Player Matchup

Danzaburou
Danzaburou
AtSailorJerry11
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,120 Elo+
Solo
Merlin
Merlin
LeAkiro
Merlin
Level 29
God Stats
106W - 115L
1,467 SR
Queue Stats
167W - 180L
1,414 Elo+
Solo
Bellona
Bellona
Lizeroniii
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
VCRD
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
WintersCourt
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,493 SR
1,407 Elo+

VS

Team Averages
Level 14
1,377 SR
1,199 Elo+
Anhur
Anhur
A ShwiftySOB
Anhur
Level 14
God Stats
10W - 17L
1,409 SR
Queue Stats
134W - 160L
1,339 Elo+
Solo
Thor
Thor
Alarikev
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,136 Elo+
Solo
Odin
Odin
EYE VS IN
Odin
Level 7
God Stats
28W - 37L
1,317 SR
Queue Stats
127W - 132L
1,137 Elo+
Party 1
Sun Wukong
Sun Wukong
GM Tetsuya9039
Sun Wukong
Level 5
God Stats
90W - 84L
1,317 SR
Queue Stats
94W - 95L
1,137 Elo+
Party 1
Artemis
Artemis
dryrock0
Artemis
Level 16
God Stats
58W - 37L
1,343 SR
Queue Stats
64W - 56L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AtSailorJerry11
Danzaburou
16
1 / 10 / 1
10,861
835
5,958
21,473
7,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
LeAkiro
Merlin
17
2 / 7 / 4
11,900
915
17,847
17,173
6,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Lizeroniii
Bellona
18
1 / 11 / 6
12,159
935
13,729
29,714
27,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
VCRD
Jormungandr
18
1 / 9 / 4
11,316
870
3,859
15,315
16,304
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
4 / 6 / 1
12,250
942
12,679
15,048
11,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 13
13,629
1,048
19,170
10,741
4,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
7 / 5 / 24
13,509
1,039
22,267
18,040
7,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
19
3 / 0 / 15
11,904
916
7,148
12,890
12,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
GM Tetsuya9039
Sun Wukong
20
3 / 1 / 23
12,886
991
8,930
10,880
10,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
dryrock0
Artemis
20
17 / 1 / 15
15,314
1,178
32,779
6,850
3,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
132
9
Kills
42
43
Deaths
10
16
Assists
90
Player
Kills
Deaths
Assists
KDA
W
12
3
13
6.17
W
Thor
7
5
24
3.8
L
Danzaburou
AtSailorJerry11
Danzaburou
1
10
1
0.15
W
Odin
3
0
15
10.5
W
Sun Wukong
GM Tetsuya9039
Sun Wukong
3
1
23
14.5
L
Merlin
LeAkiro
Merlin
2
7
4
0.57
L
Bellona
Lizeroniii
Bellona
1
11
6
0.36
L
Jormungandr
VCRD
Jormungandr
1
9
4
0.33
L
Tiamat
4
6
1
0.75
W
Artemis
dryrock0
Artemis
17
1
15
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,072
Damage
90,294
98,723
Taken
59,401
69,747
Mitigated
37,878
5,065
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,170
12,867
0
750
10,741
4,541
0
6,871
3,870
96
26,414
W
Thor
22,267
9,078
0
0
18,040
7,669
0
11,118
6,922
0
46,769
L
Danzaburou
AtSailorJerry11
Danzaburou
5,958
3,099
0
852
21,473
7,949
0
0
21,473
0
19,560
W
Odin
7,148
1,836
0
0
12,890
12,195
0
7,700
4,844
0
13,736
W
Sun Wukong
GM Tetsuya9039
Sun Wukong
8,930
1,178
0
227
10,880
10,371
0
4,428
6,452
0
24,937
L
Merlin
LeAkiro
Merlin
17,847
678
0
920
17,173
6,556
0
0
17,173
41,704
0
L
Bellona
Lizeroniii
Bellona
13,729
3,617
0
1,366
29,714
27,090
0
0
29,714
592
35,505
L
Jormungandr
VCRD
Jormungandr
3,859
627
0
0
15,315
16,304
0
0
15,315
20,723
0
L
Tiamat
12,679
2,196
123
1,804
15,048
11,848
0
96
14,952
34,918
0
W
Artemis
dryrock0
Artemis
32,779
24,844
0
3,028
6,850
3,102
0
4,460
2,390
0
62,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,486
Gold Earned
67,242
207
Minions Killed
229
3
Camps Cleared
1
1,036,251
Distance Traveled
1,082,787
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,629
1,048
20
2
0
166,015
0
W
Thor
13,509
1,039
70
5
0
221,497
2
L
Danzaburou
10,861
835
10
1
3
204,944
1
W
Odin
11,904
916
12
1
0
259,708
0
W
Sun Wukong
12,886
991
40
3
0
234,513
0
L
Merlin
11,900
915
63
5
0
219,231
4
L
Bellona
12,159
935
52
4
0
235,446
2
L
Jormungandr
11,316
870
43
3
0
167,309
1
L
Tiamat
12,250
942
39
3
0
209,321
2
W
Artemis
15,314
1,178
87
7
1
201,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role