Player Matchup

Bacchus
Bacchus
BigKaktus94
Bacchus
Level 24
God Stats
13W - 17L
1,462 SR
Queue Stats
112W - 227L
1,324 Elo+
Party 1
Sol
Sol
GoldPatii
Sol
Level 28
God Stats
23W - 19L
1,718 SR
Queue Stats
173W - 295L
1,425 Elo+
Party 1
Anhur
Anhur
Liamnn
Anhur
Level 28
God Stats
25W - 17L
1,762 SR
Queue Stats
116W - 87L
1,623 Elo+
Solo
Ratatoskr
Ratatoskr
Wilgor
Ratatoskr
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
167W - 287L
1,433 Elo+
Party 1
Erlang Shen
Erlang Shen
壹笑而過
Erlang Shen
Level 28
God Stats
4W - 6L
1,344 SR
Queue Stats
89W - 107L
1,501 Elo+
Solo
Team Averages
Level 27
1,557 SR
1,461 Elo+

VS

Team Averages
Level 23
1,514 SR
1,456 Elo+
Mercury
Mercury
AkCeLLAT
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,219 Elo+
Solo
Poseidon
Poseidon
FranchuXIX
Poseidon
Level 25
God Stats
16W - 20L
1,566 SR
Queue Stats
105W - 102L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Skurple
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,520 Elo+
Solo
Jormungandr
Jormungandr
普通攻击都会打空
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
檽米柒丶
Gilgamesh
Level 26
God Stats
8W - 11L
1,506 SR
Queue Stats
66W - 73L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigKaktus94
Bacchus
16
6 / 3 / 24
14,146
524
11,264
17,619
25,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 5 / 9
13,188
488
12,377
17,962
6,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Liamnn
Anhur
20
22 / 6 / 8
19,382
718
29,472
32,011
15,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Wilgor
Ratatoskr
20
16 / 4 / 10
15,926
590
23,143
23,896
11,780
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
壹笑而過
Erlang Shen
20
3 / 5 / 11
16,352
606
18,924
35,586
21,349
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkCeLLAT
Mercury
20
6 / 12 / 4
13,333
494
13,171
26,686
9,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
FranchuXIX
Poseidon
20
3 / 12 / 10
13,730
509
13,803
19,733
6,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Skurple
Danzaburou
18
2 / 9 / 11
12,527
464
19,972
24,790
9,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 9 / 9
12,360
458
11,094
22,157
27,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
檽米柒丶
Gilgamesh
19
9 / 9 / 5
13,908
515
18,346
21,898
17,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
62
50
Kills
23
23
Deaths
51
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
AkCeLLAT
Mercury
6
12
4
0.67
W
Bacchus
BigKaktus94
Bacchus
6
3
24
6
L
Poseidon
FranchuXIX
Poseidon
3
12
10
0.67
W
3
5
9
1.5
W
Anhur
Liamnn
Anhur
22
6
8
4.33
L
Danzaburou
Skurple
Danzaburou
2
9
11
0.83
W
Ratatoskr
Wilgor
Ratatoskr
16
4
10
5.25
W
Erlang Shen
壹笑而過
Erlang Shen
3
5
11
1.7
L
3
9
9
0.83
L
Gilgamesh
檽米柒丶
Gilgamesh
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,180
Damage
76,386
127,074
Taken
115,264
80,714
Mitigated
71,346
54,671
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AkCeLLAT
Mercury
13,171
8,095
0
4,208
26,686
9,878
0
5,275
21,411
0
87,259
W
Bacchus
BigKaktus94
Bacchus
11,264
768
0
1,093
17,619
25,312
120
4,462
12,931
20,600
0
L
Poseidon
FranchuXIX
Poseidon
13,803
1,027
0
2,282
19,733
6,896
340
6,082
13,616
82,115
0
W
12,377
1,770
399
7,798
17,962
6,904
626
4,618
12,996
50,655
0
W
Anhur
Liamnn
Anhur
29,472
21,574
0
16,795
32,011
15,369
3,736
3,924
27,971
0
180,545
L
Danzaburou
Skurple
Danzaburou
19,972
12,868
0
9,771
24,790
9,247
234
4,237
20,444
0
77,571
W
Ratatoskr
Wilgor
Ratatoskr
23,143
7,961
582
9,241
23,896
11,780
1,800
5,902
17,772
0
78,577
W
Erlang Shen
壹笑而過
Erlang Shen
18,924
11,112
0
18,763
35,586
21,349
9,970
7,655
27,848
0
134,863
L
11,094
2,985
0
1,013
22,157
27,689
200
2,588
19,569
36,571
0
L
Gilgamesh
檽米柒丶
Gilgamesh
18,346
5,761
0
991
21,898
17,636
142
5,020
16,583
0
45,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,994
Gold Earned
65,858
618
Minions Killed
490
0
Camps Cleared
0
2,369,144
Distance Traveled
2,138,431
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,333
494
117
4
0
486,161
6
W
Bacchus
14,146
524
17
1
0
435,930
0
L
Poseidon
13,730
509
154
6
0
439,399
2
W
Sol
13,188
488
73
3
0
498,006
0
W
Anhur
19,382
718
218
8
0
433,269
9
L
Danzaburou
12,527
464
103
4
0
425,288
6
W
Ratatoskr
15,926
590
107
4
0
519,595
0
W
Erlang Shen
16,352
606
203
8
0
482,344
1
L
Jormungandr
12,360
458
57
2
0
330,918
0
L
Gilgamesh
13,908
515
59
2
0
456,665
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role