Player Matchup

Nemesis
Nemesis
Copy444
Nemesis
Level 91
God Stats
1W - 3L
1,262 SR
Queue Stats
57W - 65L
1,425 Elo+
Solo
Discordia
Discordia
Kagureano
Discordia
Level 7
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 1
Izanami
Izanami
YAMANA_TEM
Izanami
Level 14
God Stats
4W - 8L
1,138 SR
Queue Stats
178W - 217L
1,161 Elo+
Party 1
Team Averages
Level 37
1,203 SR
1,275 Elo+

VS

Team Averages
Level 42
1,531 SR
1,469 Elo+
Tiamat
Tiamat
DangerM52
Tiamat
Level 29
God Stats
9W - 3L
1,593 SR
Queue Stats
24W - 18L
1,440 Elo+
Party 2
Apollo
Apollo
PerkyMilkMakers
Apollo
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 38L
1,526 Elo+
Solo
Ganesha
Ganesha
Sh33rAwwsumniss
Ganesha
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 53L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Copy444
Nemesis
11
1 / 5 / 0
8,999
600
4,415
12,216
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Kagureano
Discordia
11
0 / 5 / 2
8,409
561
8,592
7,266
2,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
YAMANA_TEM
Izanami
11
1 / 4 / 1
8,483
566
6,087
9,021
2,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DangerM52
Tiamat
14
5 / 0 / 7
10,237
682
6,830
7,310
4,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 1 / 4
10,991
733
10,261
9,175
3,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 8
9,768
651
5,517
9,664
6,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
14
14
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Copy444
Nemesis
1
5
0
0.2
W
Tiamat
DangerM52
Tiamat
5
0
7
8.5
L
Discordia
Kagureano
Discordia
0
5
2
0.2
W
9
1
4
11
W
0
1
8
4
L
Izanami
YAMANA_TEM
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
22,608
28,503
Taken
26,149
8,370
Mitigated
13,530
3,167
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Copy444
Nemesis
4,415
1,602
0
2,291
12,216
3,710
0
5,230
6,986
0
32,650
W
Tiamat
DangerM52
Tiamat
6,830
300
171
3,468
7,310
4,105
417
2,366
4,944
26,913
0
L
Discordia
Kagureano
Discordia
8,592
536
0
0
7,266
2,255
70
3,064
4,202
40,899
0
W
10,261
5,175
0
1,086
9,175
3,027
2,234
3,560
5,615
0
60,086
W
5,517
121
0
1,260
9,664
6,398
298
2,758
6,906
20,202
0
L
Izanami
YAMANA_TEM
Izanami
6,087
3,529
0
876
9,021
2,405
0
4,179
4,842
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
30,996
158
Minions Killed
167
0
Camps Cleared
0
705,631
Distance Traveled
809,268
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,999
600
54
4
0
256,866
2
W
Tiamat
10,237
682
48
3
0
270,905
0
L
Discordia
8,409
561
62
4
0
231,885
0
W
Apollo
10,991
733
115
8
0
282,677
2
W
Ganesha
9,768
651
4
0
0
255,686
4
L
Izanami
8,483
566
42
3
0
216,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role