Player Matchup

Sol
Sol
GamesHere
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 424L
1,443 Elo+
Party 3
Cernunnos
Cernunnos
JackLulz
Cernunnos
Level 28
God Stats
1W - 2L
1,630 SR
Queue Stats
20W - 18L
1,343 Elo+
Party 1
Aphrodite
Aphrodite
LeGwah
Aphrodite
Level 67
God Stats
15W - 11L
1,455 SR
Queue Stats
166W - 183L
1,422 Elo+
Solo
Pele
Pele
PettiBear
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SolidifiedChoas
Ymir
Level 74
God Stats
92W - 85L
1,501 SR
Queue Stats
268W - 299L
1,411 Elo+
Party 3
Team Averages
Level 61
1,517 SR
1,424 Elo+

VS

Team Averages
Level 65
1,450 SR
1,384 Elo+
Arachne
Arachne
BlackCatIKARI
Arachne
Level 68
God Stats
0W - 2L
1,213 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 4
Nike
Nike
Daehwi
Nike
Level 127
God Stats
35W - 19L
1,688 SR
Queue Stats
582W - 538L
1,511 Elo+
Solo
Anubis
Anubis
SilentStorm360
Anubis
Level 30
God Stats
39W - 21L
1,634 SR
Queue Stats
67W - 51L
1,508 Elo+
Party 2
Bakasura
Bakasura
dancorona
Bakasura
Level 66
God Stats
2W - 7L
1,217 SR
Queue Stats
90W - 111L
1,343 Elo+
Party 2
Anhur
Anhur
xReaperDen
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,338 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
9,424
524
10,377
11,627
3,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
JackLulz
Cernunnos
16
10 / 2 / 4
11,020
612
17,457
11,342
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
LeGwah
Aphrodite
16
1 / 2 / 2
9,947
553
4,936
12,179
11,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
5 / 2 / 3
10,424
579
12,119
13,284
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 2 / 12
10,536
585
8,811
21,908
15,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 8 / 0
7,381
410
6,752
13,606
4,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Daehwi
Nike
18
2 / 0 / 4
11,002
611
9,024
15,251
8,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 5 / 6
10,769
598
12,177
15,216
8,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
dancorona
Bakasura
17
6 / 6 / 3
10,147
564
12,339
15,529
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anhur
12
0 / 8 / 2
6,847
380
6,620
14,432
6,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
27
Kills
16
16
Deaths
27
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
8
0
0.13
L
Nike
Daehwi
Nike
2
0
4
4
W
4
8
3
0.69
W
Cernunnos
JackLulz
Cernunnos
10
2
4
6
W
Aphrodite
LeGwah
Aphrodite
1
2
2
1
W
Pele
5
2
3
3.25
L
7
5
6
2
W
7
2
12
6.5
L
Bakasura
dancorona
Bakasura
6
6
3
1.25
L
Anhur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,700
Damage
46,912
70,340
Taken
74,034
40,197
Mitigated
33,977
25,304
Healing
21,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,752
5,719
576
2,576
13,606
4,452
555
1,817
11,789
0
26,442
L
Nike
Daehwi
Nike
9,024
1,194
0
6,380
15,251
8,780
270
5,860
9,391
0
80,065
W
10,377
3,785
0
1,981
11,627
3,499
152
4,875
6,752
44,793
1,355
W
Cernunnos
JackLulz
Cernunnos
17,457
8,833
0
2,824
11,342
4,737
2,339
143
11,199
0
81,310
W
Aphrodite
LeGwah
Aphrodite
4,936
556
2,416
8,793
12,179
11,357
0
762
11,193
71,021
0
W
Pele
12,119
3,931
0
3,127
13,284
5,199
972
2,496
10,788
0
72,890
L
12,177
1,038
0
6,676
15,216
8,077
476
9,154
6,062
67,207
0
W
8,811
1,610
0
6,163
21,908
15,405
415
3,901
16,748
30,169
0
L
Bakasura
dancorona
Bakasura
12,339
9,358
243
2,999
15,529
6,422
372
4,001
11,528
0
70,440
L
Anhur
6,620
1,966
556
1,282
14,432
6,246
569
2,916
11,516
0
32,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,351
Gold Earned
46,146
520
Minions Killed
526
0
Camps Cleared
0
1,601,665
Distance Traveled
1,650,333
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,381
410
46
3
0
348,231
0
L
Nike
11,002
611
190
11
0
352,661
5
W
Sol
9,424
524
66
4
0
318,326
3
W
Cernunnos
11,020
612
133
7
0
310,555
3
W
Aphrodite
9,947
553
159
9
0
318,712
4
W
Pele
10,424
579
115
6
0
384,291
10
L
Anubis
10,769
598
113
6
0
286,094
1
W
Ymir
10,536
585
47
3
0
269,781
0
L
Bakasura
10,147
564
130
7
0
360,751
2
L
Anhur
6,847
380
47
3
0
302,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role