Player Matchup

Osiris
Osiris
Purp1e Cupcakez
Osiris
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 177L
1,382 Elo+
Solo
Fenrir
Fenrir
TheKid_Dour
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 73L
1,377 Elo+
Solo
Artio
Artio
Thokibio
Artio
Level 109
God Stats
1W - 2L
1,484 SR
Queue Stats
91W - 93L
1,334 Elo+
Solo
Yemoja
Yemoja
WhitestSneakers
Yemoja
Level 77
God Stats
7W - 2L
1,312 SR
Queue Stats
159W - 151L
1,425 Elo+
Solo
Eset
Eset
xG3ATXxRU5Hx
Eset
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Team Averages
Level 92
1,459 SR
1,404 Elo+

VS

Team Averages
Level 92
1,561 SR
1,424 Elo+
Cthulhu
Cthulhu
Diztroyer
Cthulhu
Level 84
God Stats
5W - 2L
1,760 SR
Queue Stats
138W - 144L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
HOBO PUFF
Sylvanus
Level 144
God Stats
0W - 1L
1,742 SR
Queue Stats
198W - 188L
1,426 Elo+
Party 2
Cernunnos
Cernunnos
LuciRX_
Cernunnos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,434 Elo+
Party 1
Pele
Pele
MIKEOOCHIE_
Pele
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 117L
1,380 Elo+
Party 1
Rama
Rama
nachoEgn
Rama
Level 97
God Stats
0W - 3L
1,303 SR
Queue Stats
122W - 128L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 8
10,192
784
14,351
33,723
18,734
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
1
0 / 0 / 0
3,604
277
0
0
0
Artio
Thokibio
Artio
18
3 / 5 / 13
10,535
810
15,401
37,907
30,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 1 / 10
9,697
746
9,148
12,148
6,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
6 / 1 / 10
10,526
810
23,565
12,074
5,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diztroyer
Cthulhu
15
0 / 4 / 8
8,400
646
17,063
18,835
18,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
HOBO PUFF
Sylvanus
17
1 / 2 / 5
8,650
665
13,286
16,643
15,103
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
LuciRX_
Cernunnos
18
5 / 4 / 2
10,115
778
17,957
14,910
6,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 4 / 4
9,081
699
15,635
15,672
8,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
11
0 / 3 / 4
7,428
571
5,166
6,176
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
17
Kills
8
9
Deaths
17
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Diztroyer
Cthulhu
0
4
8
1
L
Sylvanus
HOBO PUFF
Sylvanus
1
2
5
1.75
L
Cernunnos
LuciRX_
Cernunnos
5
4
2
1.5
L
2
4
4
1
W
6
2
8
5
W
Fenrir
0
0
0
0
W
Artio
Thokibio
Artio
3
5
13
1.9
W
2
1
10
7
L
Rama
0
3
4
0.67
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,465
Damage
69,107
95,852
Taken
72,236
61,796
Mitigated
50,859
62,468
Healing
36,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Diztroyer
Cthulhu
17,063
1,499
3,858
3,496
18,835
18,438
0
12,905
5,930
27,807
0
L
Sylvanus
HOBO PUFF
Sylvanus
13,286
3,900
7,565
7,676
16,643
15,103
0
10,200
6,443
19,527
399
L
Cernunnos
LuciRX_
Cernunnos
17,957
12,590
1,829
3,884
14,910
6,365
224
9,302
5,608
0
30,477
L
15,635
4,157
3,869
4,387
15,672
8,606
0
10,849
4,823
0
29,649
W
14,351
4,677
2,480
11,958
33,723
18,734
1,632
12,377
21,346
0
31,230
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Artio
Thokibio
Artio
15,401
1,571
5,737
14,167
37,907
30,537
216
7,024
30,883
27,130
0
W
9,148
2,656
18,241
4,442
12,148
6,877
1,016
5,737
6,411
17,413
0
L
Rama
5,166
4,397
0
0
6,176
2,347
0
4,858
1,318
0
11,515
W
23,565
2,246
3,057
2,386
12,074
5,648
253
4,915
7,159
45,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
43,674
141
Minions Killed
113
0
Camps Cleared
0
979,931
Distance Traveled
1,058,611
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,400
646
25
2
0
245,479
0
L
Sylvanus
8,650
665
15
1
0
190,858
0
L
Cernunnos
10,115
778
32
2
0
236,312
1
L
Pele
9,081
699
25
2
0
278,226
0
W
Osiris
10,192
784
44
3
0
221,299
0
W
Fenrir
3,604
277
0
0
0
0
0
W
Artio
10,535
810
20
2
0
277,168
1
W
Yemoja
9,697
746
25
2
0
220,765
3
L
Rama
7,428
571
16
1
0
107,736
0
W
Eset
10,526
810
52
4
0
260,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role