosx-
Gilgamesh
0
5
3
0.3
W
7
2
4
4.5
W
1
6
5
0.58
L
5
5
7
1.7
L
3
5
4
1
W
Tsukuyomi
texasjuicegod
Tsukuyomi
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,896
Damage
63,766
89,972
Taken
89,700
58,160
Mitigated
60,083
21,506
Healing
32,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,150
3,778
0
6,069
16,886
6,805
0
6,910
9,976
0
74,002
L
13,692
7,207
0
2,015
20,589
10,145
0
4,918
15,671
0
96,735
W
14,827
958
4,256
7,027
13,220
9,371
164
3,980
9,240
115,398
0
W
Medusa
HVN CENT
Medusa
13,056
5,696
0
5,333
18,116
6,137
755
9,011
9,105
0
83,648
L
Gilgamesh
Luvsosx-
Gilgamesh
4,319
836
0
1,511
15,346
11,291
224
1,117
14,229
0
56,537
W
10,426
2,085
0
1,994
16,404
7,211
0
4,417
11,987
0
126,238
W
6,976
1,211
0
4,991
23,256
20,691
155
8,013
15,243
36,850
0
L
12,990
1,173
0
4,181
19,670
22,808
0
6,878
12,792
34,635
0
L
14,745
3,799
0
7,730
17,481
7,111
3,366
1,980
15,501
98,458
0
W
Tsukuyomi
texasjuicegod
Tsukuyomi
18,481
5,153
0
8,971
18,704
16,673
2,480
5,277
13,427
0
94,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,380
Gold Earned
66,452
612
Minions Killed
734
0
Camps Cleared
0
2,040,262
Distance Traveled
2,122,360
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,595
482
133
6
0
370,602
8
L
Nemesis
12,343
561
164
7
0
437,030
5
W
Ra
13,673
622
175
8
0
476,431
2
W
Medusa
12,570
571
160
7
0
344,211
1
L
Gilgamesh
10,403
473
119
5
0
436,885
7
W
Pele
13,867
630
169
8
0
444,595
3
W
Ymir
11,679
531
56
3
0
380,604
0
L
Sobek
11,137
506
40
2
0
437,130
2
L
Nu Wa
11,902
541
156
7
0
358,615
9
W
Tsukuyomi
14,663
667
174
8
0
476,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role