Player Matchup

Danzaburou
Danzaburou
Diamond V
CharlieSensei
Danzaburou
Diamond V
Level 147
God Stats
6W - 2L
1,711 SR
Queue Stats
71W - 43L
2,209 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Pandora Sensei
Guan Yu
Platinum I
Level 141
God Stats
5W - 3L
1,923 SR
Queue Stats
45W - 29L
2,129 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum I
Robert Sensei
Baba Yaga
Platinum I
Level 146
God Stats
4W - 5L
1,763 SR
Queue Stats
78W - 47L
2,128 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,799 SR
2,155 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,705 SR
2,026 MMR
Thoth
Thoth
Diamond II
Mangxkyou
Thoth
Diamond II
Level 155
God Stats
22W - 23L
1,701 SR
Queue Stats
109W - 125L
2,104 MMR
Solo
Sobek
Sobek
Platinum III
SALtyDAwG734
Sobek
Platinum III
Level 100
God Stats
21W - 11L
1,777 SR
Queue Stats
105W - 125L
1,939 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
XDer_ZerLeGerX
Ah Muzen Cab
Platinum I
Level 100
God Stats
17W - 13L
1,636 SR
Queue Stats
83W - 92L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CharlieSensei
Danzaburou
19
5 / 6 / 6
15,683
682
22,611
24,265
7,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 3 / 8
14,129
614
16,133
34,813
35,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Robert Sensei
Baba Yaga
18
5 / 5 / 6
14,711
640
17,486
20,662
9,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
AphroditeScyllaTiamatGilgameshHel

VS

Bans
AthenaGebChang'eCthulhuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mangxkyou
Thoth
19
6 / 5 / 7
15,650
680
30,361
16,602
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 2 / 10
15,748
685
12,092
28,887
43,126
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
XDer_ZerLeGerX
Ah Muzen Cab
19
4 / 6 / 7
14,884
647
21,621
24,077
16,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
13
Kills
14
14
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CharlieSensei
Danzaburou
5
6
6
1.33
W
Thoth
Mangxkyou
Thoth
6
5
7
1.9
L
3
3
8
2.33
L
Baba Yaga
Robert Sensei
Baba Yaga
5
5
6
1.6
W
4
2
10
4.5
W
Ah Muzen Cab
XDer_ZerLeGerX
Ah Muzen Cab
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,230
Damage
64,074
79,740
Taken
69,566
53,359
Mitigated
65,987
31,572
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CharlieSensei
Danzaburou
22,611
13,970
0
8,718
24,265
7,870
2,479
13,817
10,028
0
116,768
W
Thoth
Mangxkyou
Thoth
30,361
1,564
196
6,384
16,602
5,884
1,029
5,664
10,668
86,055
0
L
16,133
2,249
1,628
13,771
34,813
35,748
303
15,563
18,482
0
41,590
L
Baba Yaga
Robert Sensei
Baba Yaga
17,486
645
384
7,071
20,662
9,741
1,395
11,585
8,559
74,481
0
W
12,092
710
374
9,177
28,887
43,126
353
5,109
23,298
44,545
0
W
Ah Muzen Cab
XDer_ZerLeGerX
Ah Muzen Cab
21,621
7,385
0
6,975
24,077
16,977
2,280
6,813
16,994
0
124,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,523
Gold Earned
46,282
286
Minions Killed
300
0
Camps Cleared
0
1,284,120
Distance Traveled
1,248,901
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,683
682
137
6
0
395,134
0
W
Thoth
15,650
680
111
5
0
386,441
7
L
Guan Yu
14,129
614
46
2
0
491,993
0
L
Baba Yaga
14,711
640
103
4
0
396,993
0
W
Sobek
15,748
685
37
2
0
484,466
4
W
Ah Muzen Cab
14,884
647
152
7
0
377,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role