Player Matchup

Ah Puch
Ah Puch
ChadH
Ah Puch
Level 129
God Stats
14W - 6L
1,334 SR
Queue Stats
428W - 445L
1,486 Elo+
Solo
Rama
Rama
GOLDFRANCISCO
Rama
Level 123
God Stats
2W - 1L
1,739 SR
Queue Stats
30W - 36L
1,409 Elo+
Solo
Hercules
Hercules
Gabriel0GOD
Hercules
Level 121
God Stats
1W - 2L
1,275 SR
Queue Stats
11W - 7L
1,370 Elo+
Solo
Scylla
Scylla
Lurgam
Scylla
Level 148
God Stats
7W - 7L
1,467 SR
Queue Stats
386W - 380L
1,478 Elo+
Solo
Arachne
Arachne
pabloruan92
Arachne
Level 83
God Stats
2W - 0L
1,590 SR
Queue Stats
11W - 6L
1,528 Elo+
Solo
Team Averages
Level 121
1,481 SR
1,454 Elo+

VS

Team Averages
Level 100
1,392 SR
1,383 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhoenixPersons
Tsukuyomi
Level 109
God Stats
8W - 6L
1,503 SR
Queue Stats
504W - 619L
1,307 Elo+
Solo
Set
Set
SeuMinino
Set
Level 48
God Stats
0W - 2L
1,281 SR
Queue Stats
17W - 13L
1,461 Elo+
Party 1
Bacchus
Bacchus
akira626
Bacchus
Level 147
God Stats
0W - 1L
1,174 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
dUhh
Heimdallr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChadH
Ah Puch
14
5 / 2 / 18
8,322
1,040
9,393
6,710
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 20
8,808
1,101
6,632
7,078
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Gabriel0GOD
Hercules
15
4 / 1 / 21
8,248
1,031
4,572
8,936
8,469
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Lurgam
Scylla
15
10 / 1 / 12
9,136
1,142
10,981
4,792
1,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
pabloruan92
Arachne
13
4 / 2 / 18
7,880
985
5,607
8,104
2,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 9 / 4
6,400
800
4,928
10,112
3,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PhoenixPersons
Tsukuyomi
10
0 / 4 / 2
5,811
726
2,176
5,091
4,395
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 7 / 2
7,268
909
7,147
9,149
3,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
akira626
Bacchus
13
4 / 6 / 3
7,338
917
10,674
9,800
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
dUhh
Heimdallr
12
1 / 3 / 5
6,706
838
5,124
5,789
2,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
23
29
Kills
7
7
Deaths
29
89
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
9
4
0.22
W
Ah Puch
ChadH
Ah Puch
5
2
18
7
W
6
1
20
16
W
Hercules
Gabriel0GOD
Hercules
4
1
21
14.5
W
Scylla
Lurgam
Scylla
10
1
12
16
L
Tsukuyomi
PhoenixPersons
Tsukuyomi
0
4
2
0.25
L
2
7
2
0.43
L
Bacchus
akira626
Bacchus
4
6
3
0.92
L
Heimdallr
dUhh
Heimdallr
1
3
5
1.17
W
Arachne
pabloruan92
Arachne
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
30,049
35,620
Taken
39,941
17,737
Mitigated
20,145
20,274
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,928
129
0
0
10,112
3,553
0
5,830
4,282
0
11,323
W
Ah Puch
ChadH
Ah Puch
9,393
279
2,261
1,992
6,710
2,027
456
2,413
4,047
19,405
0
W
6,632
4,962
654
2,309
7,078
2,633
2,139
2,300
4,481
0
14,501
W
Hercules
Gabriel0GOD
Hercules
4,572
1,361
1,389
3,525
8,936
8,469
388
2,017
6,741
0
7,020
W
Scylla
Lurgam
Scylla
10,981
1,403
1,627
1,452
4,792
1,753
431
1,133
3,587
28,049
0
L
Tsukuyomi
PhoenixPersons
Tsukuyomi
2,176
76
0
134
5,091
4,395
0
3,227
1,864
0
7,811
L
7,147
2,190
672
757
9,149
3,968
0
4,304
4,845
0
14,310
L
Bacchus
akira626
Bacchus
10,674
110
1,011
1,029
9,800
5,842
0
4,302
5,498
15,752
0
L
Heimdallr
dUhh
Heimdallr
5,124
365
586
1,220
5,789
2,387
0
2,711
3,078
0
16,088
W
Arachne
pabloruan92
Arachne
5,607
4,197
1,859
3,206
8,104
2,855
115
1,970
5,940
0
7,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
33,523
97
Minions Killed
94
0
Camps Cleared
0
848,519
Distance Traveled
676,643
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,400
800
19
2
0
164,147
4
W
Ah Puch
8,322
1,040
25
3
0
160,873
1
W
Rama
8,808
1,101
19
2
0
132,277
1
W
Hercules
8,248
1,031
6
1
0
196,894
0
W
Scylla
9,136
1,142
37
5
0
155,228
4
L
Tsukuyomi
5,811
726
18
2
0
71,344
3
L
Set
7,268
909
21
3
0
141,100
0
L
Bacchus
7,338
917
11
1
0
153,716
0
L
Heimdallr
6,706
838
25
3
0
146,336
0
W
Arachne
7,880
985
10
1
0
203,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role