Player Matchup

Sol
Sol
GianninioiaC
Sol
Level 16
God Stats
2W - 2L
1,371 SR
Queue Stats
12W - 13L
1,382 Elo+
Party 1
Nike
Nike
KamiKazerCaraio
Nike
Level 15
God Stats
2W - 1L
1,726 SR
Queue Stats
18W - 16L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
MauricioSPJ2002
Cthulhu
Level 6
God Stats
24W - 58L
1,381 SR
Queue Stats
132W - 225L
1,167 Elo+
Solo
Chernobog
Chernobog
VenusMS
Chernobog
Level 22
God Stats
3W - 1L
1,690 SR
Queue Stats
40W - 37L
1,454 Elo+
Party 1
Neith
Neith
Volt1610
Neith
Level 18
God Stats
2W - 0L
1,248 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,483 SR
1,390 Elo+

VS

Team Averages
Level 18
1,434 SR
1,338 Elo+
Fenrir
Fenrir
Nico Zabduel
Fenrir
Level 31
God Stats
58W - 71L
1,442 SR
Queue Stats
110W - 149L
1,358 Elo+
Party 2
Chernobog
Chernobog
WizardPath49189
Chernobog
Level 26
God Stats
3W - 5L
1,341 SR
Queue Stats
71W - 66L
1,417 Elo+
Solo
Geb
Geb
cake079
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,087 Elo+
Solo
Eset
Eset
dihmines
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
javierdosreis
Bellona
Level 26
God Stats
16W - 23L
1,386 SR
Queue Stats
65W - 94L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 0 / 0
9,333
718
12,019
10,800
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 0
7,772
598
1,868
5,020
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 7
7,162
551
5,170
7,128
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
VenusMS
Chernobog
14
12 / 3 / 9
9,048
696
14,129
9,122
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Volt1610
Neith
11
0 / 4 / 7
6,812
524
3,864
5,719
1,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 4 / 0
6,480
498
5,705
10,018
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
WizardPath49189
Chernobog
9
2 / 7 / 2
6,001
462
3,847
10,588
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
9
0 / 5 / 1
4,800
369
1,916
7,136
2,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Eset
7
2 / 11 / 1
5,434
418
2,296
8,717
3,387
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
9
1 / 8 / 1
5,750
442
3,534
11,159
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
34
Kills
9
9
Deaths
35
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
17
0
0
17
W
2
0
0
2
W
3
2
7
3.25
L
Fenrir
4
4
0
1
W
Chernobog
VenusMS
Chernobog
12
3
9
5.5
W
Neith
Volt1610
Neith
0
4
7
0.88
L
Chernobog
WizardPath49189
Chernobog
2
7
2
0.43
L
Geb
0
5
1
0.1
L
Eset
2
11
1
0.23
L
Bellona
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
17,298
37,789
Taken
47,618
18,444
Mitigated
20,884
13,894
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,019
5,256
0
8,047
10,800
4,590
1,139
1,427
9,373
57,428
4,111
W
1,868
248
0
1,380
5,020
3,370
1,495
129
4,891
0
36,729
W
5,170
453
0
1,381
7,128
5,349
260
1,122
6,006
22,717
0
L
Fenrir
5,705
691
0
1,678
10,018
3,905
0
3,450
6,478
0
30,671
W
Chernobog
VenusMS
Chernobog
14,129
11,943
0
2,458
9,122
3,191
3,662
1,081
8,041
0
49,450
W
Neith
Volt1610
Neith
3,864
2,021
0
628
5,719
1,944
1,300
453
5,266
0
28,251
L
Chernobog
WizardPath49189
Chernobog
3,847
2,019
0
1,747
10,588
3,094
0
3,363
6,925
0
21,954
L
Geb
1,916
282
0
636
7,136
2,929
0
4,329
2,777
11,661
0
L
Eset
2,296
270
0
250
8,717
3,387
0
2,411
6,036
10,458
0
L
Bellona
3,534
1,623
0
538
11,159
7,569
204
2,489
8,460
0
16,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
28,465
376
Minions Killed
153
0
Camps Cleared
0
1,105,033
Distance Traveled
1,215,907
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,333
718
108
8
0
235,817
0
W
Nike
7,772
598
94
7
0
205,387
1
W
Cthulhu
7,162
551
40
3
0
285,200
3
L
Fenrir
6,480
498
55
4
0
253,824
0
W
Chernobog
9,048
696
78
6
0
218,454
0
W
Neith
6,812
524
56
4
0
160,175
0
L
Chernobog
6,001
462
47
4
0
241,727
0
L
Geb
4,800
369
10
1
0
257,093
2
L
Eset
5,434
418
6
0
0
213,678
0
L
Bellona
5,750
442
35
3
0
249,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role