Player Matchup

Artio
Artio
Silver II
Bapts93
Artio
Silver II
Level 147
God Stats
1W - 0L
1,150 SR
Queue Stats
86W - 88L
927 MMR
Solo
Cupid
Cupid
Silver IV
BrosephGoebbells
Cupid
Silver IV
Level 69
God Stats
12W - 16L
1,525 SR
Queue Stats
29W - 41L
912 MMR
Solo
Agni
Agni
Silver IV
IXavl
Agni
Silver IV
Level 160
God Stats
59W - 41L
1,611 SR
Queue Stats
452W - 457L
827 MMR
Solo
Vulcan
Vulcan
Silver III
ViniVPG
Vulcan
Silver III
Level 86
God Stats
1W - 3L
1,457 SR
Queue Stats
70W - 98L
925 MMR
Solo
Mercury
Mercury
Silver II
johnny152
Mercury
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,449 SR
1,018 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,518 SR
1,179 MMR
Cu Chulainn
Cu Chulainn
Silver III
CholoPapi
Cu Chulainn
Silver III
Level 108
God Stats
17W - 12L
1,517 SR
Queue Stats
68W - 104L
983 MMR
Solo
Bacchus
Bacchus
Silver III
ESCANΦR
Bacchus
Silver III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
Incinerxte
Medusa
Silver III
Level 64
God Stats
46W - 46L
1,550 SR
Queue Stats
161W - 184L
983 MMR
Solo
Nemesis
Nemesis
Silver III
Lebanonoff
Nemesis
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver IV
Steeped
Merlin
Silver IV
Level 48
God Stats
1W - 3L
1,524 SR
Queue Stats
39W - 51L
930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bapts93
Artio
10
1 / 0 / 3
6,250
568
1,433
8,364
3,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

11
4 / 0 / 1
6,487
590
3,456
3,186
776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
IXavl
Agni
12
2 / 0 / 3
6,784
617
8,170
4,822
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
ViniVPG
Vulcan
12
5 / 2 / 1
7,036
640
4,586
4,788
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
johnny152
Mercury
12
1 / 0 / 3
6,987
635
1,976
5,467
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ScyllaTiamatDanzaburouTsukuyomiSet

VS

Bans
GilgameshAphroditeKhepriKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CholoPapi
Cu Chulainn
11
0 / 2 / 0
6,242
567
2,945
8,895
5,453
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
ESCANΦR
Bacchus
6
0 / 2 / 1
4,768
433
990
3,608
1,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Incinerxte
Medusa
10
0 / 2 / 0
6,135
558
2,604
4,943
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Lebanonoff
Nemesis
8
0 / 4 / 2
5,095
463
2,469
7,103
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Steeped
Merlin
10
2 / 3 / 0
5,977
543
4,240
5,799
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
2
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
Bapts93
Artio
1
0
3
2.5
W
4
0
1
4.5
L
Cu Chulainn
CholoPapi
Cu Chulainn
0
2
0
0
L
Bacchus
ESCANΦR
Bacchus
0
2
1
0.25
W
Agni
IXavl
Agni
2
0
3
3.5
L
Medusa
Incinerxte
Medusa
0
2
0
0
L
Nemesis
Lebanonoff
Nemesis
0
4
2
0.25
L
Merlin
Steeped
Merlin
2
3
0
0.67
W
Vulcan
ViniVPG
Vulcan
5
2
1
2.75
W
Mercury
johnny152
Mercury
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,621
Damage
13,248
26,627
Taken
30,348
8,967
Mitigated
12,338
7,903
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bapts93
Artio
1,433
70
0
2,943
8,364
3,568
398
598
7,740
21,377
0
W
3,456
2,054
376
1,935
3,186
776
828
266
2,920
0
34,573
L
Cu Chulainn
CholoPapi
Cu Chulainn
2,945
323
0
1,193
8,895
5,453
0
5,117
3,778
0
40,171
L
Bacchus
ESCANΦR
Bacchus
990
215
0
345
3,608
1,308
0
977
2,631
6,489
0
W
Agni
IXavl
Agni
8,170
284
0
2,132
4,822
1,388
0
0
4,822
44,274
0
L
Medusa
Incinerxte
Medusa
2,604
1,503
0
1,888
4,943
1,092
0
500
4,443
0
34,113
L
Nemesis
Lebanonoff
Nemesis
2,469
878
0
1,421
7,103
2,619
0
4,627
2,476
0
22,436
L
Merlin
Steeped
Merlin
4,240
514
0
1,250
5,799
1,866
0
2,968
2,831
32,659
0
W
Vulcan
ViniVPG
Vulcan
4,586
2,125
0
267
4,788
1,493
477
2,958
1,520
36,124
0
W
Mercury
johnny152
Mercury
1,976
1,119
0
250
5,467
1,742
0
992
4,395
0
39,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
28,217
359
Minions Killed
305
0
Camps Cleared
0
1,039,337
Distance Traveled
947,306
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,250
568
37
3
0
213,920
2
W
Cupid
6,487
590
82
7
0
189,363
3
L
Cu Chulainn
6,242
567
92
8
0
178,385
2
L
Bacchus
4,768
433
16
1
0
155,814
0
W
Agni
6,784
617
83
8
0
186,174
6
L
Medusa
6,135
558
72
7
0
200,031
3
L
Nemesis
5,095
463
47
4
0
231,606
4
L
Merlin
5,977
543
78
7
0
181,470
0
W
Vulcan
7,036
640
72
7
0
206,604
4
W
Mercury
6,987
635
85
8
0
243,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role