Player Matchup

Anhur
Anhur
Gold IV
Erastone
Anhur
Gold IV
Level 118
God Stats
0W - 2L
1,444 SR
Queue Stats
25W - 22L
1,600 MMR
Party 1
Pele
Pele
Bronze III
Ezoterick
Pele
Bronze III
Level 46
God Stats
3W - 2L
1,509 SR
Queue Stats
3W - 4L
1,400 MMR
Party 1
Sobek
Sobek
Gold I
Shadowboy209
Sobek
Gold I
Level 123
God Stats
0W - 6L
1,171 SR
Queue Stats
253W - 258L
1,497 MMR
Solo
King Arthur
King Arthur
Gold IV
TheeBlackPope
King Arthur
Gold IV
Level 127
God Stats
2W - 5L
1,467 SR
Queue Stats
29W - 30L
1,638 MMR
Party 3
Tiamat
Tiamat
Silver III
slugo35
Tiamat
Silver III
Level 118
God Stats
3W - 4L
1,558 SR
Queue Stats
36W - 34L
1,365 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,430 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,623 SR
1,499 MMR
Olorun
Olorun
Gold V
A Toxic Jester
Olorun
Gold V
Level 156
God Stats
1W - 0L
1,860 SR
Queue Stats
31W - 28L
1,492 MMR
Solo
Sol
Sol
Silver I
Gtninjaex
Sol
Silver I
Level 124
God Stats
1W - 0L
1,492 SR
Queue Stats
23W - 26L
1,501 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
ItsMeGargamel
Erlang Shen
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,504 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
JDM Conversion
Tsukuyomi
Gold I
Level 85
God Stats
58W - 38L
1,633 SR
Queue Stats
221W - 202L
1,603 MMR
Party 2
Chaac
Chaac
Gold V
b4sur1972
Chaac
Gold V
Level 67
God Stats
1W - 1L
1,628 SR
Queue Stats
30W - 32L
1,397 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Erastone
Anhur
9
0 / 4 / 3
5,400
540
3,248
7,355
1,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
9
2 / 2 / 2
5,623
562
2,844
7,014
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
3 / 4 / 0
5,685
569
2,461
9,096
3,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
TheeBlackPope
King Arthur
11
5 / 1 / 1
6,617
662
7,410
7,201
4,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
slugo35
Tiamat
10
0 / 1 / 1
5,801
580
3,557
5,184
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetGilgameshAthenaScyllaSun Wukong

VS

Bans
DanzaburouCu ChulainnCerberusNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
5,968
597
3,678
5,093
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 4
6,124
612
4,133
3,946
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
ItsMeGargamel
Erlang Shen
9
2 / 5 / 1
5,979
598
3,098
8,785
3,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
JDM Conversion
Tsukuyomi
10
2 / 0 / 2
5,780
578
4,223
6,548
1,864
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
b4sur1972
Chaac
9
3 / 3 / 4
5,705
571
6,896
7,010
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
12
12
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Anhur
Erastone
Anhur
0
4
3
0.38
L
Pele
2
2
2
1.5
W
2
1
4
4
W
Erlang Shen
ItsMeGargamel
Erlang Shen
2
5
1
0.5
W
Tsukuyomi
JDM Conversion
Tsukuyomi
2
0
2
3
L
3
4
0
0.75
L
King Arthur
TheeBlackPope
King Arthur
5
1
1
5.5
W
Chaac
b4sur1972
Chaac
3
3
4
1.67
L
Tiamat
slugo35
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
22,028
35,850
Taken
31,382
14,622
Mitigated
11,350
11,481
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,678
2,456
168
2,827
5,093
1,331
1,578
610
4,483
29,635
0
L
Anhur
Erastone
Anhur
3,248
1,788
0
2,578
7,355
1,622
0
1,461
5,640
0
27,043
L
Pele
2,844
811
0
2,274
7,014
1,943
0
1,038
5,880
0
22,761
W
4,133
728
0
1,711
3,946
1,173
506
1,689
2,257
30,393
0
W
Erlang Shen
ItsMeGargamel
Erlang Shen
3,098
1,395
0
2,050
8,785
3,224
0
0
8,785
0
21,594
W
Tsukuyomi
JDM Conversion
Tsukuyomi
4,223
1,096
0
1,082
6,548
1,864
0
1,664
4,884
0
30,883
L
2,461
268
0
2,113
9,096
3,981
0
2,767
6,177
9,311
0
L
King Arthur
TheeBlackPope
King Arthur
7,410
1,366
0
1,786
7,201
4,026
0
527
6,608
0
37,746
W
Chaac
b4sur1972
Chaac
6,896
1,224
0
1,342
7,010
3,758
504
2,055
4,955
0
21,669
L
Tiamat
slugo35
Tiamat
3,557
321
0
2,730
5,184
3,050
0
1,660
3,300
39,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
29,556
282
Minions Killed
260
0
Camps Cleared
0
946,891
Distance Traveled
984,168
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,968
597
56
6
0
177,797
1
L
Anhur
5,400
540
58
6
0
165,344
0
L
Pele
5,623
562
53
5
0
225,999
3
W
Sol
6,124
612
60
6
0
198,629
4
W
Erlang Shen
5,979
598
39
4
0
184,207
0
W
Tsukuyomi
5,780
578
66
7
0
223,586
2
L
Sobek
5,685
569
4
0
0
178,688
2
L
King Arthur
6,617
662
74
7
0
191,669
1
W
Chaac
5,705
571
39
4
0
199,949
0
L
Tiamat
5,801
580
93
9
0
185,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role