Player Matchup

Yemoja
Yemoja
CNPP1
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,585 Elo+
Solo
Jormungandr
Jormungandr
Lugh9724
Jormungandr
Level 15
God Stats
23W - 14L
1,858 SR
Queue Stats
58W - 61L
1,588 Elo+
Solo
Poseidon
Poseidon
RogueGX
Poseidon
Level 13
God Stats
5W - 7L
1,565 SR
Queue Stats
8W - 11L
1,618 Elo+
Solo
Sol
Sol
lausitemx
Sol
Level 29
God Stats
3W - 3L
1,720 SR
Queue Stats
74W - 72L
1,267 Elo+
Solo
Pele
Pele
leo0600
Pele
Level 26
God Stats
40W - 23L
1,650 SR
Queue Stats
252W - 166L
1,640 Elo+
Solo
Team Averages
Level 18
1,659 SR
1,540 Elo+

VS

Team Averages
Level 28
1,405 SR
1,531 Elo+
Bakasura
Bakasura
E_Ryzing_V
Bakasura
Level 26
God Stats
8W - 6L
1,465 SR
Queue Stats
122W - 136L
1,454 Elo+
Party 1
Anubis
Anubis
Imaginewagons337
Anubis
Level 28
God Stats
161W - 101L
1,606 SR
Queue Stats
239W - 190L
1,593 Elo+
Solo
Neith
Neith
Methalhead18
Neith
Level 29
God Stats
10W - 12L
1,530 SR
Queue Stats
20W - 24L
1,484 Elo+
Solo
Guan Yu
Guan Yu
RottingCoffin
Guan Yu
Level 28
God Stats
0W - 3L
1,262 SR
Queue Stats
56W - 39L
1,707 Elo+
Solo
Ares
Ares
gridlockismlf
Ares
Level 28
God Stats
0W - 1L
1,160 SR
Queue Stats
7W - 13L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CNPP1
Yemoja
16
2 / 1 / 7
10,473
524
3,977
5,935
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Lugh9724
Jormungandr
17
4 / 2 / 6
11,214
561
14,056
13,903
10,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
RogueGX
Poseidon
17
5 / 2 / 8
11,550
578
11,338
10,496
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 4
11,185
559
8,913
14,589
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
leo0600
Pele
20
9 / 3 / 7
12,842
642
16,640
14,071
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
E_Ryzing_V
Bakasura
13
0 / 7 / 1
8,501
425
3,744
14,857
6,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 0
9,526
476
8,154
12,003
6,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 1
9,222
461
4,109
10,036
3,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
16
2 / 3 / 3
9,944
497
10,584
19,157
17,917
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 5 / 4
9,337
467
9,228
20,737
15,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
21
Kills
11
11
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CNPP1
Yemoja
2
1
7
5.5
L
Bakasura
E_Ryzing_V
Bakasura
0
7
1
0.07
L
5
4
0
1.25
W
Jormungandr
Lugh9724
Jormungandr
4
2
6
3.5
L
2
2
1
1.25
W
Poseidon
RogueGX
Poseidon
5
2
8
4.5
L
Guan Yu
2
3
3
1.17
L
2
5
4
0.8
W
1
3
4
1
W
Pele
leo0600
Pele
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,924
Damage
35,819
58,994
Taken
76,790
30,917
Mitigated
50,011
19,768
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CNPP1
Yemoja
3,977
1,244
3,554
1,137
5,935
4,040
1,008
2,864
3,071
20,385
0
L
Bakasura
E_Ryzing_V
Bakasura
3,744
2,789
0
2,328
14,857
6,302
720
2,851
11,948
0
39,755
L
8,154
88
0
5,041
12,003
6,599
0
5,439
6,394
56,730
0
W
Jormungandr
Lugh9724
Jormungandr
14,056
2,559
0
3,297
13,903
10,608
635
3,564
10,254
74,947
0
L
4,109
1,074
0
3,774
10,036
3,353
996
7,408
2,562
0
45,351
W
Poseidon
RogueGX
Poseidon
11,338
1,488
0
2,811
10,496
3,668
1,349
4,351
6,145
75,299
0
L
Guan Yu
10,584
827
204
5,611
19,157
17,917
0
8,826
10,271
0
61,380
L
9,228
719
207
1,744
20,737
15,840
0
13,196
7,331
43,614
0
W
8,913
2,279
0
7,425
14,589
4,950
3,620
3,674
10,915
83,483
0
W
Pele
leo0600
Pele
16,640
5,485
0
1,544
14,071
7,651
4,158
3,073
10,418
0
115,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,264
Gold Earned
46,530
657
Minions Killed
491
0
Camps Cleared
0
1,845,743
Distance Traveled
1,622,291
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,473
524
40
2
0
379,202
0
L
Bakasura
8,501
425
92
5
0
354,311
0
L
Anubis
9,526
476
107
5
0
243,859
3
W
Jormungandr
11,214
561
133
7
0
345,180
7
L
Neith
9,222
461
93
5
0
282,700
0
W
Poseidon
11,550
578
137
7
0
363,010
3
L
Guan Yu
9,944
497
124
6
0
391,568
11
L
Ares
9,337
467
75
4
0
349,853
4
W
Sol
11,185
559
175
9
0
334,232
7
W
Pele
12,842
642
172
9
0
424,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role