Player Matchup

Awilix
Awilix
Daddy P0P0
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,956 Elo+
Party 1
King Arthur
King Arthur
FancyPuma
King Arthur
Level 83
God Stats
16W - 13L
1,541 SR
Queue Stats
128W - 121L
1,501 Elo+
Party 1
Tiamat
Tiamat
GingerSniper92
Tiamat
Level 60
God Stats
29W - 14L
1,640 SR
Queue Stats
221W - 194L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
Jooshula
Sylvanus
Level 50
God Stats
25W - 6L
1,781 SR
Queue Stats
42W - 19L
1,646 Elo+
Party 1
Heimdallr
Heimdallr
ReaperRoulette
Heimdallr
Level 71
God Stats
9W - 12L
1,572 SR
Queue Stats
124W - 127L
1,451 Elo+
Party 1
Team Averages
Level 56
1,607 SR
1,633 Elo+

VS

Team Averages
Level 91
1,706 SR
1,516 Elo+
Sylvanus
Sylvanus
Awoken_Keys
Sylvanus
Level 113
God Stats
11W - 13L
1,775 SR
Queue Stats
28W - 31L
1,586 Elo+
Party 2
Cernunnos
Cernunnos
Im_Drid
Cernunnos
Level 42
God Stats
7W - 5L
1,835 SR
Queue Stats
95W - 104L
1,556 Elo+
Party 2
Chaac
Chaac
MarquisTheBeast7
Chaac
Level 154
God Stats
1W - 3L
1,606 SR
Queue Stats
119W - 130L
1,545 Elo+
Party 2
Fenrir
Fenrir
Thunderbug117
Fenrir
Level 49
God Stats
3W - 1L
1,732 SR
Queue Stats
97W - 146L
1,361 Elo+
Solo
Chang'e
Chang'e
mixed810weed
Chang'e
Level 97
God Stats
6W - 8L
1,584 SR
Queue Stats
124W - 126L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Daddy P0P0
Awilix
17
7 / 1 / 8
10,580
588
13,201
13,244
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
FancyPuma
King Arthur
16
3 / 2 / 4
10,144
564
10,825
16,151
12,857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 2 / 2
10,260
570
9,988
9,469
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Jooshula
Sylvanus
13
0 / 1 / 11
8,532
474
7,481
12,771
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
ReaperRoulette
Heimdallr
14
6 / 2 / 5
9,230
513
11,369
11,669
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Awoken_Keys
Sylvanus
10
1 / 6 / 1
6,886
383
4,872
15,216
6,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Im_Drid
Cernunnos
12
2 / 2 / 1
7,699
428
7,139
9,673
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 2
8,456
470
11,373
18,064
16,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 2
8,312
462
5,454
14,482
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
mixed810weed
Chang'e
16
4 / 3 / 1
9,800
544
11,086
14,936
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
8
8
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Awoken_Keys
Sylvanus
1
6
1
0.25
W
Awilix
Daddy P0P0
Awilix
7
1
8
11
W
King Arthur
FancyPuma
King Arthur
3
2
4
2.5
W
5
2
2
3
L
Cernunnos
Im_Drid
Cernunnos
2
2
1
1.25
W
Sylvanus
Jooshula
Sylvanus
0
1
11
5.5
L
0
4
2
0.25
W
Heimdallr
ReaperRoulette
Heimdallr
6
2
5
4.25
L
1
6
2
0.33
L
Chang'e
mixed810weed
Chang'e
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,864
Damage
39,924
63,304
Taken
72,371
39,571
Mitigated
35,472
29,650
Healing
26,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Awoken_Keys
Sylvanus
4,872
2,080
1,632
3,045
15,216
6,487
30
6,299
8,917
19,835
0
W
Awilix
Daddy P0P0
Awilix
13,201
5,259
0
4,624
13,244
5,942
752
1,448
11,506
0
82,689
W
King Arthur
FancyPuma
King Arthur
10,825
1,654
0
4,759
16,151
12,857
0
1,699
13,650
0
64,375
W
9,988
694
0
5,115
9,469
4,518
248
4,996
4,104
74,801
0
L
Cernunnos
Im_Drid
Cernunnos
7,139
2,842
0
2,422
9,673
2,698
878
2,963
6,710
0
36,209
W
Sylvanus
Jooshula
Sylvanus
7,481
1,528
5,159
6,878
12,771
11,460
381
4,080
8,547
18,846
0
L
11,373
2,148
0
8,127
18,064
16,278
117
1,945
16,119
0
55,935
W
Heimdallr
ReaperRoulette
Heimdallr
11,369
6,963
0
3,115
11,669
4,794
1,725
3,035
8,566
0
55,505
L
5,454
1,847
0
4,293
14,482
4,978
657
1,270
13,212
0
44,112
L
Chang'e
mixed810weed
Chang'e
11,086
1,130
1,483
5,855
14,936
5,031
0
4,992
9,944
63,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,746
Gold Earned
41,153
509
Minions Killed
426
0
Camps Cleared
0
1,697,791
Distance Traveled
1,623,685
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,886
383
32
2
0
304,046
6
W
Awilix
10,580
588
123
7
0
414,381
6
W
King Arthur
10,144
564
133
7
0
350,379
5
W
Tiamat
10,260
570
135
8
0
333,745
1
L
Cernunnos
7,699
428
64
4
0
331,413
2
W
Sylvanus
8,532
474
19
1
0
311,581
7
L
Chaac
8,456
470
108
6
0
295,728
5
W
Heimdallr
9,230
513
99
6
0
287,705
4
L
Fenrir
8,312
462
93
5
0
352,301
0
L
Chang'e
9,800
544
129
7
0
340,197
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role