Player Matchup

Izanami
Izanami
CallMe_Kage
Izanami
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 84L
1,540 Elo+
Party 3
Ares
Ares
IceCreamFellow
Ares
Level 18
God Stats
9W - 1L
1,519 SR
Queue Stats
44W - 34L
1,497 Elo+
Solo
Hercules
Hercules
SpXmLeppY
Hercules
Level 29
God Stats
7W - 7L
1,531 SR
Queue Stats
86W - 77L
1,530 Elo+
Party 3
Pele
Pele
Tsuki_no_Salsa
Pele
Level 86
God Stats
2W - 2L
1,781 SR
Queue Stats
156W - 142L
1,476 Elo+
Party 1
Thoth
Thoth
iLike2GawkGawk
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,324 Elo+
Party 1
Team Averages
Level 33
1,566 SR
1,473 Elo+

VS

Team Averages
Level 17
1,579 SR
1,538 Elo+
Ra
Ra
BigHaus79
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,630 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chags01
Cu Chulainn
Level 46
God Stats
5W - 7L
1,524 SR
Queue Stats
439W - 476L
1,376 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Qc3Rrachis
Kumbhakarna
Level 29
God Stats
3W - 3L
1,646 SR
Queue Stats
97W - 85L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
eggybacons
Gilgamesh
Level 4
God Stats
1W - 3L
1,484 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Neith
Neith
niicky1005
Neith
Level 3
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 5L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CallMe_Kage
Izanami
11
4 / 2 / 2
6,618
602
2,999
7,646
2,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 7
6,778
616
5,775
7,837
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SpXmLeppY
Hercules
9
1 / 2 / 2
5,382
489
3,135
7,647
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
8 / 0 / 9
7,592
690
8,037
7,501
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 5
6,585
599
4,990
3,678
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 2
5,338
485
3,766
5,935
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Chags01
Cu Chulainn
11
2 / 4 / 0
6,344
577
4,220
8,401
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Qc3Rrachis
Kumbhakarna
7
0 / 3 / 1
5,128
466
2,044
8,400
2,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
eggybacons
Gilgamesh
10
3 / 3 / 0
6,269
570
4,985
7,490
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
7
0 / 5 / 1
4,720
429
2,809
4,558
931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
7
7
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Izanami
CallMe_Kage
Izanami
4
2
2
2.5
L
Cu Chulainn
Chags01
Cu Chulainn
2
4
0
0.5
W
5
1
7
8.5
L
Kumbhakarna
Qc3Rrachis
Kumbhakarna
0
3
1
0.17
W
Hercules
SpXmLeppY
Hercules
1
2
2
1
W
8
0
9
12.5
L
Gilgamesh
eggybacons
Gilgamesh
3
3
0
1
W
3
2
5
2.75
L
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
17,824
34,309
Taken
34,784
15,852
Mitigated
14,700
10,299
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,766
363
386
750
5,935
1,737
44
2,607
3,298
15,899
0
W
Izanami
CallMe_Kage
Izanami
2,999
2,338
0
2,843
7,646
2,105
2,563
1,283
6,319
0
44,211
L
Cu Chulainn
Chags01
Cu Chulainn
4,220
822
0
1,910
8,401
5,008
0
1,800
6,331
2,213
25,488
W
5,775
164
0
2,096
7,837
5,895
677
863
6,884
19,649
0
L
Kumbhakarna
Qc3Rrachis
Kumbhakarna
2,044
386
0
1,316
8,400
2,594
258
2,294
6,106
11,849
0
W
Hercules
SpXmLeppY
Hercules
3,135
880
0
1,179
7,647
4,141
0
631
6,592
0
15,578
W
8,037
3,003
0
3,536
7,501
2,670
889
1,246
6,053
0
43,478
L
Gilgamesh
eggybacons
Gilgamesh
4,985
1,948
0
1,331
7,490
4,430
0
2,139
5,261
0
36,715
W
4,990
331
0
645
3,678
1,041
195
1,375
2,119
31,082
0
L
Neith
2,809
1,986
0
689
4,558
931
450
1,925
2,633
0
15,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
27,799
285
Minions Killed
194
0
Camps Cleared
0
1,003,845
Distance Traveled
977,330
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,338
485
28
3
0
224,379
1
W
Izanami
6,618
602
86
8
0
167,478
2
L
Cu Chulainn
6,344
577
53
5
0
203,104
4
W
Ares
6,778
616
21
2
0
180,673
4
L
Kumbhakarna
5,128
466
21
2
0
185,341
2
W
Hercules
5,382
489
35
3
0
214,336
0
W
Pele
7,592
690
70
6
0
234,618
0
L
Gilgamesh
6,269
570
66
6
0
211,744
2
W
Thoth
6,585
599
73
7
0
206,740
1
L
Neith
4,720
429
26
2
0
152,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role