Player Matchup

Terra
Terra
AionSquall
Terra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DehDatovo
Thanatos
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 122L
1,541 Elo+
Solo
Hera
Hera
KurtMK
Hera
Level 130
God Stats
2W - 3L
1,614 SR
Queue Stats
151W - 160L
1,428 Elo+
Party 2
Tyr
Tyr
Lukinhas53567
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
561W - 550L
1,441 Elo+
Solo
Rama
Rama
SmD-THyPeRx
Rama
Level 97
God Stats
0W - 3L
1,152 SR
Queue Stats
241W - 232L
1,477 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,477 Elo+

VS

Team Averages
Level 57
1,551 SR
1,513 Elo+
Aphrodite
Aphrodite
MyNameIsDean
Aphrodite
Level 27
God Stats
2W - 0L
1,710 SR
Queue Stats
13W - 8L
1,554 Elo+
Party 1
Chaac
Chaac
PJT Primoh
Chaac
Level 69
God Stats
26W - 12L
1,635 SR
Queue Stats
348W - 350L
1,470 Elo+
Party 3
Ah Puch
Ah Puch
Riquitios
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,553 Elo+
Party 1
Bastet
Bastet
Star34
Bastet
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 124L
1,523 Elo+
Party 1
Medusa
Medusa
SuaXMaeXRec
Medusa
Level 93
God Stats
13W - 15L
1,411 SR
Queue Stats
179W - 200L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 9 / 7
10,802
415
5,156
19,398
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
DehDatovo
Thanatos
17
2 / 13 / 4
11,476
441
11,875
24,920
9,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
KurtMK
Hera
19
4 / 9 / 3
12,926
497
14,366
17,364
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
9,235
355
9,634
20,736
13,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 8 / 2
13,479
518
21,384
27,274
12,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MyNameIsDean
Aphrodite
19
3 / 4 / 16
13,585
523
11,051
22,152
11,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
20
5 / 2 / 8
14,758
568
26,638
30,165
39,677
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Riquitios
Ah Puch
20
8 / 3 / 14
14,914
574
20,118
20,867
9,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Star34
Bastet
20
9 / 3 / 7
14,488
557
11,599
24,453
10,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
20
15 / 5 / 7
15,434
594
18,389
22,401
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
15
Kills
40
42
Deaths
17
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Terra
1
9
7
0.5
L
Thanatos
DehDatovo
Thanatos
2
13
4
0.31
L
Hera
KurtMK
Hera
4
9
3
0.61
L
1
3
2
0.67
W
Aphrodite
MyNameIsDean
Aphrodite
3
4
16
2.75
W
Chaac
5
2
8
4.5
W
Ah Puch
Riquitios
Ah Puch
8
3
14
5
L
7
8
2
1
W
Bastet
Star34
Bastet
9
3
7
4.17
W
Medusa
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,415
Damage
87,795
109,692
Taken
120,038
59,420
Mitigated
81,024
34,140
Healing
63,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
5,156
614
1,755
3,850
19,398
16,750
0
8,876
10,522
23,240
0
L
Thanatos
DehDatovo
Thanatos
11,875
3,481
0
12,166
24,920
9,714
1,859
8,810
16,110
0
70,866
L
Hera
KurtMK
Hera
14,366
4,136
0
1,960
17,364
6,958
148
4,586
12,778
76,466
0
L
9,634
2,500
0
7,966
20,736
13,834
0
0
20,736
3,483
33,325
W
Aphrodite
MyNameIsDean
Aphrodite
11,051
3,394
7,863
12,461
22,152
11,702
811
3,356
18,676
44,139
0
W
Chaac
26,638
8,754
0
16,902
30,165
39,677
1,886
4,954
25,075
0
107,457
W
Ah Puch
Riquitios
Ah Puch
20,118
2,131
1,906
9,156
20,867
9,001
1,805
4,775
15,788
96,156
0
L
21,384
19,214
0
6,443
27,274
12,164
81
8,897
18,377
0
81,260
W
Bastet
Star34
Bastet
11,599
3,950
0
8,131
24,453
10,665
812
3,777
20,644
0
126,993
W
Medusa
18,389
10,887
0
7,086
22,401
9,979
5,571
2,945
19,348
0
124,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,918
Gold Earned
73,179
520
Minions Killed
689
0
Camps Cleared
0
1,952,247
Distance Traveled
2,355,957
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,802
415
36
1
0
399,771
2
L
Thanatos
11,476
441
122
5
0
382,388
2
L
Hera
12,926
497
167
6
0
396,908
3
L
Tyr
9,235
355
65
3
0
346,919
0
W
Aphrodite
13,585
523
58
2
0
470,197
3
W
Chaac
14,758
568
161
6
0
457,440
3
W
Ah Puch
14,914
574
143
6
0
433,306
1
L
Rama
13,479
518
130
5
0
426,261
4
W
Bastet
14,488
557
167
6
0
556,531
5
W
Medusa
15,434
594
160
6
0
438,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role