Player Matchup

Danzaburou
Danzaburou
Buccaneer
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Solo
Ra
Ra
Emeraldhands19
Ra
Level 21
God Stats
0W - 3L
1,177 SR
Queue Stats
44W - 44L
1,580 Elo+
Solo
Thanatos
Thanatos
FEHRDOGG
Thanatos
Level 3
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 3L
1,611 Elo+
Solo
Geb
Geb
GabsDabs420
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,692 Elo+
Solo
Gilgamesh
Gilgamesh
Pirate_Daddy0903
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,606 Elo+

VS

Team Averages
Level 23
1,548 SR
1,572 Elo+
Rama
Rama
Arbitrary1227
Rama
Level 29
God Stats
30W - 31L
1,582 SR
Queue Stats
338W - 343L
1,568 Elo+
Party 1
Sobek
Sobek
Ash10broski
Sobek
Level 28
God Stats
8W - 4L
1,648 SR
Queue Stats
242W - 221L
1,504 Elo+
Party 1
Olorun
Olorun
BearsCubsfan757
Olorun
Level 23
God Stats
3W - 4L
1,454 SR
Queue Stats
40W - 39L
1,516 Elo+
Solo
Ne Zha
Ne Zha
MrCass_
Ne Zha
Level 18
God Stats
3W - 2L
1,554 SR
Queue Stats
40W - 23L
1,698 Elo+
Solo
Zhong Kui
Zhong Kui
platinumboxxx94
Zhong Kui
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buccaneer
Danzaburou
10
1 / 3 / 0
5,943
495
5,999
9,203
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 5 / 0
6,922
577
3,789
9,821
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
FEHRDOGG
Thanatos
7
0 / 7 / 1
4,987
416
1,941
8,034
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
4,648
387
2,812
10,627
4,379
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
8
1 / 7 / 0
5,145
429
2,304
8,033
2,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
7,037
586
6,727
6,385
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
3 / 0 / 4
6,948
579
4,557
7,033
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
9 / 1 / 4
8,515
710
7,147
7,266
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ne Zha
MrCass_
Ne Zha
12
7 / 2 / 6
7,543
629
7,252
8,439
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
platinumboxxx94
Zhong Kui
14
4 / 0 / 0
8,130
678
4,386
6,574
5,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
27
27
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
3
0
4
5
W
9
1
4
11
L
Danzaburou
Buccaneer
Danzaburou
1
3
0
0.33
L
2
5
0
0.4
L
Thanatos
FEHRDOGG
Thanatos
0
7
1
0.07
L
0
5
0
0
W
Ne Zha
MrCass_
Ne Zha
7
2
6
5
L
Gilgamesh
1
7
0
0.14
W
Zhong Kui
platinumboxxx94
Zhong Kui
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,845
Damage
30,069
45,718
Taken
35,697
14,778
Mitigated
17,843
10,886
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,727
6,113
0
3,410
6,385
2,046
796
1,332
5,053
0
40,022
W
4,557
486
0
2,495
7,033
5,248
198
1,503
5,530
21,196
0
W
7,147
2,945
36
2,863
7,266
2,534
1,185
0
7,266
51,199
0
L
Danzaburou
Buccaneer
Danzaburou
5,999
3,234
0
3,792
9,203
2,384
336
2,312
6,891
0
37,408
L
3,789
1,039
0
3,282
9,821
2,967
0
4,194
5,627
45,097
0
L
Thanatos
FEHRDOGG
Thanatos
1,941
425
0
1,835
8,034
2,410
254
3,397
4,465
0
21,097
L
2,812
259
139
639
10,627
4,379
175
2,437
8,190
12,264
0
W
Ne Zha
MrCass_
Ne Zha
7,252
2,786
0
3,869
8,439
2,988
0
2,022
6,417
0
41,538
L
Gilgamesh
2,304
700
87
1,112
8,033
2,638
243
3,350
4,455
0
14,559
W
Zhong Kui
platinumboxxx94
Zhong Kui
4,386
170
0
5,156
6,574
5,027
101
1,744
4,830
57,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,645
Gold Earned
38,173
242
Minions Killed
425
0
Camps Cleared
0
1,086,394
Distance Traveled
1,162,569
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,037
586
74
6
0
205,550
3
W
Sobek
6,948
579
47
4
0
245,815
1
W
Olorun
8,515
710
106
9
0
208,651
0
L
Danzaburou
5,943
495
71
6
0
199,644
0
L
Ra
6,922
577
86
7
0
199,849
1
L
Thanatos
4,987
416
43
4
0
233,097
1
L
Geb
4,648
387
15
1
0
231,682
0
W
Ne Zha
7,543
629
78
7
0
267,596
2
L
Gilgamesh
5,145
429
27
2
0
222,122
2
W
Zhong Kui
8,130
678
120
10
0
234,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role