Player Matchup

Cthulhu
Cthulhu
FacaEremita
Cthulhu
Level 29
God Stats
10W - 4L
1,530 SR
Queue Stats
526W - 458L
1,506 Elo+
Party 1
Fenrir
Fenrir
Garfovegano
Fenrir
Level 26
God Stats
17W - 16L
1,588 SR
Queue Stats
346W - 276L
1,564 Elo+
Party 1
Agni
Agni
Harry16
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,803 Elo+
Solo
Cupid
Cupid
IrohBeifong
Cupid
Level 21
God Stats
2W - 1L
1,296 SR
Queue Stats
120W - 91L
1,559 Elo+
Party 1
Ullr
Ullr
lllMatryXlll
Ullr
Level 23
God Stats
6W - 1L
1,569 SR
Queue Stats
17W - 11L
1,594 Elo+
Solo
Team Averages
Level 21
1,497 SR
1,605 Elo+

VS

Team Averages
Level 16
1,526 SR
1,477 Elo+
Tiamat
Tiamat
IsmaNascimento
Tiamat
Level 29
God Stats
8W - 7L
1,616 SR
Queue Stats
102W - 83L
1,499 Elo+
Solo
Terra
Terra
Kyakku47
Terra
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
36W - 43L
1,409 Elo+
Party 3
Fenrir
Fenrir
MrLoverick
Fenrir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,184 Elo+
Party 3
Hachiman
Hachiman
OmniRtx
Hachiman
Level 23
God Stats
0W - 3L
1,302 SR
Queue Stats
36W - 15L
1,697 Elo+
Party 2
Bakasura
Bakasura
uPortela
Bakasura
Level 15
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 5L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FacaEremita
Cthulhu
15
8 / 2 / 14
10,503
525
16,940
17,289
15,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
15 / 3 / 4
11,419
571
13,557
16,256
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Harry16
Agni
15
5 / 4 / 6
10,805
540
10,598
9,310
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
9 / 1 / 15
11,380
569
14,020
13,043
5,595
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
14 / 1 / 4
12,917
646
18,372
17,479
8,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,077
404
6,885
15,003
7,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
Kyakku47
Terra
12
1 / 10 / 3
8,469
423
3,152
20,574
12,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MrLoverick
Fenrir
10
0 / 15 / 4
7,093
355
4,230
17,787
5,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
OmniRtx
Hachiman
15
5 / 7 / 3
11,294
565
22,005
18,280
6,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
uPortela
Bakasura
13
1 / 12 / 2
8,639
432
4,564
18,632
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
51
Kills
9
11
Deaths
51
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FacaEremita
Cthulhu
8
2
14
7.5
W
Fenrir
15
3
4
5.67
W
Agni
Harry16
Agni
5
4
6
2
W
9
1
15
16.5
L
2
7
3
0.5
L
Terra
Kyakku47
Terra
1
10
3
0.25
L
Fenrir
MrLoverick
Fenrir
0
15
4
0.13
L
Hachiman
OmniRtx
Hachiman
5
7
3
0.93
W
14
1
4
16
L
Bakasura
uPortela
Bakasura
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,487
Damage
40,836
73,377
Taken
90,276
41,414
Mitigated
40,120
25,361
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FacaEremita
Cthulhu
16,940
1,731
475
1,947
17,289
15,442
599
4,386
12,060
48,227
0
W
Fenrir
13,557
3,696
0
5,025
16,256
8,065
0
3,321
12,935
0
66,448
W
Agni
Harry16
Agni
10,598
1,001
165
1,697
9,310
3,512
730
2,132
7,178
69,868
0
W
14,020
8,869
653
7,915
13,043
5,595
3,349
1,865
11,178
0
52,337
L
6,885
1,251
0
1,311
15,003
7,265
24
5,075
9,928
38,325
0
L
Terra
Kyakku47
Terra
3,152
723
1,589
3,234
20,574
12,943
206
7,550
13,024
15,202
0
L
Fenrir
MrLoverick
Fenrir
4,230
1,351
0
958
17,787
5,744
0
4,957
12,830
0
14,353
L
Hachiman
OmniRtx
Hachiman
22,005
13,041
0
6,166
18,280
6,379
528
6,278
12,002
0
62,630
W
18,372
9,099
0
7,484
17,479
8,800
5,859
2,460
14,624
162
112,842
L
Bakasura
uPortela
Bakasura
4,564
2,355
0
3,305
18,632
7,789
360
4,528
14,104
0
23,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,024
Gold Earned
43,572
540
Minions Killed
241
0
Camps Cleared
0
1,735,610
Distance Traveled
1,711,949
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,503
525
84
4
0
408,467
1
W
Fenrir
11,419
571
94
5
0
363,369
0
W
Agni
10,805
540
123
6
0
269,826
1
W
Cupid
11,380
569
80
4
0
368,260
5
L
Tiamat
8,077
404
53
3
0
307,556
0
L
Terra
8,469
423
29
1
0
379,272
3
L
Fenrir
7,093
355
24
1
0
356,929
1
L
Hachiman
11,294
565
77
4
0
340,796
2
W
Ullr
12,917
646
159
8
0
325,688
2
L
Bakasura
8,639
432
58
3
0
327,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role