Player Matchup

Sol
Sol
AyeYoBigPapa
Sol
Level 100
God Stats
25W - 22L
1,656 SR
Queue Stats
264W - 211L
1,559 Elo+
Party 2
Serqet
Serqet
KasuriSenikuma
Serqet
Level 126
God Stats
1W - 1L
1,811 SR
Queue Stats
56W - 59L
1,547 Elo+
Party 2
Janus
Janus
Soul T9
Janus
Level 81
God Stats
5W - 9L
1,434 SR
Queue Stats
307W - 271L
1,486 Elo+
Party 1
Nemesis
Nemesis
Violet T9
Nemesis
Level 82
God Stats
17W - 15L
1,646 SR
Queue Stats
306W - 250L
1,569 Elo+
Party 1
King Arthur
King Arthur
XDJokerXD4779
King Arthur
Level 86
God Stats
4W - 3L
1,862 SR
Queue Stats
311W - 264L
1,506 Elo+
Party 1
Team Averages
Level 95
1,682 SR
1,533 Elo+

VS

Team Averages
Level 117
1,623 SR
1,562 Elo+
Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Alkuoneus
Ah Puch
Level 105
God Stats
5W - 4L
1,676 SR
Queue Stats
288W - 253L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
Soy Sad Boy
Gilgamesh
Level 142
God Stats
29W - 22L
1,534 SR
Queue Stats
534W - 509L
1,639 Elo+
Solo
Anhur
Anhur
ThegreatGinghini
Anhur
Level 108
God Stats
6W - 4L
1,903 SR
Queue Stats
534W - 527L
1,563 Elo+
Party 3
Mercury
Mercury
xcringex
Mercury
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,954
468
7,995
10,609
2,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 2
6,778
399
2,839
12,141
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Soul T9
Janus
12
0 / 5 / 3
7,595
447
3,145
8,715
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Violet T9
Nemesis
15
6 / 6 / 3
9,266
545
10,071
15,738
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XDJokerXD4779
King Arthur
14
2 / 4 / 1
8,461
498
6,297
14,858
8,060
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 16
9,356
550
6,861
10,513
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Alkuoneus
Ah Puch
17
8 / 1 / 5
10,752
632
10,492
6,760
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Soy Sad Boy
Gilgamesh
16
5 / 2 / 4
10,091
594
11,035
14,500
7,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 1 / 2
9,989
588
7,434
12,104
4,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
xcringex
Mercury
17
6 / 3 / 6
10,286
605
10,320
10,941
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
25
25
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
16
2.67
W
Ah Puch
Alkuoneus
Ah Puch
8
1
5
10.5
L
1
5
1
0.3
L
1
5
2
0.4
L
Janus
Soul T9
Janus
0
5
3
0.3
W
Gilgamesh
Soy Sad Boy
Gilgamesh
5
2
4
3.5
W
6
1
2
7
L
Nemesis
Violet T9
Nemesis
6
6
3
1.25
L
King Arthur
XDJokerXD4779
King Arthur
2
4
1
0.63
W
Mercury
xcringex
Mercury
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,347
Damage
46,142
62,061
Taken
54,818
23,467
Mitigated
26,684
10,953
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,861
503
0
1,597
10,513
7,879
0
3,116
7,165
28,735
0
W
Ah Puch
Alkuoneus
Ah Puch
10,492
730
0
3,289
6,760
2,397
24
1,150
5,496
72,351
0
L
7,995
2,084
0
4,061
10,609
2,170
1,021
1,854
8,737
52,933
0
L
2,839
476
0
1,612
12,141
4,163
65
3,478
8,571
0
11,854
L
Janus
Soul T9
Janus
3,145
56
0
829
8,715
2,627
0
4,521
3,963
41,115
0
W
Gilgamesh
Soy Sad Boy
Gilgamesh
11,035
2,770
0
4,001
14,500
7,977
0
603
13,703
0
60,899
W
7,434
3,201
0
8,069
12,104
4,361
0
5,534
6,259
0
68,615
L
Nemesis
Violet T9
Nemesis
10,071
6,198
0
1,459
15,738
6,447
0
5,311
10,237
0
61,882
L
King Arthur
XDJokerXD4779
King Arthur
6,297
138
0
2,992
14,858
8,060
506
1,588
13,200
0
42,922
W
Mercury
xcringex
Mercury
10,320
4,818
0
809
10,941
4,070
0
445
10,456
0
81,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
50,474
396
Minions Killed
550
0
Camps Cleared
0
1,455,073
Distance Traveled
1,647,850
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,356
550
18
1
0
338,696
4
W
Ah Puch
10,752
632
147
9
0
334,071
3
L
Sol
7,954
468
94
6
0
230,881
1
L
Serqet
6,778
399
23
1
0
288,537
5
L
Janus
7,595
447
94
6
0
276,722
2
W
Gilgamesh
10,091
594
122
7
0
308,463
3
W
Anhur
9,989
588
119
7
0
300,552
4
L
Nemesis
9,266
545
106
6
0
330,389
3
L
King Arthur
8,461
498
79
5
0
328,544
1
W
Mercury
10,286
605
144
8
0
366,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role