Player Matchup

Bacchus
Bacchus
Burgee3236
Bacchus
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 9L
1,767 Elo+
Party 1
Heimdallr
Heimdallr
DadsDiner
Heimdallr
Level 4
God Stats
4W - 3L
1,749 SR
Queue Stats
259W - 231L
1,668 Elo+
Party 1
Bellona
Bellona
Firebucket77
Bellona
Level 10
God Stats
3W - 3L
1,446 SR
Queue Stats
17W - 7L
1,655 Elo+
Party 2
Nemesis
Nemesis
PinkFudge
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,373 Elo+
Solo
Hades
Hades
T1K TAC
Hades
Level 86
God Stats
17W - 8L
1,708 SR
Queue Stats
721W - 652L
1,547 Elo+
Party 2
Team Averages
Level 40
1,581 SR
1,602 Elo+

VS

Team Averages
Level 22
1,542 SR
1,504 Elo+
Artemis
Artemis
CiLOwO
Artemis
Level 18
God Stats
2W - 1L
1,821 SR
Queue Stats
10W - 15L
1,344 Elo+
Party 3
Cthulhu
Cthulhu
KrakaRapta
Cthulhu
Level 28
God Stats
7W - 8L
1,484 SR
Queue Stats
36W - 56L
1,503 Elo+
Solo
Ra
Ra
LarsCloud
Ra
Level 6
God Stats
1W - 2L
1,622 SR
Queue Stats
2W - 4L
1,743 Elo+
Party 3
Aphrodite
Aphrodite
Lolitrol
Aphrodite
Level 28
God Stats
16W - 16L
1,509 SR
Queue Stats
23W - 28L
1,417 Elo+
Party 3
Kali
Kali
twinmoose
Kali
Level 29
God Stats
0W - 1L
1,276 SR
Queue Stats
86W - 60L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Burgee3236
Bacchus
11
2 / 2 / 10
7,057
588
4,951
7,790
6,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
DadsDiner
Heimdallr
13
7 / 1 / 3
7,969
664
7,760
7,978
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Firebucket77
Bellona
11
1 / 1 / 1
6,601
550
4,528
5,601
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
PinkFudge
Nemesis
12
3 / 0 / 3
6,812
568
3,102
6,890
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
T1K TAC
Hades
12
5 / 1 / 1
7,491
624
3,010
4,153
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CiLOwO
Artemis
9
0 / 5 / 1
5,093
424
3,609
8,228
2,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KrakaRapta
Cthulhu
11
0 / 1 / 0
6,235
520
3,633
6,141
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 1
6,335
528
2,982
4,192
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Lolitrol
Aphrodite
9
0 / 6 / 1
5,041
420
3,349
6,889
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
10
4 / 3 / 1
6,585
549
4,266
9,006
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Burgee3236
Bacchus
2
2
10
3.5
L
Artemis
CiLOwO
Artemis
0
5
1
0.1
W
Heimdallr
DadsDiner
Heimdallr
7
1
3
8.5
W
Bellona
Firebucket77
Bellona
1
1
1
1.5
L
Cthulhu
KrakaRapta
Cthulhu
0
1
0
0
L
1
3
1
0.5
L
Aphrodite
Lolitrol
Aphrodite
0
6
1
0.08
W
Nemesis
PinkFudge
Nemesis
3
0
3
4.5
W
Hades
T1K TAC
Hades
5
1
1
5.5
L
Kali
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
17,839
32,412
Taken
34,456
16,498
Mitigated
14,236
11,809
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Burgee3236
Bacchus
4,951
1,065
0
750
7,790
6,449
62
2,016
5,687
24,226
0
L
Artemis
CiLOwO
Artemis
3,609
2,151
0
1,162
8,228
2,232
607
2,947
5,281
0
16,734
W
Heimdallr
DadsDiner
Heimdallr
7,760
3,769
0
3,369
7,978
2,877
486
2,009
5,969
0
47,957
W
Bellona
Firebucket77
Bellona
4,528
2,198
0
754
5,601
3,274
0
2,798
2,323
0
34,153
L
Cthulhu
KrakaRapta
Cthulhu
3,633
467
0
1,962
6,141
4,880
0
0
6,141
32,338
0
L
2,982
452
93
923
4,192
1,386
0
2,339
1,853
32,785
0
L
Aphrodite
Lolitrol
Aphrodite
3,349
533
2,012
2,142
6,889
1,922
489
1,362
5,527
24,111
0
W
Nemesis
PinkFudge
Nemesis
3,102
981
0
4,372
6,890
2,269
0
1,131
5,611
0
41,594
W
Hades
T1K TAC
Hades
3,010
555
235
2,329
4,153
1,629
626
1,132
2,858
37,835
0
L
Kali
4,266
2,314
0
2,875
9,006
3,816
0
1,313
7,693
0
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,930
Gold Earned
29,289
385
Minions Killed
285
0
Camps Cleared
0
1,199,865
Distance Traveled
1,166,803
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,057
588
32
3
0
251,347
6
L
Artemis
5,093
424
25
2
0
282,993
3
W
Heimdallr
7,969
664
96
8
0
190,482
0
W
Bellona
6,601
550
81
7
0
250,895
0
L
Cthulhu
6,235
520
72
6
0
227,791
3
L
Ra
6,335
528
80
7
0
218,280
3
L
Aphrodite
5,041
420
55
5
0
205,875
2
W
Nemesis
6,812
568
85
7
0
284,478
4
W
Hades
7,491
624
91
8
0
222,663
1
L
Kali
6,585
549
53
4
0
231,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role