Player Matchup

Sylvanus
Sylvanus
EpicRages
Sylvanus
Level 148
God Stats
2W - 0L
1,565 SR
Queue Stats
101W - 99L
1,564 Elo+
Party 1
Scylla
Scylla
Jessica Rages
Scylla
Level 159
God Stats
8W - 8L
1,356 SR
Queue Stats
363W - 381L
1,606 Elo+
Party 1
Persephone
Persephone
Mlorenzo11
Persephone
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Xing Tian
Xing Tian
bnb269
Xing Tian
Level 128
God Stats
10W - 2L
1,892 SR
Queue Stats
267W - 255L
1,572 Elo+
Solo
Heimdallr
Heimdallr
iPaasta
Heimdallr
Level 126
God Stats
1W - 3L
1,182 SR
Queue Stats
120W - 126L
1,578 Elo+
Solo
Team Averages
Level 120
1,499 SR
1,564 Elo+

VS

Team Averages
Level 152
1,520 SR
1,557 Elo+
Yemoja
Yemoja
BlackSamuari
Yemoja
Level 148
God Stats
1W - 1L
1,480 SR
Queue Stats
150W - 152L
1,603 Elo+
Solo
Rama
Rama
Freed-Error
Rama
Level 143
God Stats
1W - 1L
1,718 SR
Queue Stats
64W - 53L
1,623 Elo+
Solo
Geb
Geb
GodOfAllNoobs
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Himekiya
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ZidKina
Nox
Level 160
God Stats
5W - 4L
1,403 SR
Queue Stats
528W - 499L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EpicRages
Sylvanus
19
3 / 2 / 20
12,821
801
7,270
21,586
26,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
12 / 1 / 13
13,413
838
21,242
15,651
8,908
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Mlorenzo11
Persephone
16
3 / 4 / 8
12,451
778
11,031
12,210
6,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
bnb269
Xing Tian
18
3 / 4 / 19
11,363
710
9,995
21,237
24,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
iPaasta
Heimdallr
20
5 / 2 / 18
12,321
770
19,959
15,368
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 6 / 8
11,043
690
13,130
17,391
19,711
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 5 / 5
11,580
724
19,745
14,862
6,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 4 / 11
9,618
601
10,781
18,274
21,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Himekiya
Da Ji
17
4 / 7 / 5
10,666
667
11,586
20,441
8,616
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
19
3 / 4 / 7
11,115
695
14,644
11,149
5,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
49
26
Kills
13
13
Deaths
26
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
6
8
0.83
W
Sylvanus
EpicRages
Sylvanus
3
2
20
6.5
L
5
5
5
1.5
L
0
4
11
1.38
L
Da Ji
Himekiya
Da Ji
4
7
5
0.93
W
12
1
13
18.5
W
Persephone
Mlorenzo11
Persephone
3
4
8
1.75
L
Nox
3
4
7
1.63
W
Xing Tian
bnb269
Xing Tian
3
4
19
3.13
W
Heimdallr
iPaasta
Heimdallr
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,497
Damage
69,886
86,052
Taken
82,117
77,191
Mitigated
60,701
43,334
Healing
25,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
13,130
1,065
9,153
2,863
17,391
19,711
72
9,609
7,777
23,817
0
W
Sylvanus
EpicRages
Sylvanus
7,270
1,423
16,587
8,506
21,586
26,683
706
9,737
11,849
10,650
0
L
19,745
16,295
1,713
1,115
14,862
6,241
1,330
11,777
3,085
0
48,800
L
10,781
370
1,039
3,154
18,274
21,070
351
8,743
9,531
20,143
0
L
Da Ji
Himekiya
Da Ji
11,586
1,736
2,761
2,680
20,441
8,616
0
11,277
9,164
0
16,975
W
21,242
1,864
3,824
3,395
15,651
8,908
2,525
9,583
6,068
48,765
0
W
Persephone
Mlorenzo11
Persephone
11,031
457
510
2,121
12,210
6,431
0
3,496
8,710
24,373
0
L
Nox
14,644
1,453
332
469
11,149
5,063
247
8,132
3,017
34,032
0
W
Xing Tian
bnb269
Xing Tian
9,995
104
4,144
3,151
21,237
24,607
101
7,925
13,312
19,081
0
W
Heimdallr
iPaasta
Heimdallr
19,959
8,129
651
445
15,368
10,562
1,468
7,812
7,556
0
51,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,369
Gold Earned
54,022
185
Minions Killed
170
0
Camps Cleared
0
1,335,048
Distance Traveled
1,286,965
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,043
690
15
1
0
248,547
0
W
Sylvanus
12,821
801
7
0
0
254,286
4
L
Rama
11,580
724
81
5
0
226,214
0
L
Geb
9,618
601
13
1
0
282,641
3
L
Da Ji
10,666
667
12
1
0
285,528
0
W
Scylla
13,413
838
58
4
0
287,001
0
W
Persephone
12,451
778
26
2
0
207,747
0
L
Nox
11,115
695
49
3
0
244,035
0
W
Xing Tian
11,363
710
18
1
0
325,369
1
W
Heimdallr
12,321
770
76
5
0
260,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role