Player Matchup

Hel
Hel
DoMesmoow
Hel
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 13L
1,140 Elo+
Party 2
Fenrir
Fenrir
PedacinhoDeCell
Fenrir
Level 13
God Stats
10W - 6L
1,597 SR
Queue Stats
20W - 19L
1,513 Elo+
Party 1
King Arthur
King Arthur
Voiderr
King Arthur
Level 17
God Stats
16W - 13L
1,570 SR
Queue Stats
19W - 17L
1,439 Elo+
Party 1
Neith
Neith
aldebaran12
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,344 Elo+
Party 2
Terra
Terra
okairobr
Terra
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,494 Elo+
Party 1
Team Averages
Level 20
1,533 SR
1,386 Elo+

VS

Team Averages
Level 17
1,468 SR
1,353 Elo+
Ullr
Ullr
Infortunado
Ullr
Level 27
God Stats
6W - 14L
1,391 SR
Queue Stats
138W - 161L
1,272 Elo+
Solo
Ra
Ra
atumama_123
Ra
Level 15
God Stats
3W - 3L
1,257 SR
Queue Stats
64W - 69L
1,129 Elo+
Solo
Cu Chulainn
Cu Chulainn
hugotedardi
Cu Chulainn
Level 17
God Stats
2W - 1L
1,717 SR
Queue Stats
40W - 60L
1,286 Elo+
Solo
Cthulhu
Cthulhu
super-Guel
Cthulhu
Level 17
God Stats
2W - 3L
1,478 SR
Queue Stats
10W - 12L
1,349 Elo+
Solo
Cabrakan
Cabrakan
wadsnbr11
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 15
9,507
559
9,329
12,711
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
21 / 2 / 6
10,396
612
17,127
11,306
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Voiderr
King Arthur
14
4 / 2 / 11
8,749
515
11,905
11,845
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 4 / 2
7,866
463
6,077
9,358
3,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
okairobr
Terra
11
1 / 4 / 9
8,169
481
4,441
14,394
11,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
8,782
517
9,397
7,754
3,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 10 / 0
6,732
396
5,158
10,295
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
hugotedardi
Cu Chulainn
12
2 / 4 / 3
7,504
441
7,117
13,711
8,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
super-Guel
Cthulhu
11
2 / 12 / 2
7,440
438
7,614
19,255
15,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
wadsnbr11
Cabrakan
11
4 / 8 / 7
8,047
473
10,719
13,669
12,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
37
Kills
12
12
Deaths
37
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
L
4
3
6
2.33
W
21
2
6
12
W
King Arthur
Voiderr
King Arthur
4
2
11
4.75
W
4
4
2
1.25
L
0
10
0
0
L
Cu Chulainn
hugotedardi
Cu Chulainn
2
4
3
0.88
W
Terra
okairobr
Terra
1
4
9
1.38
L
Cthulhu
super-Guel
Cthulhu
2
12
2
0.25
L
Cabrakan
wadsnbr11
Cabrakan
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,879
Damage
40,005
59,614
Taken
64,684
38,774
Mitigated
43,329
21,348
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,329
1,710
4,618
8,352
12,711
5,627
1,638
7,257
5,064
44,542
0
L
9,397
6,321
0
1,748
7,754
3,097
455
1,751
5,811
8
33,982
W
17,127
5,208
0
1,208
11,306
6,766
997
3,938
7,278
0
52,290
W
King Arthur
Voiderr
King Arthur
11,905
2,213
0
1,359
11,845
11,869
697
5,105
6,478
844
48,120
W
6,077
2,414
294
2,324
9,358
3,389
611
2,527
6,831
0
41,606
L
5,158
1,022
0
659
10,295
2,924
170
2,360
7,621
37,976
0
L
Cu Chulainn
hugotedardi
Cu Chulainn
7,117
2,085
0
607
13,711
8,958
225
1,635
11,904
5,613
37,210
W
Terra
okairobr
Terra
4,441
1,461
1,202
1,991
14,394
11,123
173
5,239
9,097
11,056
0
L
Cthulhu
super-Guel
Cthulhu
7,614
894
221
1,260
19,255
15,915
248
5,090
13,532
28,053
0
L
Cabrakan
wadsnbr11
Cabrakan
10,719
1,227
0
1,096
13,669
12,435
0
2,927
10,569
19,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
38,505
330
Minions Killed
272
0
Camps Cleared
0
1,507,149
Distance Traveled
1,359,721
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,507
559
91
5
0
275,831
0
L
Ullr
8,782
517
57
3
0
253,062
2
W
Fenrir
10,396
612
76
4
0
343,822
0
W
King Arthur
8,749
515
72
4
0
319,217
1
W
Neith
7,866
463
76
4
0
254,256
5
L
Ra
6,732
396
66
4
0
265,801
0
L
Cu Chulainn
7,504
441
73
4
0
308,491
0
W
Terra
8,169
481
15
1
0
314,023
3
L
Cthulhu
7,440
438
45
3
0
260,745
1
L
Cabrakan
8,047
473
31
2
0
271,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role