Player Matchup

Hun Batz
Hun Batz
Drag0nGardian
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
TSATallguy
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,330 Elo+
Party 1
Nox
Nox
bigsexy6969me
Nox
Level 28
God Stats
2W - 1L
1,476 SR
Queue Stats
23W - 25L
1,488 Elo+
Party 3
Chernobog
Chernobog
borkinator117
Chernobog
Level 83
God Stats
2W - 2L
1,571 SR
Queue Stats
52W - 52L
1,496 Elo+
Party 3
Raijin
Raijin
dylfin64
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,543 Elo+
Party 3
Team Averages
Level 58
1,509 SR
1,458 Elo+

VS

Team Averages
Level 58
1,605 SR
1,482 Elo+
Heimdallr
Heimdallr
EntropyVIII
Heimdallr
Level 63
God Stats
6W - 3L
1,810 SR
Queue Stats
121W - 97L
1,531 Elo+
Party 2
Anubis
Anubis
QtLilBear
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Solo
Merlin
Merlin
RuflessSmurf
Merlin
Level 26
God Stats
3W - 2L
1,849 SR
Queue Stats
87W - 72L
1,561 Elo+
Party 2
Nox
Nox
Teredarian
Nox
Level 65
God Stats
5W - 6L
1,415 SR
Queue Stats
220W - 184L
1,548 Elo+
Party 2
Bacchus
Bacchus
beaverbasher17
Bacchus
Level 122
God Stats
10W - 5L
1,453 SR
Queue Stats
379W - 365L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Drag0nGardian
Hun Batz
18
6 / 7 / 21
12,354
772
15,884
15,694
8,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
TSATallguy
Cthulhu
16
1 / 7 / 17
10,850
678
8,217
21,882
22,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 6 / 17
14,004
875
17,536
14,160
5,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
borkinator117
Chernobog
20
18 / 3 / 15
16,048
1,003
31,331
16,607
6,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
dylfin64
Raijin
20
10 / 8 / 17
13,196
825
19,941
15,230
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EntropyVIII
Heimdallr
16
2 / 12 / 16
10,245
640
11,147
20,462
8,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
QtLilBear
Anubis
15
4 / 12 / 8
9,995
625
7,331
18,297
10,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
11 / 9 / 11
13,742
859
18,276
17,763
8,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 6 / 14
11,398
712
15,718
18,224
8,946
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 9 / 14
12,628
789
10,406
24,209
39,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
92
48
Kills
29
31
Deaths
48
87
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Drag0nGardian
Hun Batz
6
7
21
2.36
L
Heimdallr
EntropyVIII
Heimdallr
2
12
16
0.83
L
Anubis
QtLilBear
Anubis
4
12
8
0.67
L
Merlin
11
9
11
1.83
W
Cthulhu
TSATallguy
Cthulhu
1
7
17
1.36
L
7
6
14
2.33
L
5
9
14
1.33
W
13
6
17
3.58
W
Chernobog
borkinator117
Chernobog
18
3
15
8.5
W
Raijin
dylfin64
Raijin
10
8
17
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,909
Damage
62,878
83,573
Taken
98,955
49,200
Mitigated
75,355
26,183
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Drag0nGardian
Hun Batz
15,884
4,918
2,213
3,065
15,694
8,636
733
9,090
6,604
0
30,029
L
Heimdallr
EntropyVIII
Heimdallr
11,147
5,869
1,026
3,099
20,462
8,729
0
10,513
9,663
0
20,209
L
Anubis
QtLilBear
Anubis
7,331
103
98
1,837
18,297
10,057
0
6,586
11,557
15,512
0
L
Merlin
18,276
2,061
1,069
1,713
17,763
8,159
0
8,306
9,233
41,620
0
W
Cthulhu
TSATallguy
Cthulhu
8,217
502
2,020
3,188
21,882
22,628
414
10,622
11,260
18,620
0
L
15,718
1,333
887
2,446
18,224
8,946
0
9,892
8,048
29,115
0
L
10,406
1,099
886
1,302
24,209
39,464
0
9,029
14,760
24,054
0
W
17,536
528
2,767
2,228
14,160
5,491
675
9,761
4,399
30,548
0
W
Chernobog
borkinator117
Chernobog
31,331
23,618
444
7,342
16,607
6,963
3,997
12,973
3,634
0
63,347
W
Raijin
dylfin64
Raijin
19,941
1,081
1,411
1,505
15,230
5,482
528
9,285
5,945
28,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,452
Gold Earned
58,008
167
Minions Killed
132
0
Camps Cleared
0
1,429,585
Distance Traveled
1,136,137
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,354
772
27
2
0
276,415
0
L
Heimdallr
10,245
640
23
1
0
206,246
4
L
Anubis
9,995
625
21
1
0
181,363
0
L
Merlin
13,742
859
47
3
0
228,455
3
W
Cthulhu
10,850
678
29
2
0
301,135
0
L
Nox
11,398
712
32
2
0
238,883
1
L
Bacchus
12,628
789
9
1
0
281,190
0
W
Nox
14,004
875
24
2
0
284,835
0
W
Chernobog
16,048
1,003
67
4
0
298,796
1
W
Raijin
13,196
825
20
1
0
268,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role