Player Matchup

Guan Yu
Guan Yu
SoloLaneOnly
Guan Yu
Level 14
God Stats
1W - 1L
1,281 SR
Queue Stats
6W - 6L
1,550 Elo+
Party 4
Ymir
Ymir
X-Ymir_Main-X
Ymir
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 40L
1,911 Elo+
Party 4
Scylla
Scylla
deathsheir
Scylla
Level 48
God Stats
3W - 3L
1,691 SR
Queue Stats
54W - 47L
1,593 Elo+
Party 4
Jing Wei
Jing Wei
家女千万
Jing Wei
Level 41
God Stats
8W - 8L
1,407 SR
Queue Stats
67W - 60L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
虎牙丿亮王
Cthulhu
Level 14
God Stats
18W - 19L
1,408 SR
Queue Stats
25W - 28L
1,440 Elo+
Party 1
Team Averages
Level 26
1,457 SR
1,601 Elo+

VS

Team Averages
Level 11
1,714 SR
1,571 Elo+
Neith
Neith
Ahcehrola
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,594 Elo+
Party 3
Mulan
Mulan
Baezaku
Mulan
Level 7
God Stats
1W - 3L
1,545 SR
Queue Stats
11W - 9L
1,390 Elo+
Party 3
Fenrir
Fenrir
IWillCareForYou
Fenrir
Level 12
God Stats
10W - 5L
1,706 SR
Queue Stats
20W - 14L
1,741 Elo+
Party 2
Hel
Hel
TinnyRedPanda
Hel
Level 27
God Stats
0W - 1L
1,922 SR
Queue Stats
1W - 1L
1,741 Elo+
Party 2
Hera
Hera
Zakuboi
Hera
Level 7
God Stats
3W - 2L
1,896 SR
Queue Stats
11W - 9L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SoloLaneOnly
Guan Yu
18
10 / 3 / 8
12,006
572
13,377
19,277
15,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 2 / 7
12,546
597
15,280
19,858
11,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
deathsheir
Scylla
17
5 / 1 / 9
11,026
525
5,958
7,025
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
家女千万
Jing Wei
17
6 / 3 / 9
11,082
528
10,424
14,011
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 12
10,857
517
12,135
15,582
11,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahcehrola
Neith
15
2 / 5 / 9
9,495
452
13,571
12,556
3,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Baezaku
Mulan
15
6 / 6 / 3
10,080
480
12,414
16,545
6,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 8 / 1
9,877
470
5,770
16,052
8,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 12 / 4
8,477
404
7,172
15,602
4,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Zakuboi
Hera
13
1 / 7 / 3
8,573
408
6,295
10,230
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
37
Kills
12
13
Deaths
38
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Ahcehrola
Neith
2
5
9
1.3
L
Mulan
Baezaku
Mulan
6
6
3
1.25
L
1
8
1
0.19
W
Guan Yu
SoloLaneOnly
Guan Yu
10
3
8
4.67
L
2
12
4
0.33
W
15
2
7
9.25
L
Hera
Zakuboi
Hera
1
7
3
0.36
W
Scylla
deathsheir
Scylla
5
1
9
9.5
W
Jing Wei
家女千万
Jing Wei
6
3
9
3.5
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,174
Damage
45,222
75,753
Taken
70,985
47,068
Mitigated
27,430
20,833
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ahcehrola
Neith
13,571
6,344
0
2,754
12,556
3,577
102
7,092
5,448
0
45,832
L
Mulan
Baezaku
Mulan
12,414
3,441
0
528
16,545
6,491
0
7,962
8,531
0
40,271
L
5,770
533
0
3,205
16,052
8,939
70
3,445
12,607
0
58,669
W
Guan Yu
SoloLaneOnly
Guan Yu
13,377
3,172
1,132
2,830
19,277
15,883
981
2,219
16,994
0
64,419
L
7,172
310
2,079
2,938
15,602
4,571
629
8,307
7,215
35,849
0
W
15,280
2,595
0
7,113
19,858
11,812
99
2,021
17,747
92,872
0
L
Hera
Zakuboi
Hera
6,295
1,454
0
862
10,230
3,852
450
6,287
3,811
42,932
0
W
Scylla
deathsheir
Scylla
5,958
701
0
1,118
7,025
2,330
660
2,783
4,029
52,759
0
W
Jing Wei
家女千万
Jing Wei
10,424
8,583
0
6,484
14,011
5,306
4,360
3,254
10,713
0
69,742
W
12,135
258
677
1,479
15,582
11,737
1,071
2,771
12,803
47,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,517
Gold Earned
46,502
565
Minions Killed
422
0
Camps Cleared
0
2,004,028
Distance Traveled
1,864,439
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,495
452
81
4
0
377,509
1
L
Mulan
10,080
480
69
3
0
392,152
2
L
Fenrir
9,877
470
116
6
0
383,901
0
W
Guan Yu
12,006
572
126
6
0
400,491
0
L
Hel
8,477
404
62
3
0
357,974
1
W
Ymir
12,546
597
141
7
0
418,903
2
L
Hera
8,573
408
94
4
0
352,903
0
W
Scylla
11,026
525
117
6
0
409,888
2
W
Jing Wei
11,082
528
107
5
0
367,637
2
W
Cthulhu
10,857
517
74
4
0
407,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role