Player Matchup

Thor
Thor
Brewpacabra
Thor
Level 152
God Stats
3W - 4L
1,316 SR
Queue Stats
200W - 204L
1,571 Elo+
Party 1
Nike
Nike
Corelaenutus
Nike
Level 86
God Stats
1W - 1L
1,689 SR
Queue Stats
99W - 85L
1,482 Elo+
Solo
Nox
Nox
HUR0KI
Nox
Level 81
God Stats
3W - 5L
1,820 SR
Queue Stats
270W - 254L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
SmitEternal
Kuzenbo
Level 134
God Stats
1W - 1L
1,529 SR
Queue Stats
94W - 85L
1,525 Elo+
Solo
Olorun
Olorun
SuppaGonzo
Olorun
Level 109
God Stats
1W - 2L
1,592 SR
Queue Stats
45W - 26L
1,624 Elo+
Party 1
Team Averages
Level 112
1,589 SR
1,541 Elo+

VS

Team Averages
Level 108
1,500 SR
1,496 Elo+
Ah Puch
Ah Puch
DocSnuffy2
Ah Puch
Level 123
God Stats
16W - 8L
1,576 SR
Queue Stats
467W - 420L
1,587 Elo+
Party 2
Osiris
Osiris
Dogbutt
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,445 Elo+
Solo
Fafnir
Fafnir
DrB0ring2
Fafnir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
InfernoDynamite
Gilgamesh
Level 68
God Stats
1W - 1L
1,700 SR
Queue Stats
120W - 132L
1,485 Elo+
Solo
Raijin
Raijin
Mr XFICK20
Raijin
Level 144
God Stats
3W - 2L
1,227 SR
Queue Stats
116W - 111L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
10,622
625
12,734
15,374
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 6 / 16
12,381
728
18,617
25,804
29,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
HUR0KI
Nox
20
8 / 5 / 11
12,926
760
23,025
18,451
9,810
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
SmitEternal
Kuzenbo
16
4 / 2 / 11
10,280
605
8,261
10,557
13,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
SuppaGonzo
Olorun
19
4 / 7 / 12
12,218
719
15,218
18,663
10,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DocSnuffy2
Ah Puch
20
9 / 3 / 10
13,270
781
29,692
12,341
5,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Dogbutt
Osiris
20
4 / 5 / 17
12,679
746
10,532
30,844
22,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
DrB0ring2
Fafnir
19
1 / 4 / 18
11,639
685
8,493
18,858
24,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
InfernoDynamite
Gilgamesh
20
6 / 7 / 13
14,475
851
14,817
18,957
11,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Mr XFICK20
Raijin
20
5 / 6 / 9
12,199
718
14,292
15,517
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
92
23
Kills
25
25
Deaths
25
59
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
5
6
16
2.17
W
Ah Puch
DocSnuffy2
Ah Puch
9
3
10
4.67
W
Osiris
Dogbutt
Osiris
4
5
17
2.5
W
Fafnir
DrB0ring2
Fafnir
1
4
18
2.5
L
Nox
HUR0KI
Nox
8
5
11
2.7
W
Gilgamesh
InfernoDynamite
Gilgamesh
6
7
13
1.79
W
Raijin
Mr XFICK20
Raijin
5
6
9
1.58
L
Kuzenbo
SmitEternal
Kuzenbo
4
2
11
4.75
L
Olorun
SuppaGonzo
Olorun
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,855
Damage
77,826
88,849
Taken
96,517
73,688
Mitigated
71,822
25,188
Healing
41,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,734
1,409
417
1,376
15,374
10,803
0
9,039
6,335
0
23,074
L
18,617
2,357
1,715
3,728
25,804
29,698
519
12,388
13,416
669
31,247
W
Ah Puch
DocSnuffy2
Ah Puch
29,692
1,537
4,389
3,030
12,341
5,871
906
5,604
6,677
53,949
0
W
Osiris
Dogbutt
Osiris
10,532
3,374
2,427
11,632
30,844
22,124
616
15,120
15,553
0
17,436
W
Fafnir
DrB0ring2
Fafnir
8,493
2,413
3,426
3,931
18,858
24,902
79
11,028
7,680
19,138
0
L
Nox
HUR0KI
Nox
23,025
3,057
1,523
4,511
18,451
9,810
1,200
12,780
5,671
47,545
0
W
Gilgamesh
InfernoDynamite
Gilgamesh
14,817
4,432
2,025
1,478
18,957
11,357
1,921
7,969
10,868
870
31,364
W
Raijin
Mr XFICK20
Raijin
14,292
1,698
5,427
4,061
15,517
7,568
1,203
6,661
8,556
53,379
0
L
Kuzenbo
SmitEternal
Kuzenbo
8,261
3,393
2,016
1,417
10,557
13,228
52
5,302
5,255
11,972
0
L
Olorun
SuppaGonzo
Olorun
15,218
8,360
4,085
4,400
18,663
10,149
1,814
13,208
5,455
36,220
1,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,427
Gold Earned
64,262
182
Minions Killed
191
0
Camps Cleared
0
1,360,913
Distance Traveled
1,472,755
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,622
625
25
1
0
312,401
4
L
Nike
12,381
728
22
1
0
287,660
3
W
Ah Puch
13,270
781
63
4
0
286,654
0
W
Osiris
12,679
746
16
1
0
307,707
0
W
Fafnir
11,639
685
15
1
0
313,082
0
L
Nox
12,926
760
81
5
0
267,039
2
W
Gilgamesh
14,475
851
29
2
0
305,501
0
W
Raijin
12,199
718
68
4
0
259,811
1
L
Kuzenbo
10,280
605
3
0
0
265,380
2
L
Olorun
12,218
719
51
3
0
228,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role