Player Matchup

Cthulhu
Cthulhu
MustBeThumbless
Cthulhu
Level 88
God Stats
10W - 10L
1,450 SR
Queue Stats
12W - 18L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
YOINKSTER550
Danzaburou
Level 11
God Stats
10W - 11L
1,524 SR
Queue Stats
14W - 18L
1,439 Elo+
Party 1
Chronos
Chronos
lucioss5
Chronos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 54
1,491 SR
1,442 Elo+

VS

Team Averages
Level 56
1,495 SR
1,414 Elo+
Da Ji
Da Ji
ChaosVS
Da Ji
Level 3
God Stats
3W - 1L
1,462 SR
Queue Stats
3W - 2L
1,194 Elo+
Party 2
Set
Set
EaonicSpark
Set
Level 45
God Stats
59W - 54L
1,525 SR
Queue Stats
104W - 105L
1,550 Elo+
Party 2
Freya
Freya
Edgewise
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
8,852
681
12,092
16,647
14,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
YOINKSTER550
Danzaburou
11
1 / 9 / 4
8,112
624
4,001
11,678
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
lucioss5
Chronos
10
2 / 9 / 2
8,009
616
3,558
11,990
3,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ChaosVS
Da Ji
12
3 / 3 / 13
9,533
733
4,513
8,740
3,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
13 / 0 / 6
11,550
888
12,886
9,468
6,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Edgewise
Freya
14
8 / 4 / 14
11,374
875
17,032
12,701
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
24
24
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ChaosVS
Da Ji
3
3
13
3.17
W
13
0
6
16
W
Freya
Edgewise
Freya
8
4
14
3.75
L
4
6
3
0.92
L
Danzaburou
YOINKSTER550
Danzaburou
1
9
4
0.33
L
Chronos
lucioss5
Chronos
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
34,431
40,315
Taken
30,909
22,516
Mitigated
14,704
5,797
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ChaosVS
Da Ji
4,513
598
0
374
8,740
3,207
408
4,527
3,943
0
20,716
W
12,886
3,416
0
1,964
9,468
6,439
1,442
3,322
5,996
0
59,539
W
Freya
Edgewise
Freya
17,032
5,904
289
6,592
12,701
5,058
336
7,611
4,669
50,426
3,208
L
12,092
764
226
2,900
16,647
14,816
0
8,384
8,263
30,103
0
L
Danzaburou
YOINKSTER550
Danzaburou
4,001
2,117
0
837
11,678
3,968
0
5,074
6,604
0
24,580
L
Chronos
lucioss5
Chronos
3,558
747
0
1,834
11,990
3,732
0
2,973
9,017
26,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,973
Gold Earned
32,457
119
Minions Killed
174
0
Camps Cleared
0
610,086
Distance Traveled
713,320
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,533
733
31
2
0
230,425
0
W
Set
11,550
888
74
6
0
264,406
1
W
Freya
11,374
875
69
5
0
218,489
1
L
Cthulhu
8,852
681
41
3
0
232,180
1
L
Danzaburou
8,112
624
35
3
0
193,920
0
L
Chronos
8,009
616
43
3
0
183,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role