Player Matchup

Medusa
Medusa
Foodfail
Medusa
Level 80
God Stats
124W - 126L
1,520 SR
Queue Stats
180W - 203L
1,433 Elo+
Solo
Hel
Hel
MinervaWitch
Hel
Level 96
God Stats
144W - 97L
1,554 SR
Queue Stats
328W - 316L
1,502 Elo+
Solo
Bellona
Bellona
Nersil
Bellona
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
125W - 135L
1,381 Elo+
Solo
Mercury
Mercury
chekurd
Mercury
Level 97
God Stats
1W - 0L
1,720 SR
Queue Stats
84W - 55L
1,584 Elo+
Solo
Tiamat
Tiamat
xuaoaraujo
Tiamat
Level 103
God Stats
9W - 9L
1,378 SR
Queue Stats
444W - 472L
1,476 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,475 Elo+

VS

Team Averages
Level 114
1,494 SR
1,485 Elo+
Ra
Ra
ColaBear420
Ra
Level 160
God Stats
34W - 39L
1,504 SR
Queue Stats
2,581W - 2,802L
1,538 Elo+
Solo
Tyr
Tyr
CoolShark
Tyr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
D-Ron_2K9
Poseidon
Level 105
God Stats
35W - 45L
1,494 SR
Queue Stats
966W - 962L
1,501 Elo+
Solo
Neith
Neith
JJEGF
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,410 Elo+
Solo
Cthulhu
Cthulhu
OPTIMAS MAXIMUL
Cthulhu
Level 121
God Stats
5W - 5L
1,473 SR
Queue Stats
49W - 38L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Foodfail
Medusa
17
8 / 0 / 7
11,847
1,077
13,265
6,969
2,725
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 3 / 13
9,978
907
6,703
13,475
5,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Nersil
Bellona
17
2 / 0 / 12
10,499
954
9,664
14,035
11,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
chekurd
Mercury
17
10 / 3 / 9
11,993
1,090
18,515
13,613
5,150
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
xuaoaraujo
Tiamat
17
1 / 3 / 15
10,202
927
13,317
10,076
8,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

229

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,210
1,019
4,273
9,346
4,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 4 / 2
10,283
935
8,071
14,730
12,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
D-Ron_2K9
Poseidon
14
0 / 4 / 2
8,835
803
9,024
5,848
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
JJEGF
Neith
15
0 / 6 / 3
9,146
831
8,849
14,941
6,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 3
10,891
990
21,416
18,866
20,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
21
Kills
9
9
Deaths
21
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
3
4
2
1
L
Poseidon
D-Ron_2K9
Poseidon
0
4
2
0.25
W
Medusa
Foodfail
Medusa
8
0
7
11.5
L
Neith
JJEGF
Neith
0
6
3
0.25
W
0
3
13
2.17
W
Bellona
Nersil
Bellona
2
0
12
8
L
5
3
3
2.17
W
Mercury
chekurd
Mercury
10
3
9
4.83
W
Tiamat
xuaoaraujo
Tiamat
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,464
Damage
51,633
58,168
Taken
63,731
33,522
Mitigated
45,406
24,049
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,273
449
281
859
9,346
4,626
0
2,657
6,689
55,651
0
L
8,071
390
0
1,681
14,730
12,293
0
4,832
9,898
0
14,479
L
Poseidon
D-Ron_2K9
Poseidon
9,024
442
110
58
5,848
1,838
0
485
5,363
16,387
0
W
Medusa
Foodfail
Medusa
13,265
5,711
0
0
6,969
2,725
0
3,265
3,614
0
40,944
L
Neith
JJEGF
Neith
8,849
4,897
0
621
14,941
6,054
0
4,493
10,448
0
20,344
W
6,703
419
11,206
8,080
13,475
5,637
0
8,951
4,056
15,879
0
W
Bellona
Nersil
Bellona
9,664
2,508
83
1,045
14,035
11,925
0
7,751
6,054
0
21,654
L
21,416
1,106
609
1,551
18,866
20,595
0
7,553
11,313
30,377
0
W
Mercury
chekurd
Mercury
18,515
12,445
0
1,390
13,613
5,150
0
7,098
6,395
0
45,177
W
Tiamat
xuaoaraujo
Tiamat
13,317
782
477
1,768
10,076
8,085
0
6,630
3,336
27,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
50,365
218
Minions Killed
219
10
Camps Cleared
3
1,121,127
Distance Traveled
936,767
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,210
1,019
139
13
0
156,197
0
L
Tyr
10,283
935
16
1
1
224,370
0
L
Poseidon
8,835
803
17
2
1
147,369
0
W
Medusa
11,847
1,077
86
8
1
204,597
1
L
Neith
9,146
831
21
2
0
203,336
0
W
Hel
9,978
907
16
1
2
209,948
0
W
Bellona
10,499
954
25
2
2
241,298
0
L
Cthulhu
10,891
990
26
2
1
205,495
0
W
Mercury
11,993
1,090
59
5
5
236,824
3
W
Tiamat
10,202
927
32
3
0
228,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role