Player Matchup

Amaterasu
Amaterasu
Anxiety4
Amaterasu
Level 9
God Stats
48W - 53L
1,809 SR
Queue Stats
399W - 515L
1,648 Elo+
Party 3
Aphrodite
Aphrodite
Ghandi84
Aphrodite
Level 64
God Stats
38W - 40L
1,500 SR
Queue Stats
214W - 313L
1,281 Elo+
Party 1
Set
Set
YaliPapi
Set
Level 101
God Stats
10W - 12L
1,581 SR
Queue Stats
529W - 654L
1,475 Elo+
Party 3
Merlin
Merlin
solosupport117
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,132 Elo+
Party 1
Neith
Neith
xx420tomas420xx
Neith
Level 27
God Stats
5W - 9L
1,578 SR
Queue Stats
130W - 137L
1,324 Elo+
Solo
Team Averages
Level 42
1,593 SR
1,372 Elo+

VS

Team Averages
Level 20
1,522 SR
1,514 Elo+
Skadi
Skadi
CoolBoiNo
Skadi
Level 29
God Stats
4W - 1L
1,608 SR
Queue Stats
6W - 4L
1,346 Elo+
Solo
Jormungandr
Jormungandr
G4MER56
Jormungandr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,686 Elo+
Party 2
Nemesis
Nemesis
UwUOtp
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
ryanpj
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,686 Elo+
Party 2
Zeus
Zeus
xFishscale
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anxiety4
Amaterasu
16
2 / 7 / 4
10,121
460
8,248
23,632
15,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Ghandi84
Aphrodite
14
1 / 8 / 4
8,998
409
8,699
20,604
11,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

18
10 / 4 / 2
11,570
526
19,998
18,958
9,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 5 / 2
9,624
437
3,765
10,065
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 7 / 1
8,510
387
10,787
17,578
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CoolBoiNo
Skadi
16
4 / 2 / 7
10,842
493
15,998
13,592
5,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
G4MER56
Jormungandr
16
10 / 2 / 9
10,773
490
15,020
17,794
14,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
UwUOtp
Nemesis
17
3 / 4 / 4
10,432
474
5,574
17,368
9,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
ryanpj
Sun Wukong
17
7 / 4 / 9
11,732
533
18,523
19,340
16,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 2 / 4
11,170
508
15,729
7,900
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
14
Kills
31
31
Deaths
14
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anxiety4
Amaterasu
2
7
4
0.57
W
Skadi
CoolBoiNo
Skadi
4
2
7
3.75
W
Jormungandr
G4MER56
Jormungandr
10
2
9
7.25
L
Aphrodite
Ghandi84
Aphrodite
1
8
4
0.38
W
Nemesis
UwUOtp
Nemesis
3
4
4
1.25
L
10
4
2
2.75
W
Sun Wukong
ryanpj
Sun Wukong
7
4
9
2.88
L
0
5
2
0.2
W
7
2
4
4.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,497
Damage
70,844
90,837
Taken
75,994
45,394
Mitigated
48,050
33,848
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anxiety4
Amaterasu
8,248
4,545
0
9,915
23,632
15,375
475
2,714
20,826
0
53,421
W
Skadi
CoolBoiNo
Skadi
15,998
10,081
0
3,981
13,592
5,582
4,235
4,469
9,035
0
74,456
W
Jormungandr
G4MER56
Jormungandr
15,020
4,302
801
2,545
17,794
14,122
482
3,820
13,882
40,981
0
L
Aphrodite
Ghandi84
Aphrodite
8,699
401
3,672
9,557
20,604
11,392
218
8,616
11,782
38,701
0
W
Nemesis
UwUOtp
Nemesis
5,574
1,928
0
5,728
17,368
9,489
847
1,625
15,685
0
71,552
L
19,998
8,174
0
4,137
18,958
9,772
526
9,438
9,216
0
83,198
W
Sun Wukong
ryanpj
Sun Wukong
18,523
6,187
474
1,956
19,340
16,523
1,787
1,280
18,060
0
62,533
L
3,765
241
0
55
10,065
3,559
790
4,146
5,599
47,977
0
W
15,729
2,563
145
2,583
7,900
2,334
2,324
806
6,868
54,706
0
L
10,787
5,253
99
6,413
17,578
5,296
0
4,907
12,665
0
49,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,823
Gold Earned
54,949
467
Minions Killed
476
0
Camps Cleared
0
1,795,111
Distance Traveled
1,992,863
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,121
460
96
4
0
347,375
2
W
Skadi
10,842
493
111
5
0
363,089
1
W
Jormungandr
10,773
490
57
3
0
420,920
4
L
Aphrodite
8,998
409
59
3
0
370,829
0
W
Nemesis
10,432
474
119
5
0
428,758
3
L
Set
11,570
526
138
6
0
410,945
3
W
Sun Wukong
11,732
533
102
5
0
410,125
1
L
Merlin
9,624
437
102
5
0
336,385
1
W
Zeus
11,170
508
87
4
0
369,971
2
L
Neith
8,510
387
72
3
0
329,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role