Player Matchup

Guan Yu
Guan Yu
CoryDaly
Guan Yu
Level 110
God Stats
3W - 3L
1,724 SR
Queue Stats
67W - 45L
1,656 Elo+
Party 1
Bacchus
Bacchus
Dj_Taylor3922
Bacchus
Level 15
God Stats
11W - 4L
1,770 SR
Queue Stats
28W - 22L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
JustADank69
Ah Puch
Level 156
God Stats
7W - 3L
1,453 SR
Queue Stats
166W - 156L
1,589 Elo+
Party 1
Team Averages
Level 94
1,649 SR
1,575 Elo+

VS

Team Averages
Level 47
1,574 SR
1,484 Elo+
Neith
Neith
CyaNoobK0
Neith
Level 15
God Stats
1W - 2L
1,502 SR
Queue Stats
18W - 9L
1,643 Elo+
Party 2
Ares
Ares
Shluu
Ares
Level 108
God Stats
8W - 2L
1,786 SR
Queue Stats
165W - 98L
1,620 Elo+
Party 2
Merlin
Merlin
Xxomareppsxx
Merlin
Level 18
God Stats
1W - 2L
1,433 SR
Queue Stats
61W - 104L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoryDaly
Guan Yu
16
6 / 3 / 11
12,595
700
11,596
22,125
23,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
13
1 / 1 / 9
11,570
643
9,478
19,332
29,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
JustADank69
Ah Puch
17
11 / 2 / 4
13,154
731
23,278
14,195
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CyaNoobK0
Neith
13
1 / 6 / 4
10,312
573
10,983
16,017
5,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Shluu
Ares
15
5 / 6 / 0
11,791
655
18,930
23,706
26,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
13
0 / 6 / 3
9,731
541
10,246
14,090
4,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
6
6
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CoryDaly
Guan Yu
6
3
11
3.83
L
Neith
CyaNoobK0
Neith
1
6
4
0.5
W
Bacchus
1
1
9
5.5
W
Ah Puch
JustADank69
Ah Puch
11
2
4
6.5
L
Ares
Shluu
Ares
5
6
0
0.83
L
Merlin
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,352
Damage
40,159
55,652
Taken
53,813
59,075
Mitigated
36,634
25,318
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CoryDaly
Guan Yu
11,596
872
7,351
9,303
22,125
23,451
876
10,617
11,508
0
44,563
L
Neith
CyaNoobK0
Neith
10,983
4,112
0
1,241
16,017
5,842
754
11,134
4,883
0
31,369
W
Bacchus
9,478
575
0
1,716
19,332
29,057
312
10,835
8,497
17,525
0
W
Ah Puch
JustADank69
Ah Puch
23,278
1,719
901
6,047
14,195
6,567
1,124
7,792
6,403
81,195
0
L
Ares
Shluu
Ares
18,930
1,758
586
647
23,706
26,078
564
13,075
10,631
43,983
0
L
Merlin
10,246
188
0
875
14,090
4,714
245
8,587
5,503
48,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
31,834
196
Minions Killed
163
0
Camps Cleared
0
974,379
Distance Traveled
934,713
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,595
700
71
4
0
370,810
0
L
Neith
10,312
573
63
4
0
299,040
0
W
Bacchus
11,570
643
10
1
0
323,328
0
W
Ah Puch
13,154
731
115
6
0
280,241
4
L
Ares
11,791
655
35
2
0
321,562
0
L
Merlin
9,731
541
65
4
0
314,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role