Player Matchup

Hercules
Hercules
Donte_Jacie79
Hercules
Level 61
God Stats
11W - 12L
1,610 SR
Queue Stats
596W - 618L
1,409 Elo+
Party 3
Ah Puch
Ah Puch
Frenchicedtea
Ah Puch
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 182L
1,406 Elo+
Party 1
Loki
Loki
TeehunnnitzX808
Loki
Level 29
God Stats
49W - 42L
1,510 SR
Queue Stats
374W - 387L
1,429 Elo+
Party 3
Chiron
Chiron
You1scrub
Chiron
Level 39
God Stats
65W - 48L
1,471 SR
Queue Stats
236W - 249L
1,396 Elo+
Party 3
Persephone
Persephone
moistchikkywing
Persephone
Level 65
God Stats
18W - 21L
1,606 SR
Queue Stats
247W - 262L
1,404 Elo+
Party 1
Team Averages
Level 47
1,539 SR
1,409 Elo+

VS

Team Averages
Level 63
1,577 SR
1,411 Elo+
Jing Wei
Jing Wei
Agent Gibbz1
Jing Wei
Level 86
God Stats
9W - 17L
1,515 SR
Queue Stats
50W - 65L
1,472 Elo+
Party 2
Olorun
Olorun
GhostFace939
Olorun
Level 25
God Stats
4W - 6L
1,408 SR
Queue Stats
24W - 37L
1,295 Elo+
Party 4
Cabrakan
Cabrakan
Sheeesh710
Cabrakan
Level 39
God Stats
11W - 13L
1,442 SR
Queue Stats
128W - 136L
1,324 Elo+
Party 4
Bastet
Bastet
Tenshi Kishi
Bastet
Level 118
God Stats
8W - 10L
1,744 SR
Queue Stats
356W - 388L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
jayrents
Gilgamesh
Level 45
God Stats
1W - 2L
1,775 SR
Queue Stats
97W - 126L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Donte_Jacie79
Hercules
14
2 / 2 / 1
8,927
470
5,512
17,704
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
17
4 / 3 / 5
11,243
592
12,291
13,102
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 3 / 5
11,045
581
8,510
11,378
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
You1scrub
Chiron
14
1 / 4 / 2
9,104
479
11,796
10,793
3,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
moistchikkywing
Persephone
17
7 / 4 / 7
11,744
618
18,467
11,965
4,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agent Gibbz1
Jing Wei
16
2 / 1 / 6
9,327
491
9,162
16,533
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
13
0 / 10 / 1
7,582
399
3,313
13,318
4,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Sheeesh710
Cabrakan
13
3 / 4 / 5
8,757
461
11,513
18,165
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
9 / 2 / 1
9,651
508
11,572
13,372
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
jayrents
Gilgamesh
14
2 / 6 / 1
8,568
451
7,326
14,468
9,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
23
Kills
16
16
Deaths
23
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Agent Gibbz1
Jing Wei
2
1
6
5
W
Hercules
Donte_Jacie79
Hercules
2
2
1
1.25
W
Ah Puch
4
3
5
2.17
L
Olorun
0
10
1
0.05
L
Cabrakan
Sheeesh710
Cabrakan
3
4
5
1.38
W
9
3
5
3.83
L
Bastet
9
2
1
4.75
W
Chiron
You1scrub
Chiron
1
4
2
0.5
L
Gilgamesh
jayrents
Gilgamesh
2
6
1
0.42
W
Persephone
moistchikkywing
Persephone
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,576
Damage
42,886
64,942
Taken
75,856
30,709
Mitigated
35,648
30,055
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Agent Gibbz1
Jing Wei
9,162
6,336
0
6,068
16,533
5,431
1,125
4,381
12,120
0
70,476
W
Hercules
Donte_Jacie79
Hercules
5,512
984
306
7,471
17,704
12,874
811
4,861
12,843
0
32,360
W
Ah Puch
12,291
873
279
7,596
13,102
5,148
2,108
1,375
11,338
63,556
0
L
Olorun
3,313
1,976
119
982
13,318
4,454
770
7,537
5,749
36,052
0
L
Cabrakan
Sheeesh710
Cabrakan
11,513
1,884
0
2,959
18,165
11,852
0
3,110
15,021
27,432
0
W
8,510
2,121
534
2,786
11,378
4,226
1,256
2,991
8,327
0
59,468
L
Bastet
11,572
3,420
0
4,382
13,372
4,516
0
5,979
7,348
0
50,136
W
Chiron
You1scrub
Chiron
11,796
5,911
1,621
4,012
10,793
3,638
1,803
2,342
8,451
0
74,509
L
Gilgamesh
jayrents
Gilgamesh
7,326
2,229
0
1,999
14,468
9,395
128
8,891
4,860
0
38,342
W
Persephone
moistchikkywing
Persephone
18,467
1,292
473
4,977
11,965
4,823
3,114
3,257
8,704
64,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,063
Gold Earned
43,885
509
Minions Killed
388
0
Camps Cleared
0
1,582,812
Distance Traveled
1,566,026
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,327
491
104
5
0
332,154
2
W
Hercules
8,927
470
52
3
0
328,383
0
W
Ah Puch
11,243
592
130
7
0
325,162
0
L
Olorun
7,582
399
64
3
0
266,920
0
L
Cabrakan
8,757
461
37
2
0
332,778
9
W
Loki
11,045
581
101
5
0
363,456
0
L
Bastet
9,651
508
88
5
0
304,451
0
W
Chiron
9,104
479
99
5
0
266,435
1
L
Gilgamesh
8,568
451
95
5
0
329,723
1
W
Persephone
11,744
618
127
7
0
299,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role