Player Matchup

Neith
Neith
Bloop5455
Neith
Level 26
God Stats
22W - 17L
1,506 SR
Queue Stats
504W - 543L
1,377 Elo+
Party 1
Pele
Pele
NRG Whiskay
Pele
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,156 Elo+
Party 1
Sun Wukong
Sun Wukong
WOOD_GUNS7
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 122L
1,237 Elo+
Solo
Jormungandr
Jormungandr
iKreemManJoN
Jormungandr
Level 28
God Stats
5W - 3L
1,814 SR
Queue Stats
378W - 414L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
terrygamer321
Nu Wa
Level 26
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 9L
1,439 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,309 Elo+

VS

Team Averages
Level 18
1,479 SR
1,324 Elo+
Athena
Athena
Ceylacroix
Athena
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Hunteere1
Xing Tian
Level 22
God Stats
1W - 0L
1,344 SR
Queue Stats
2W - 2L
1,189 Elo+
Party 2
Loki
Loki
MAOORG
Loki
Level 30
God Stats
9W - 7L
1,551 SR
Queue Stats
39W - 71L
1,240 Elo+
Solo
Kukulkan
Kukulkan
Travster1
Kukulkan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
daPatster96
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bloop5455
Neith
13
1 / 6 / 0
8,596
430
7,820
12,083
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 4 / 2
6,538
327
3,879
8,203
3,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WOOD_GUNS7
Sun Wukong
11
2 / 11 / 0
7,909
395
4,593
16,187
7,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
iKreemManJoN
Jormungandr
9
0 / 13 / 1
6,620
331
6,697
19,824
12,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 0
8,597
430
8,098
10,882
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ceylacroix
Athena
13
0 / 1 / 24
9,491
475
8,024
11,933
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Hunteere1
Xing Tian
11
1 / 1 / 8
8,016
401
4,156
14,099
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
MAOORG
Loki
13
0 / 1 / 2
8,337
417
1,083
9,796
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Travster1
Kukulkan
16
18 / 2 / 6
10,751
538
19,013
7,123
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
19 / 0 / 10
10,874
544
20,019
9,712
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
88
5
Kills
38
38
Deaths
5
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
Bloop5455
Neith
1
6
0
0.17
W
Athena
Ceylacroix
Athena
0
1
24
12
W
Xing Tian
Hunteere1
Xing Tian
1
1
8
5
W
Loki
MAOORG
Loki
0
1
2
1
L
1
4
2
0.5
W
Kukulkan
Travster1
Kukulkan
18
2
6
10.5
L
Sun Wukong
WOOD_GUNS7
Sun Wukong
2
11
0
0.18
W
Medusa
19
0
10
24
L
Jormungandr
iKreemManJoN
Jormungandr
0
13
1
0.04
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,087
Damage
52,295
67,179
Taken
52,663
30,527
Mitigated
29,950
8,395
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bloop5455
Neith
7,820
2,568
0
2,139
12,083
4,214
1,038
5,765
6,318
0
36,612
W
Athena
Ceylacroix
Athena
8,024
3,105
0
2,071
11,933
10,169
1,009
3,634
8,093
20,263
0
W
Xing Tian
Hunteere1
Xing Tian
4,156
645
0
2,275
14,099
9,409
246
3,518
10,369
32,425
0
W
Loki
MAOORG
Loki
1,083
158
0
4,020
9,796
3,139
68
1,570
8,114
0
54,651
L
3,879
1,296
0
1,853
8,203
3,064
0
4,878
3,325
0
12,818
W
Kukulkan
Travster1
Kukulkan
19,013
1,453
0
500
7,123
3,266
1,102
2,633
4,408
72,327
0
L
Sun Wukong
WOOD_GUNS7
Sun Wukong
4,593
1,386
0
1,474
16,187
7,134
0
6,881
9,306
0
28,455
W
Medusa
20,019
13,007
0
710
9,712
3,967
2,804
2,688
6,884
0
55,853
L
Jormungandr
iKreemManJoN
Jormungandr
6,697
2,121
0
1,271
19,824
12,381
64
8,075
11,749
23,846
0
L
8,098
1,484
0
1,658
10,882
3,734
0
5,594
5,288
59,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
47,469
274
Minions Killed
395
0
Camps Cleared
0
1,557,063
Distance Traveled
1,793,460
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,596
430
69
3
0
288,403
2
W
Athena
9,491
475
14
1
0
368,789
3
W
Xing Tian
8,016
401
48
2
0
357,822
3
W
Loki
8,337
417
101
5
0
348,953
0
L
Pele
6,538
327
15
1
0
308,637
0
W
Kukulkan
10,751
538
151
8
0
362,135
3
L
Sun Wukong
7,909
395
42
2
0
317,849
1
W
Medusa
10,874
544
81
4
0
355,761
2
L
Jormungandr
6,620
331
30
2
0
284,202
3
L
Nu Wa
8,597
430
118
6
0
357,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role