Player Matchup

Tyr
Tyr
BadJokker
Tyr
Level 115
God Stats
2W - 1L
1,711 SR
Queue Stats
113W - 117L
1,579 Elo+
Party 2
Artemis
Artemis
Thornicuss
Artemis
Level 12
God Stats
9W - 6L
1,581 SR
Queue Stats
218W - 158L
1,645 Elo+
Party 3
Tiamat
Tiamat
Zedxy
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,533 Elo+
Party 2
Neith
Neith
deltoidfeet
Neith
Level 23
God Stats
1W - 2L
1,803 SR
Queue Stats
88W - 36L
1,745 Elo+
Party 3
Thanatos
Thanatos
xOSCARx
Thanatos
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 27L
1,509 Elo+
Party 2
Team Averages
Level 37
1,619 SR
1,602 Elo+

VS

Team Averages
Level 25
1,622 SR
1,609 Elo+
Raijin
Raijin
Richigles
Raijin
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
87W - 74L
1,577 Elo+
Solo
Xbalanque
Xbalanque
TORNADO32
Xbalanque
Level 22
God Stats
4W - 1L
1,625 SR
Queue Stats
7W - 4L
1,511 Elo+
Solo
Mulan
Mulan
unswagpogdoge
Mulan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 39L
1,685 Elo+
Solo
Yemoja
Yemoja
xNünü
Yemoja
Level 29
God Stats
16W - 9L
1,750 SR
Queue Stats
34W - 20L
1,657 Elo+
Party 1
Mercury
Mercury
xWolfHound
Mercury
Level 29
God Stats
1W - 0L
1,505 SR
Queue Stats
75W - 58L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 1
12,721
530
11,337
20,892
25,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Thornicuss
Artemis
17
1 / 4 / 1
9,622
401
9,340
12,443
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Zedxy
Tiamat
16
1 / 8 / 2
10,100
421
7,041
16,380
8,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 5
10,485
437
12,258
18,945
15,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
xOSCARx
Thanatos
17
4 / 4 / 3
11,122
463
6,438
17,492
7,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Richigles
Raijin
20
7 / 3 / 6
13,839
577
14,634
10,682
5,167
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TORNADO32
Xbalanque
17
4 / 2 / 5
11,272
470
11,522
16,667
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 6
14,294
596
18,420
23,134
26,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
xNünü
Yemoja
16
0 / 1 / 9
11,234
468
5,645
11,237
8,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
xWolfHound
Mercury
20
7 / 1 / 7
13,663
569
12,395
18,537
9,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
24
24
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Raijin
Richigles
Raijin
7
3
6
3.33
W
Xbalanque
TORNADO32
Xbalanque
4
2
5
3.25
L
Artemis
Thornicuss
Artemis
1
4
1
0.38
L
Tiamat
Zedxy
Tiamat
1
8
2
0.25
L
0
1
5
2.5
W
6
3
6
3
W
Yemoja
xNünü
Yemoja
0
1
9
4.5
L
Thanatos
xOSCARx
Thanatos
4
4
3
1.38
W
Mercury
xWolfHound
Mercury
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,414
Damage
62,616
86,152
Taken
80,257
62,045
Mitigated
55,025
25,748
Healing
38,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,337
3,279
0
3,039
20,892
25,557
0
3,577
17,185
0
81,734
W
Raijin
Richigles
Raijin
14,634
1,543
232
1,808
10,682
5,167
621
2,467
7,971
89,469
0
W
Xbalanque
TORNADO32
Xbalanque
11,522
5,671
0
5,798
16,667
5,147
4,344
1,274
15,271
0
62,226
L
Artemis
Thornicuss
Artemis
9,340
5,764
0
3,405
12,443
5,186
871
2,764
9,639
0
54,444
L
Tiamat
Zedxy
Tiamat
7,041
939
0
1,432
16,380
8,780
0
6,218
9,771
62,776
0
L
12,258
4,005
0
4,907
18,945
15,016
87
5,367
13,512
0
65,601
W
18,420
2,638
0
9,710
23,134
26,703
1,009
2,106
20,936
0
107,283
W
Yemoja
xNünü
Yemoja
5,645
444
6,506
5,600
11,237
8,853
692
1,723
9,200
27,497
0
L
Thanatos
xOSCARx
Thanatos
6,438
1,050
0
12,965
17,492
7,506
0
1,839
15,457
0
70,307
W
Mercury
xWolfHound
Mercury
12,395
4,782
0
9,017
18,537
9,155
110
1,553
16,775
0
125,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,050
Gold Earned
64,302
605
Minions Killed
654
0
Camps Cleared
0
2,127,894
Distance Traveled
2,335,101
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,721
530
171
7
0
413,171
8
W
Raijin
13,839
577
170
7
0
456,640
5
W
Xbalanque
11,272
470
96
4
0
395,039
0
L
Artemis
9,622
401
91
4
0
425,315
6
L
Tiamat
10,100
421
126
5
0
392,055
0
L
Neith
10,485
437
107
4
0
414,713
3
W
Mulan
14,294
596
196
8
0
468,572
5
W
Yemoja
11,234
468
38
2
0
423,493
4
L
Thanatos
11,122
463
110
5
0
482,640
0
W
Mercury
13,663
569
154
6
0
591,357
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role