Player Matchup

Cu Chulainn
Cu Chulainn
Diamond I
ManUtd Jackson
Cu Chulainn
Diamond I
Level 144
God Stats
31W - 13L
1,885 SR
Queue Stats
54W - 21L
2,346 MMR
Party 2
Sobek
Sobek
Diamond I
SpecialSammy
Sobek
Diamond I
Level 152
God Stats
4W - 1L
1,892 SR
Queue Stats
54W - 21L
2,346 MMR
Party 2
Hel
Hel
Masters
graingerjd
Hel
Masters
Level 142
God Stats
51W - 17L
1,884 SR
Queue Stats
54W - 20L
2,391 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,887 SR
2,361 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,669 SR
2,109 MMR
Terra
Terra
Diamond V
CharlieSensei
Terra
Diamond V
Level 147
God Stats
0W - 1L
1,814 SR
Queue Stats
71W - 43L
2,163 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
Pandora Sensei
Heimdallr
Platinum I
Level 141
God Stats
5W - 7L
1,527 SR
Queue Stats
45W - 29L
2,083 MMR
Party 1
Nox
Nox
Platinum I
Robert Sensei
Nox
Platinum I
Level 146
God Stats
25W - 8L
1,667 SR
Queue Stats
78W - 47L
2,081 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ManUtd Jackson
Cu Chulainn
14
7 / 0 / 7
10,791
830
8,964
8,887
7,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 1 / 13
9,958
766
5,145
11,465
10,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 0 / 7
11,366
874
9,652
6,752
3,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Chang'eAphroditeCerberusTiamatGilgamesh

VS

Bans
AthenaScyllaDanzaburouRaijinArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,416
570
8,746
12,093
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Pandora Sensei
Heimdallr
10
0 / 4 / 1
7,455
573
4,486
9,728
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 0
7,533
579
4,763
7,624
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cu Chulainn
ManUtd Jackson
Cu Chulainn
7
0
7
10.5
L
Heimdallr
Pandora Sensei
Heimdallr
0
4
1
0.13
L
1
6
0
0.17
W
0
1
13
6.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
17,995
27,104
Taken
29,445
20,912
Mitigated
11,105
16,230
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,746
900
1,098
3,865
12,093
4,889
0
5,971
6,122
27,986
0
W
Cu Chulainn
ManUtd Jackson
Cu Chulainn
8,964
2,758
0
888
8,887
7,319
1,303
3,989
4,605
0
42,571
L
Heimdallr
Pandora Sensei
Heimdallr
4,486
1,758
0
1,404
9,728
3,468
0
5,144
4,584
0
26,755
L
4,763
168
0
333
7,624
2,748
0
3,694
3,930
24,758
0
W
5,145
415
0
2,951
11,465
10,321
786
4,716
6,358
21,426
0
W
9,652
129
7,380
5,011
6,752
3,272
1,079
3,911
2,513
60,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
22,404
193
Minions Killed
133
0
Camps Cleared
0
886,618
Distance Traveled
727,040
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,416
570
40
3
0
277,858
2
W
Cu Chulainn
10,791
830
64
5
0
308,169
3
L
Heimdallr
7,455
573
44
3
0
232,314
2
L
Nox
7,533
579
49
4
0
216,868
1
W
Sobek
9,958
766
32
2
0
311,051
4
W
Hel
11,366
874
97
7
0
267,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role