Player Matchup

Hercules
Hercules
DarkLuck117
Hercules
Level 44
God Stats
24W - 25L
1,480 SR
Queue Stats
226W - 261L
1,464 Elo+
Solo
Discordia
Discordia
FerrariMomobami
Discordia
Level 68
God Stats
1W - 2L
1,563 SR
Queue Stats
38W - 33L
1,491 Elo+
Party 1
Ares
Ares
Manifesting
Ares
Level 157
God Stats
1W - 0L
1,641 SR
Queue Stats
16W - 12L
1,513 Elo+
Party 1
Da Ji
Da Ji
Puggie
Da Ji
Level 146
God Stats
1W - 0L
1,773 SR
Queue Stats
27W - 18L
1,638 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nick200245
Tsukuyomi
Level 7
God Stats
9W - 6L
1,651 SR
Queue Stats
16W - 10L
1,591 Elo+
Party 1
Team Averages
Level 84
1,622 SR
1,539 Elo+

VS

Team Averages
Level 41
1,629 SR
1,478 Elo+
Sylvanus
Sylvanus
EmileonHD
Sylvanus
Level 44
God Stats
6W - 2L
1,774 SR
Queue Stats
84W - 94L
1,476 Elo+
Solo
Serqet
Serqet
StarDesires
Serqet
Level 40
God Stats
2W - 3L
1,626 SR
Queue Stats
13W - 20L
1,430 Elo+
Solo
Anubis
Anubis
Tonytoni_987
Anubis
Level 27
God Stats
65W - 47L
1,578 SR
Queue Stats
181W - 202L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
XResidentDoomX
Ah Puch
Level 44
God Stats
6W - 6L
1,711 SR
Queue Stats
237W - 193L
1,554 Elo+
Solo
Ymir
Ymir
Yanyan987
Ymir
Level 48
God Stats
46W - 59L
1,458 SR
Queue Stats
580W - 645L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkLuck117
Hercules
14
2 / 1 / 8
8,335
1,042
4,833
8,391
4,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
FerrariMomobami
Discordia
15
4 / 1 / 9
9,128
1,141
10,990
6,046
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 11
8,797
1,100
8,195
9,583
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Puggie
Da Ji
15
7 / 3 / 6
9,390
1,174
11,779
8,306
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
nick200245
Tsukuyomi
15
4 / 0 / 9
9,058
1,132
4,259
6,812
3,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

325

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EmileonHD
Sylvanus
14
2 / 2 / 3
9,130
1,141
7,149
13,057
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
12
0 / 5 / 0
6,984
873
891
4,831
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
0 / 6 / 5
7,897
987
5,628
11,115
5,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 1
8,822
1,103
16,606
4,435
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
14
0 / 4 / 5
7,900
988
4,849
12,395
11,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
18
Kills
5
5
Deaths
18
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
DarkLuck117
Hercules
2
1
8
6
L
Sylvanus
EmileonHD
Sylvanus
2
2
3
1.75
W
Discordia
FerrariMomobami
Discordia
4
1
9
8.5
W
1
0
11
6.5
W
Da Ji
Puggie
Da Ji
7
3
6
3.33
L
Serqet
0
5
0
0
L
Anubis
0
6
5
0.42
L
3
1
1
3.5
L
Ymir
0
4
5
0.63
W
Tsukuyomi
nick200245
Tsukuyomi
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
35,123
39,138
Taken
45,833
20,187
Mitigated
36,477
4,393
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DarkLuck117
Hercules
4,833
1,018
0
2,358
8,391
4,354
0
7,269
1,122
0
18,122
L
Sylvanus
EmileonHD
Sylvanus
7,149
1,286
1,300
3,788
13,057
16,313
0
4,693
8,090
17,875
0
W
Discordia
FerrariMomobami
Discordia
10,990
637
0
388
6,046
2,654
0
5,745
301
27,188
0
W
8,195
89
0
904
9,583
6,835
0
8,645
794
11,769
0
W
Da Ji
Puggie
Da Ji
11,779
4,459
0
729
8,306
3,262
0
7,009
1,297
0
24,655
L
Serqet
891
157
302
306
4,831
1,935
0
2,126
2,573
0
3,589
L
Anubis
5,628
544
0
1,159
11,115
5,207
0
3,643
7,343
16,915
0
L
16,606
190
0
140
4,435
1,523
0
2,439
1,836
35,905
0
L
Ymir
4,849
523
0
0
12,395
11,499
0
5,321
6,806
20,680
0
W
Tsukuyomi
nick200245
Tsukuyomi
4,259
740
0
14
6,812
3,082
0
5,564
1,092
0
19,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
40,733
158
Minions Killed
129
6
Camps Cleared
3
844,438
Distance Traveled
670,786
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,335
1,042
39
5
0
178,433
1
L
Sylvanus
9,130
1,141
29
4
0
150,451
0
W
Discordia
9,128
1,141
59
7
0
149,775
0
W
Ares
8,797
1,100
7
1
2
187,042
3
W
Da Ji
9,390
1,174
28
4
4
138,274
1
L
Serqet
6,984
873
5
1
0
77,318
1
L
Anubis
7,897
987
21
3
1
158,367
1
L
Ah Puch
8,822
1,103
47
6
2
155,324
0
L
Ymir
7,900
988
27
3
0
129,326
1
W
Tsukuyomi
9,058
1,132
25
3
0
190,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role