Player Matchup

Tsukuyomi
Tsukuyomi
GamerxJayson
Tsukuyomi
Level 7
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 6L
1,175 Elo+
Solo
Serqet
Serqet
Gijp3
Serqet
Level 26
God Stats
0W - 4L
1,130 SR
Queue Stats
39W - 54L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
Rimuru379
Gilgamesh
Level 17
God Stats
3W - 9L
1,232 SR
Queue Stats
13W - 20L
1,300 Elo+
Solo
Artemis
Artemis
SabbaNucle
Artemis
Level 12
God Stats
4W - 8L
1,553 SR
Queue Stats
146W - 163L
1,335 Elo+
Solo
Poseidon
Poseidon
turk-durken
Poseidon
Level 27
God Stats
0W - 1L
1,284 SR
Queue Stats
18W - 41L
1,197 Elo+
Solo
Team Averages
Level 18
1,385 SR
1,261 Elo+

VS

Team Averages
Level 27
1,496 SR
1,315 Elo+
Hades
Hades
AlphaStef88
Hades
Level 24
God Stats
197W - 129L
1,484 SR
Queue Stats
408W - 402L
1,383 Elo+
Party 2
Discordia
Discordia
GetSchwifty2319
Discordia
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 33L
1,154 Elo+
Party 1
Cthulhu
Cthulhu
MrIndigenousman
Cthulhu
Level 56
God Stats
18W - 16L
1,489 SR
Queue Stats
157W - 220L
1,339 Elo+
Party 1
Fenrir
Fenrir
axsfam
Fenrir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 215L
1,383 Elo+
Party 2
Merlin
Merlin
papa-bbysin
Merlin
Level 13
God Stats
6W - 12L
1,506 SR
Queue Stats
114W - 135L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GamerxJayson
Tsukuyomi
6
1 / 1 / 0
4,566
381
570
3,711
935
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Gijp3
Serqet
3
0 / 1 / 0
4,195
350
0
1,703
335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Rimuru379
Gilgamesh
10
3 / 3 / 0
6,479
540
4,263
8,330
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
SabbaNucle
Artemis
10
1 / 2 / 0
5,599
467
2,991
5,925
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
turk-durken
Poseidon
9
0 / 5 / 0
5,223
435
2,156
6,860
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,107
676
4,040
5,285
2,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
GetSchwifty2319
Discordia
11
1 / 0 / 1
6,446
537
2,518
3,886
1,209
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 2
6,484
540
3,768
8,117
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
axsfam
Fenrir
10
3 / 0 / 3
6,596
550
2,552
9,284
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
3 / 3 / 1
6,676
556
2,998
4,739
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
5
Kills
12
12
Deaths
6
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Tsukuyomi
GamerxJayson
Tsukuyomi
1
1
0
1
W
Discordia
GetSchwifty2319
Discordia
1
0
1
1.5
L
Serqet
Gijp3
Serqet
0
1
0
0
W
1
2
2
1
L
Gilgamesh
Rimuru379
Gilgamesh
3
3
0
1
L
Artemis
SabbaNucle
Artemis
1
2
0
0.5
W
Fenrir
axsfam
Fenrir
3
0
3
4.5
W
Merlin
3
3
1
1.17
L
Poseidon
turk-durken
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,980
Damage
15,876
26,529
Taken
31,311
8,482
Mitigated
13,547
2,473
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,040
253
150
2,429
5,285
2,299
2,034
802
4,452
40,717
0
L
Tsukuyomi
GamerxJayson
Tsukuyomi
570
31
0
174
3,711
935
0
2,038
1,673
0
4,889
W
Discordia
GetSchwifty2319
Discordia
2,518
399
0
1,325
3,886
1,209
1,182
970
2,812
29,318
0
L
Serqet
Gijp3
Serqet
0
0
0
140
1,703
335
0
168
1,535
0
6,497
W
3,768
637
244
943
8,117
4,372
1,310
0
8,117
28,660
4,859
L
Gilgamesh
Rimuru379
Gilgamesh
4,263
1,170
0
1,137
8,330
3,524
0
3,653
4,677
0
28,009
L
Artemis
SabbaNucle
Artemis
2,991
997
0
1,008
5,925
1,786
0
3,904
2,021
0
25,068
W
Fenrir
axsfam
Fenrir
2,552
544
0
2,385
9,284
4,189
0
231
9,035
0
20,573
W
Merlin
2,998
80
0
387
4,739
1,478
1,454
0
4,739
23,049
0
L
Poseidon
turk-durken
Poseidon
2,156
313
0
14
6,860
1,902
215
3,383
3,477
24,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
34,309
171
Minions Killed
306
0
Camps Cleared
0
862,520
Distance Traveled
1,055,540
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,107
676
114
10
0
232,484
3
L
Tsukuyomi
4,566
381
8
1
0
147,232
0
W
Discordia
6,446
537
56
5
0
174,998
1
L
Serqet
4,195
350
18
2
0
64,972
0
W
Cthulhu
6,484
540
53
4
0
220,013
1
L
Gilgamesh
6,479
540
45
4
0
226,276
0
L
Artemis
5,599
467
56
5
0
214,349
1
W
Fenrir
6,596
550
37
3
0
236,126
0
W
Merlin
6,676
556
46
4
0
191,919
0
L
Poseidon
5,223
435
44
4
0
209,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role