Player Matchup

Nemesis
Nemesis
CNPP1
Nemesis
Level 7
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 5L
1,616 Elo+
Solo
Sol
Sol
NK BigHolyThing
Sol
Level 117
God Stats
0W - 1L
1,748 SR
Queue Stats
45W - 52L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
stringtheory95
Jing Wei
Level 69
God Stats
59W - 94L
1,420 SR
Queue Stats
74W - 120L
1,359 Elo+
Party 1
Team Averages
Level 64
1,636 SR
1,479 Elo+

VS

Team Averages
Level 25
1,505 SR
1,369 Elo+
Hercules
Hercules
Daddy_Taco19
Hercules
Level 12
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 7L
1,278 Elo+
Solo
Neith
Neith
Mousers-2015
Neith
Level 11
God Stats
30W - 54L
1,262 SR
Queue Stats
57W - 112L
1,338 Elo+
Party 2
Ymir
Ymir
Purp_Ferox
Ymir
Level 53
God Stats
248W - 239L
1,523 SR
Queue Stats
293W - 302L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CNPP1
Nemesis
12
3 / 7 / 4
9,927
620
10,660
13,590
5,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
1 / 5 / 3
9,928
621
14,318
13,589
4,506
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
15
4 / 4 / 4
11,465
717
14,051
14,134
5,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daddy_Taco19
Hercules
14
2 / 2 / 8
10,738
671
11,315
19,130
13,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 10
9,697
606
3,568
9,343
3,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
13 / 2 / 2
13,412
838
15,617
30,477
22,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
15
16
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CNPP1
Nemesis
3
7
4
0.71
W
Hercules
Daddy_Taco19
Hercules
2
2
8
3
W
0
4
10
1.25
L
1
5
3
0.5
W
13
2
2
7
L
Jing Wei
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,029
Damage
30,500
41,313
Taken
58,950
15,481
Mitigated
39,998
8,949
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CNPP1
Nemesis
10,660
4,418
0
1,879
13,590
5,251
0
5,896
7,694
0
28,503
W
Hercules
Daddy_Taco19
Hercules
11,315
3,902
0
7,499
19,130
13,744
795
5,786
13,344
0
42,765
W
3,568
2,263
489
717
9,343
3,587
1,874
1,334
8,009
0
23,482
L
14,318
3,422
0
3,136
13,589
4,506
1,145
5,971
7,618
55,402
0
W
15,617
3,912
267
9,410
30,477
22,667
673
8,128
22,349
42,438
0
L
Jing Wei
14,051
12,097
264
3,670
14,134
5,724
678
3,822
10,312
0
51,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
33,847
167
Minions Killed
133
0
Camps Cleared
0
827,038
Distance Traveled
779,104
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,927
620
21
1
0
283,543
0
W
Hercules
10,738
671
59
4
0
278,265
3
W
Neith
9,697
606
38
2
0
208,678
0
L
Sol
9,928
621
71
4
0
248,605
5
W
Ymir
13,412
838
36
2
0
292,161
0
L
Jing Wei
11,465
717
75
5
0
294,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role