Player Matchup

Anubis
Anubis
Diamond V
EmuRzGhost
Anubis
Diamond V
Level 101
God Stats
11W - 5L
1,737 SR
Queue Stats
296W - 279L
2,102 MMR
Solo
Ares
Ares
Diamond V
Invince
Ares
Diamond V
Level 147
God Stats
7W - 8L
1,797 SR
Queue Stats
181W - 167L
2,109 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Kuzenbo1
Gilgamesh
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
Zevallithos
Anhur
Diamond IV
Level 160
God Stats
7W - 16L
1,439 SR
Queue Stats
448W - 433L
2,104 MMR
Solo
Serqet
Serqet
Diamond V
xMenec
Serqet
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,595 SR
1,863 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,645 SR
2,109 MMR
Hachiman
Hachiman
Diamond IV
Alfa
Hachiman
Diamond IV
Level 160
God Stats
11W - 11L
1,852 SR
Queue Stats
365W - 348L
2,082 MMR
Party 1
Scylla
Scylla
Platinum II
Fakesmed
Scylla
Platinum II
Level 156
God Stats
7W - 3L
1,691 SR
Queue Stats
103W - 83L
2,039 MMR
Party 1
Mercury
Mercury
Platinum I
Hayze
Mercury
Platinum I
Level 156
God Stats
9W - 4L
1,682 SR
Queue Stats
109W - 93L
2,082 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
Necrosombra11
Cu Chulainn
Diamond V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
2,158 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
stupidguy100
Guan Yu
Diamond IV
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 129L
2,185 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EmuRzGhost
Anubis
17
1 / 8 / 4
11,093
528
8,279
16,042
8,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Invince
Ares
15
2 / 7 / 4
10,446
497
13,298
22,063
16,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Kuzenbo1
Gilgamesh
18
0 / 5 / 0
11,019
525
9,494
18,485
16,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 5 / 1
10,901
519
7,955
14,916
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
xMenec
Serqet
17
4 / 3 / 0
10,568
503
7,730
16,534
9,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatSetTsukuyomiAthenaKing Arthur

VS

Bans
ApolloHeimdallrChernobogRaijinJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alfa
Hachiman
19
4 / 0 / 8
13,237
630
9,379
13,686
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Scylla
Fakesmed
Scylla
20
7 / 1 / 8
13,731
654
14,063
7,804
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Hayze
Mercury
20
5 / 2 / 10
12,778
608
12,607
18,265
7,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Necrosombra11
Cu Chulainn
16
4 / 4 / 17
12,758
608
12,006
22,701
17,442
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Guan Yu
stupidguy100
Guan Yu
20
8 / 0 / 5
14,214
677
18,272
17,984
20,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
7
Kills
28
28
Deaths
7
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alfa
Hachiman
4
0
8
8
L
Anubis
EmuRzGhost
Anubis
1
8
4
0.38
W
Scylla
Fakesmed
Scylla
7
1
8
11
W
Mercury
Hayze
Mercury
5
2
10
5
L
Ares
Invince
Ares
2
7
4
0.57
L
Gilgamesh
Kuzenbo1
Gilgamesh
0
5
0
0
W
Cu Chulainn
Necrosombra11
Cu Chulainn
4
4
17
3.13
L
0
5
1
0.1
W
Guan Yu
stupidguy100
Guan Yu
8
0
5
10.5
L
Serqet
xMenec
Serqet
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,756
Damage
66,327
88,040
Taken
80,440
55,825
Mitigated
51,876
20,319
Healing
29,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alfa
Hachiman
9,379
4,668
0
7,932
13,686
4,423
3,653
2,319
10,941
0
95,801
L
Anubis
EmuRzGhost
Anubis
8,279
188
0
4,858
16,042
8,378
0
5,565
10,382
79,306
0
W
Scylla
Fakesmed
Scylla
14,063
2,004
0
1,993
7,804
2,441
988
5,462
2,150
103,666
0
W
Mercury
Hayze
Mercury
12,607
7,226
0
1,961
18,265
7,215
2,465
4,788
11,733
0
119,054
L
Ares
Invince
Ares
13,298
1,111
0
5,174
22,063
16,117
0
4,211
17,852
49,238
0
L
Gilgamesh
Kuzenbo1
Gilgamesh
9,494
2,290
0
5,051
18,485
16,557
704
1,377
16,756
0
84,257
W
Cu Chulainn
Necrosombra11
Cu Chulainn
12,006
2,666
0
6,479
22,701
17,442
405
6,474
15,547
0
38,463
L
7,955
4,588
0
4,777
14,916
4,904
3,451
1,300
13,616
0
86,183
W
Guan Yu
stupidguy100
Guan Yu
18,272
5,243
1,644
9,848
17,984
20,355
954
3,464
14,310
0
89,007
L
Serqet
xMenec
Serqet
7,730
1,646
0
459
16,534
9,869
0
1,610
14,924
0
77,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,027
Gold Earned
66,718
696
Minions Killed
691
0
Camps Cleared
0
1,939,696
Distance Traveled
2,256,353
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,237
630
144
7
0
422,233
4
L
Anubis
11,093
528
171
8
0
325,869
5
W
Scylla
13,731
654
178
8
0
446,057
6
W
Mercury
12,778
608
165
8
0
483,999
7
L
Ares
10,446
497
61
3
0
390,057
4
L
Gilgamesh
11,019
525
170
8
0
405,672
3
W
Cu Chulainn
12,758
608
34
2
0
441,780
11
L
Anhur
10,901
519
158
8
0
355,337
4
W
Guan Yu
14,214
677
170
8
0
462,284
4
L
Serqet
10,568
503
136
6
0
462,761
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role