Player Matchup

Yemoja
Yemoja
Angel29937
Yemoja
Level 17
God Stats
24W - 33L
1,347 SR
Queue Stats
62W - 97L
1,231 Elo+
Party 1
Thor
Thor
Jackiep1968
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PLAYER ZERO9933
Tsukuyomi
Level 20
God Stats
7W - 11L
1,500 SR
Queue Stats
70W - 115L
1,296 Elo+
Party 1
Merlin
Merlin
le squam
Merlin
Level 27
God Stats
2W - 5L
1,220 SR
Queue Stats
40W - 37L
1,383 Elo+
Solo
Rama
Rama
Ðęíțý
Rama
Level 26
God Stats
24W - 37L
1,292 SR
Queue Stats
120W - 194L
1,273 Elo+
Party 1
Team Averages
Level 19
1,372 SR
1,337 Elo+

VS

Team Averages
Level 8
1,433 SR
1,481 Elo+
Izanami
Izanami
DDGD4R
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
GrimTPimp
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
imthexanman
Bakasura
Level 27
God Stats
0W - 3L
1,165 SR
Queue Stats
48W - 49L
1,406 Elo+
Solo
Neith
Neith
katiebaecottagec
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
sssslenderzzzz
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Angel29937
Yemoja
12
1 / 6 / 8
8,580
429
1,560
14,336
17,235
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 10 / 11
9,551
478
5,320
15,519
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
PLAYER ZERO9933
Tsukuyomi
19
13 / 4 / 6
13,156
658
9,862
13,385
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
le squam
Merlin
15
7 / 8 / 10
11,109
555
12,595
13,248
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 4 / 7
11,117
556
6,499
11,253
3,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DDGD4R
Izanami
12
3 / 5 / 12
8,769
438
6,797
9,950
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 6 / 3
6,538
327
488
3,693
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
imthexanman
Bakasura
19
22 / 5 / 1
12,592
630
17,297
16,988
10,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 9 / 4
8,875
444
8,618
13,555
4,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 8 / 7
7,750
388
3,663
9,906
3,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
58
31
Kills
31
32
Deaths
33
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Angel29937
Yemoja
1
6
8
0.83
L
Izanami
DDGD4R
Izanami
3
5
12
1.8
L
0
6
3
0.25
W
1
10
11
0.65
W
Tsukuyomi
PLAYER ZERO9933
Tsukuyomi
13
4
6
4
L
Bakasura
imthexanman
Bakasura
22
5
1
4.5
L
5
9
4
0.78
W
Merlin
le squam
Merlin
7
8
10
1.5
L
1
8
7
0.56
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,836
Damage
36,863
67,741
Taken
54,092
35,413
Mitigated
21,631
15,657
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Angel29937
Yemoja
1,560
499
1,450
1,985
14,336
17,235
2,579
1,623
12,429
17,814
0
L
Izanami
DDGD4R
Izanami
6,797
4,570
0
506
9,950
3,173
1,966
2,600
6,994
0
27,795
L
488
266
128
179
3,693
679
264
557
2,994
5,503
0
W
5,320
2,405
0
905
15,519
5,196
376
1,440
13,789
0
33,677
W
Tsukuyomi
PLAYER ZERO9933
Tsukuyomi
9,862
1,786
0
2,857
13,385
4,814
1,250
43
13,159
0
70,217
L
Bakasura
imthexanman
Bakasura
17,297
13,039
0
6,024
16,988
10,277
1,092
3,460
13,282
0
77,737
L
8,618
3,272
0
1,815
13,555
4,154
0
3,712
9,601
0
33,941
W
Merlin
le squam
Merlin
12,595
1,784
120
3,139
13,248
4,169
3,962
439
12,704
50,801
0
L
3,663
1,336
0
510
9,906
3,348
0
2,627
7,066
19,258
0
W
6,499
5,829
0
5,201
11,253
3,999
2,652
552
10,623
0
70,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
44,524
363
Minions Killed
302
0
Camps Cleared
0
1,820,661
Distance Traveled
1,390,982
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,580
429
27
1
0
303,942
0
L
Izanami
8,769
438
46
2
0
298,978
1
L
Ra
6,538
327
15
1
0
131,199
0
W
Thor
9,551
478
47
2
0
386,813
2
W
Tsukuyomi
13,156
658
107
5
0
410,905
0
L
Bakasura
12,592
630
148
7
0
373,790
2
L
Neith
8,875
444
63
3
0
345,146
0
W
Merlin
11,109
555
91
5
0
346,573
1
L
Ymir
7,750
388
30
2
0
241,869
0
W
Rama
11,117
556
91
5
0
372,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role