Player Matchup

Horus
Horus
Bronze I
DXBLive
Horus
Bronze I
Level 92
God Stats
19W - 20L
1,530 SR
Queue Stats
58W - 89L
455 MMR
Solo
Anubis
Anubis
Silver V
DougyFresh03
Anubis
Silver V
Level 108
God Stats
5W - 8L
1,442 SR
Queue Stats
947W - 976L
455 MMR
Solo
Tyr
Tyr
Bronze II
HorrorHead
Tyr
Bronze II
Level 145
God Stats
14W - 11L
1,595 SR
Queue Stats
298W - 325L
108 MMR
Solo
Hachiman
Hachiman
Bronze IV
JustxFEAR5374
Hachiman
Bronze IV
Level 68
God Stats
1W - 2L
1,409 SR
Queue Stats
6W - 23L
921 MMR
Solo
Fenrir
Fenrir
Silver II
staytrue619
Fenrir
Silver II
Level 160
God Stats
2W - 9L
1,208 SR
Queue Stats
377W - 394L
927 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,437 SR
573 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,422 SR
571 MMR
Loki
Loki
Bronze III
AttnD3FiCi3NT89
Loki
Bronze III
Level 69
God Stats
7W - 5L
1,416 SR
Queue Stats
156W - 184L
322 MMR
Solo
Olorun
Olorun
Silver III
Deezblank
Olorun
Silver III
Level 89
God Stats
2W - 4L
1,216 SR
Queue Stats
191W - 217L
937 MMR
Solo
Aphrodite
Aphrodite
Bronze I
Erick Biohazard
Aphrodite
Bronze I
Level 128
God Stats
26W - 25L
1,325 SR
Queue Stats
465W - 486L
292 MMR
Solo
Chaac
Chaac
Bronze I
Ganjoh4200
Chaac
Bronze I
Level 87
God Stats
89W - 92L
1,394 SR
Queue Stats
358W - 387L
355 MMR
Solo
The Morrigan
The Morrigan
Silver III
carlos_25025
The Morrigan
Silver III
Level 125
God Stats
2W - 2L
1,759 SR
Queue Stats
160W - 166L
950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DXBLive
Horus
20
0 / 1 / 19
15,700
436
4,556
30,822
48,496
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
20
21 / 8 / 11
21,512
598
40,427
36,123
22,123
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 8 / 15
17,764
493
16,626
40,435
50,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
JustxFEAR5374
Hachiman
20
9 / 8 / 14
18,984
527
27,712
28,056
12,692
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
14 / 9 / 14
19,346
537
22,428
33,604
21,176
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
NeithGilgameshTiamatAthenaSet

VS

Bans
Nu WaKing ArthurCu ChulainnYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 10
15,297
425
11,510
20,035
7,041
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Deezblank
Olorun
20
15 / 9 / 10
19,573
544
37,220
29,943
17,137
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Erick Biohazard
Aphrodite
20
4 / 9 / 18
15,013
417
25,744
36,263
21,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
4 / 11 / 15
15,638
434
19,376
46,611
41,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
carlos_25025
The Morrigan
20
7 / 14 / 15
17,466
485
25,830
20,964
8,390
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
102
48
Kills
34
34
Deaths
50
73
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
7
10
1.29
W
Horus
DXBLive
Horus
0
1
19
9.5
L
Olorun
Deezblank
Olorun
15
9
10
2.22
W
Anubis
21
8
11
3.31
L
Aphrodite
Erick Biohazard
Aphrodite
4
9
18
1.44
L
Chaac
4
11
15
1.05
W
4
8
15
1.44
W
Hachiman
JustxFEAR5374
Hachiman
9
8
14
2
L
The Morrigan
carlos_25025
The Morrigan
7
14
15
1.04
W
Fenrir
14
9
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,749
Damage
119,680
169,040
Taken
153,816
155,312
Mitigated
96,128
62,312
Healing
57,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,510
2,081
0
5,033
20,035
7,041
0
4,563
15,472
0
81,559
W
Horus
DXBLive
Horus
4,556
1,935
6,878
10,530
30,822
48,496
1,431
15,728
15,006
0
54,121
L
Olorun
Deezblank
Olorun
37,220
23,359
1,947
10,192
29,943
17,137
5,049
4,923
25,020
142,080
7,195
W
Anubis
40,427
2,231
0
20,872
36,123
22,123
2,582
17,615
18,190
185,712
0
L
Aphrodite
Erick Biohazard
Aphrodite
25,744
3,975
8,158
18,279
36,263
21,628
798
12,455
23,808
86,332
0
L
Chaac
19,376
2,922
0
12,120
46,611
41,932
616
11,048
35,563
1,929
79,119
W
16,626
1,840
0
5,238
40,435
50,825
470
17,362
22,815
0
76,576
W
Hachiman
JustxFEAR5374
Hachiman
27,712
15,750
0
8,460
28,056
12,692
4,420
16,139
11,819
0
124,235
L
The Morrigan
carlos_25025
The Morrigan
25,830
1,427
0
1,526
20,964
8,390
1,419
7,380
13,404
90,547
13,403
W
Fenrir
22,428
6,043
0
10,334
33,604
21,176
2,923
16,204
17,192
0
110,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,306
Gold Earned
82,987
645
Minions Killed
715
0
Camps Cleared
0
3,021,536
Distance Traveled
2,985,941
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,297
425
107
3
0
690,606
0
W
Horus
15,700
436
64
2
0
602,846
1
L
Olorun
19,573
544
201
6
0
555,553
0
W
Anubis
21,512
598
227
6
0
549,978
3
L
Aphrodite
15,013
417
101
3
0
579,923
2
L
Chaac
15,638
434
130
4
0
623,133
5
W
Tyr
17,764
493
112
3
0
641,307
12
W
Hachiman
18,984
527
119
3
0
635,312
4
L
The Morrigan
17,466
485
176
5
0
536,726
4
W
Fenrir
19,346
537
123
3
0
592,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role