Player Matchup

Sol
Sol
JJMJA
Sol
Level 18
God Stats
2W - 5L
1,380 SR
Queue Stats
13W - 20L
1,330 Elo+
Solo
Set
Set
Lil RoyalT
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,436 Elo+
Solo
Osiris
Osiris
eagleclaw0508
Osiris
Level 26
God Stats
1W - 2L
1,284 SR
Queue Stats
11W - 20L
1,181 Elo+
Solo
Yemoja
Yemoja
raw_pluto2
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
xTheK1LL3Rx6312
Ratatoskr
Level 6
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,408 SR
1,389 Elo+

VS

Team Averages
Level 25
1,438 SR
1,361 Elo+
Olorun
Olorun
ArMiyazaki
Olorun
Level 25
God Stats
2W - 1L
1,421 SR
Queue Stats
61W - 77L
1,300 Elo+
Party 1
Mulan
Mulan
JezzaAH13
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,355 Elo+
Solo
Izanami
Izanami
KoleTraynn
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
ezepaul
Chaac
Level 27
God Stats
5W - 6L
1,387 SR
Queue Stats
88W - 111L
1,274 Elo+
Party 1
Arachne
Arachne
wcchradman34
Arachne
Level 25
God Stats
11W - 8L
1,382 SR
Queue Stats
240W - 232L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JJMJA
Sol
15
6 / 6 / 0
9,571
504
16,671
18,476
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
8 / 6 / 1
11,059
582
12,504
18,542
9,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 9 / 0
7,776
409
6,739
15,687
12,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
raw_pluto2
Yemoja
7
0 / 2 / 1
6,147
324
531
4,315
2,573
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
xTheK1LL3Rx6312
Ratatoskr
11
0 / 8 / 4
7,841
413
1,899
11,420
3,272
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArMiyazaki
Olorun
17
6 / 4 / 5
10,634
560
8,839
11,865
4,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
JezzaAH13
Mulan
18
12 / 0 / 10
11,788
620
18,608
15,038
12,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
KoleTraynn
Izanami
15
3 / 4 / 0
9,578
504
5,127
9,021
3,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ezepaul
Chaac
14
1 / 5 / 11
8,641
455
3,810
11,211
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
wcchradman34
Arachne
17
7 / 3 / 10
10,673
562
12,853
12,765
8,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
16
Kills
29
31
Deaths
16
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
ArMiyazaki
Olorun
6
4
5
2.13
L
Sol
JJMJA
Sol
6
6
0
1
W
Mulan
JezzaAH13
Mulan
12
0
10
17
W
Izanami
KoleTraynn
Izanami
3
4
0
0.75
L
8
6
1
1.42
L
2
9
0
0.22
W
Chaac
ezepaul
Chaac
1
5
11
1.3
L
Yemoja
raw_pluto2
Yemoja
0
2
1
0.25
W
Arachne
wcchradman34
Arachne
7
3
10
4
L
Ratatoskr
xTheK1LL3Rx6312
Ratatoskr
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,344
Damage
49,237
68,440
Taken
59,900
33,809
Mitigated
37,531
16,776
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ArMiyazaki
Olorun
8,839
4,318
0
4,472
11,865
4,763
1,677
7,724
4,141
53,006
0
L
Sol
JJMJA
Sol
16,671
5,605
0
8,986
18,476
6,623
2,088
4,990
13,336
70,160
0
W
Mulan
JezzaAH13
Mulan
18,608
4,229
0
5,932
15,038
12,974
2,246
4,787
10,251
0
59,224
W
Izanami
KoleTraynn
Izanami
5,127
3,066
0
646
9,021
3,325
4,910
0
9,021
0
50,414
L
12,504
7,026
0
7,045
18,542
9,044
1,253
667
17,725
0
65,192
L
6,739
2,746
0
105
15,687
12,297
0
435
14,675
0
25,942
W
Chaac
ezepaul
Chaac
3,810
596
0
1,159
11,211
8,341
2,213
2,213
8,998
0
22,888
L
Yemoja
raw_pluto2
Yemoja
531
237
140
0
4,315
2,573
0
2,424
1,850
9,067
0
W
Arachne
wcchradman34
Arachne
12,853
10,116
0
4,065
12,765
8,128
0
2,478
10,287
0
67,801
L
Ratatoskr
xTheK1LL3Rx6312
Ratatoskr
1,899
337
0
500
11,420
3,272
0
323
11,005
0
32,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
51,314
359
Minions Killed
427
0
Camps Cleared
0
1,525,692
Distance Traveled
1,797,255
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,634
560
89
5
0
352,605
0
L
Sol
9,571
504
125
7
0
298,779
2
W
Mulan
11,788
620
105
6
0
383,609
1
W
Izanami
9,578
504
96
5
0
303,779
0
L
Set
11,059
582
117
6
0
312,664
6
L
Osiris
7,776
409
54
3
0
323,193
0
W
Chaac
8,641
455
31
2
0
365,190
1
L
Yemoja
6,147
324
13
1
0
186,959
0
W
Arachne
10,673
562
106
6
0
392,072
1
L
Ratatoskr
7,841
413
50
3
0
404,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role