Player Matchup

Odin
Odin
Furdip
Odin
Level 91
God Stats
12W - 11L
1,278 SR
Queue Stats
131W - 133L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Pocholo11111
Cthulhu
Level 56
God Stats
4W - 3L
1,583 SR
Queue Stats
179W - 227L
1,377 Elo+
Solo
Thanatos
Thanatos
Salt Punk
Thanatos
Level 90
God Stats
13W - 16L
1,419 SR
Queue Stats
116W - 153L
1,473 Elo+
Solo
Ra
Ra
XSkat91X
Ra
Level 114
God Stats
3W - 3L
1,487 SR
Queue Stats
44W - 33L
1,233 Elo+
Solo
Heimdallr
Heimdallr
llESPARTACOll
Heimdallr
Level 108
God Stats
87W - 70L
1,524 SR
Queue Stats
242W - 213L
1,437 Elo+
Solo
Team Averages
Level 92
1,458 SR
1,396 Elo+

VS

Team Averages
Level 82
1,515 SR
1,475 Elo+
Loki
Loki
JerichoAkuma
Loki
Level 68
God Stats
5W - 5L
1,398 SR
Queue Stats
330W - 341L
1,386 Elo+
Solo
Medusa
Medusa
PeculiarLex
Medusa
Level 89
God Stats
7W - 3L
1,555 SR
Queue Stats
60W - 52L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
noah13254
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
pandaguy1029
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
swagaboii159
Cu Chulainn
Level 64
God Stats
67W - 56L
1,621 SR
Queue Stats
392W - 421L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Furdip
Odin
13
2 / 10 / 1
7,935
418
7,785
18,325
8,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Pocholo11111
Cthulhu
13
1 / 6 / 3
8,593
452
8,938
18,043
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Salt Punk
Thanatos
15
0 / 3 / 5
9,004
474
3,304
16,032
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 2
11,564
609
13,315
15,841
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
llESPARTACOll
Heimdallr
13
2 / 4 / 2
8,274
435
10,192
13,629
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,364
440
6,314
10,020
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
18
12 / 0 / 2
11,994
631
19,036
12,923
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
noah13254
Baron Samedi
17
4 / 3 / 4
10,378
546
10,648
11,867
6,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
pandaguy1029
Ganesha
14
0 / 4 / 14
9,741
513
6,705
16,467
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
swagaboii159
Cu Chulainn
18
9 / 4 / 3
11,247
592
17,062
19,014
15,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
25
25
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
Furdip
Odin
2
10
1
0.25
W
0
1
2
1
W
Medusa
12
0
2
13
L
Cthulhu
Pocholo11111
Cthulhu
1
6
3
0.42
L
Thanatos
Salt Punk
Thanatos
0
3
5
0.83
L
7
2
2
4
L
Heimdallr
llESPARTACOll
Heimdallr
2
4
2
0.75
W
Baron Samedi
noah13254
Baron Samedi
4
3
4
2
W
Ganesha
pandaguy1029
Ganesha
0
4
14
1.75
W
Cu Chulainn
swagaboii159
Cu Chulainn
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,534
Damage
59,765
81,870
Taken
70,291
36,683
Mitigated
43,254
33,278
Healing
27,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Furdip
Odin
7,785
2,548
0
1,340
18,325
8,536
0
3,811
14,514
0
45,095
W
6,314
434
0
4,503
10,020
3,596
216
1,601
8,372
0
52,687
W
Medusa
19,036
10,826
0
7,959
12,923
4,865
1,014
5,164
7,723
0
94,636
L
Cthulhu
Pocholo11111
Cthulhu
8,938
755
561
3,568
18,043
10,578
136
3,054
14,989
41,214
0
L
Thanatos
Salt Punk
Thanatos
3,304
226
0
12,552
16,032
5,870
0
826
15,206
0
57,124
L
13,315
2,090
1,684
8,997
15,841
6,917
47
8,084
7,757
83,160
0
L
Heimdallr
llESPARTACOll
Heimdallr
10,192
5,543
0
4,576
13,629
4,782
0
3,339
10,086
0
58,637
W
Baron Samedi
noah13254
Baron Samedi
10,648
1,068
1,266
4,839
11,867
6,211
739
5,380
6,279
66,290
0
W
Ganesha
pandaguy1029
Ganesha
6,705
983
873
5,956
16,467
13,341
0
5,103
11,310
31,716
0
W
Cu Chulainn
swagaboii159
Cu Chulainn
17,062
4,604
0
2,331
19,014
15,241
2,411
4,551
14,354
6,626
75,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
51,724
521
Minions Killed
561
0
Camps Cleared
0
1,665,559
Distance Traveled
1,848,412
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,935
418
74
4
0
293,489
1
W
Loki
8,364
440
89
5
0
397,049
4
W
Medusa
11,994
631
173
9
0
369,682
2
L
Cthulhu
8,593
452
53
3
0
363,331
0
L
Thanatos
9,004
474
112
6
0
343,260
2
L
Ra
11,564
609
176
9
0
357,263
1
L
Heimdallr
8,274
435
106
6
0
308,216
8
W
Baron Samedi
10,378
546
134
7
0
331,782
2
W
Ganesha
9,741
513
15
1
0
413,989
6
W
Cu Chulainn
11,247
592
150
8
0
335,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role