Player Matchup

Chaac
Chaac
CobaltWarden
Chaac
Level 117
God Stats
0W - 1L
1,849 SR
Queue Stats
46W - 32L
1,689 Elo+
Party 2
Kukulkan
Kukulkan
IWN SERA
Kukulkan
Level 123
God Stats
2W - 2L
1,656 SR
Queue Stats
43W - 32L
1,687 Elo+
Party 2
Hades
Hades
PHDflopper11
Hades
Level 111
God Stats
1W - 2L
1,320 SR
Queue Stats
97W - 62L
1,745 Elo+
Party 2
Team Averages
Level 117
1,608 SR
1,707 Elo+

VS

Team Averages
Level 140
1,669 SR
1,801 Elo+
Nu Wa
Nu Wa
DASMELLOFORANGE
Nu Wa
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 133L
1,637 Elo+
Solo
Fenrir
Fenrir
DismayUnbound
Fenrir
Level 158
God Stats
5W - 1L
1,745 SR
Queue Stats
90W - 26L
1,884 Elo+
Party 1
Cupid
Cupid
Ryca Does It
Cupid
Level 154
God Stats
35W - 19L
1,762 SR
Queue Stats
880W - 489L
1,883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
10,412
651
8,490
14,618
8,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
IWN SERA
Kukulkan
14
2 / 4 / 9
11,035
690
9,606
8,031
3,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 4 / 3
11,631
727
12,229
14,272
7,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
12,021
751
11,014
11,939
4,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 4 / 5
11,419
714
11,900
20,177
17,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 4 / 5
11,261
704
8,481
12,456
4,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
11
Kills
12
12
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
5
5
7
1.7
W
4
4
5
1.63
L
Kukulkan
IWN SERA
Kukulkan
2
4
9
1.63
L
8
4
3
2.38
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,325
Damage
31,395
36,921
Taken
44,572
18,654
Mitigated
25,935
11,507
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,490
2,019
0
4,261
14,618
8,359
761
4,990
9,628
0
30,604
W
11,014
3,310
0
1,679
11,939
4,091
602
6,787
5,152
52,824
0
W
11,900
7,867
0
11,582
20,177
17,505
842
7,197
12,980
0
58,683
L
Kukulkan
IWN SERA
Kukulkan
9,606
890
0
972
8,031
3,030
828
2,166
5,865
60,387
0
L
12,229
1,485
140
6,134
14,272
7,265
1,296
3,917
10,355
42,730
0
W
8,481
4,951
639
5,019
12,456
4,339
2,196
7,931
4,525
0
52,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
34,701
214
Minions Killed
207
0
Camps Cleared
0
839,242
Distance Traveled
855,469
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,412
651
44
3
0
294,553
1
W
Nu Wa
12,021
751
79
5
0
277,384
0
W
Fenrir
11,419
714
47
3
0
305,154
1
L
Kukulkan
11,035
690
112
7
0
266,320
4
L
Hades
11,631
727
58
4
0
278,369
2
W
Cupid
11,261
704
81
5
0
272,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role