Player Matchup

Bacchus
Bacchus
JackOutThBox
Bacchus
Level 22
God Stats
2W - 1L
1,762 SR
Queue Stats
40W - 51L
1,512 Elo+
Solo
Cernunnos
Cernunnos
JouninLevel
Cernunnos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 11L
1,680 Elo+
Party 2
Ra
Ra
SlipperyToe
Ra
Level 5
God Stats
1W - 0L
1,725 SR
Queue Stats
8W - 2L
1,859 Elo+
Solo
Vamana
Vamana
VamanaGod
Vamana
Level 8
God Stats
23W - 22L
1,813 SR
Queue Stats
27W - 27L
1,684 Elo+
Solo
Da Ji
Da Ji
atoxicmidlaner
Da Ji
Level 21
God Stats
2W - 1L
1,364 SR
Queue Stats
32W - 12L
1,811 Elo+
Party 2
Team Averages
Level 17
1,633 SR
1,709 Elo+

VS

Team Averages
Level 26
1,723 SR
1,685 Elo+
Chang'e
Chang'e
Cushhh
Chang'e
Level 27
God Stats
9W - 5L
1,743 SR
Queue Stats
67W - 60L
1,681 Elo+
Party 1
Sol
Sol
GumaYoshi
Sol
Level 27
God Stats
3W - 3L
1,799 SR
Queue Stats
39W - 15L
1,771 Elo+
Solo
Ne Zha
Ne Zha
Ramoncho
Ne Zha
Level 26
God Stats
25W - 12L
1,757 SR
Queue Stats
63W - 35L
1,682 Elo+
Solo
Gilgamesh
Gilgamesh
SlantedLeft
Gilgamesh
Level 32
God Stats
24W - 24L
1,566 SR
Queue Stats
192W - 153L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
TLBN
Baron Samedi
Level 18
God Stats
53W - 51L
1,751 SR
Queue Stats
74W - 61L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JackOutThBox
Bacchus
4
0 / 1 / 1
3,361
560
1,456
3,028
1,272
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
JouninLevel
Cernunnos
7
1 / 0 / 0
4,287
715
1,884
2,190
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 2
4,098
683
1,614
2,285
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
VamanaGod
Vamana
8
0 / 1 / 0
4,197
700
1,530
3,028
1,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 1
3,948
658
497
3,618
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cushhh
Chang'e
6
1 / 1 / 1
3,461
577
2,188
2,642
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,495
583
1,454
2,247
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Ramoncho
Ne Zha
1
0 / 0 / 0
2,730
455
0
263
82
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
SlantedLeft
Gilgamesh
7
1 / 1 / 0
3,939
657
2,072
4,300
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
TLBN
Baron Samedi
6
1 / 1 / 0
3,603
601
737
1,926
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cushhh
Chang'e
1
1
1
1.5
L
0
0
1
0.5
W
Bacchus
JackOutThBox
Bacchus
0
1
1
0.5
W
Cernunnos
JouninLevel
Cernunnos
1
0
0
1
L
Ne Zha
Ramoncho
Ne Zha
0
0
0
0
L
Gilgamesh
SlantedLeft
Gilgamesh
1
1
0
1
W
1
1
2
2
L
Baron Samedi
TLBN
Baron Samedi
1
1
0
1
W
Vamana
VamanaGod
Vamana
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,981
Damage
6,451
14,149
Taken
11,378
4,417
Mitigated
2,960
5,645
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cushhh
Chang'e
2,188
246
428
924
2,642
486
0
834
1,768
8,485
0
L
1,454
746
0
1,320
2,247
458
0
859
1,296
14,895
0
W
Bacchus
JackOutThBox
Bacchus
1,456
153
0
644
3,028
1,272
0
1,955
921
5,767
0
W
Cernunnos
JouninLevel
Cernunnos
1,884
818
0
1,316
2,190
468
0
665
1,489
0
17,978
L
Ne Zha
Ramoncho
Ne Zha
0
0
0
0
263
82
0
0
263
0
863
L
Gilgamesh
SlantedLeft
Gilgamesh
2,072
834
0
992
4,300
1,370
0
209
4,059
0
17,345
W
1,614
213
191
610
2,285
657
0
819
1,368
15,012
0
L
Baron Samedi
TLBN
Baron Samedi
737
0
140
119
1,926
564
0
940
922
10,156
0
W
Vamana
VamanaGod
Vamana
1,530
435
0
727
3,028
1,089
0
0
3,028
0
20,370
W
497
252
0
2,157
3,618
931
0
560
2,964
0
13,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,891
Gold Earned
17,228
176
Minions Killed
115
0
Camps Cleared
0
560,263
Distance Traveled
469,430
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,461
577
21
4
0
106,296
1
L
Sol
3,495
583
27
5
0
115,995
1
W
Bacchus
3,361
560
6
1
0
121,883
3
W
Cernunnos
4,287
715
46
8
0
100,315
1
L
Ne Zha
2,730
455
4
1
0
17,552
0
L
Gilgamesh
3,939
657
43
7
0
106,028
1
W
Ra
4,098
683
39
7
0
119,172
1
L
Baron Samedi
3,603
601
20
3
0
123,559
0
W
Vamana
4,197
700
49
8
0
107,244
1
W
Da Ji
3,948
658
36
6
0
111,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role