Player Matchup

Ares
Ares
Klimber
Ares
Level 24
God Stats
13W - 1L
1,968 SR
Queue Stats
22W - 4L
1,819 Elo+
Party 1
Nox
Nox
MestreGatuno
Nox
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 31L
1,671 Elo+
Party 1
Bellona
Bellona
MsAubrey
Bellona
Level 27
God Stats
3W - 3L
1,237 SR
Queue Stats
83W - 80L
1,389 Elo+
Solo
Set
Set
aZMaysoN
Set
Level 28
God Stats
2W - 0L
1,751 SR
Queue Stats
56W - 28L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
xFlippin
Cernunnos
Level 16
God Stats
13W - 2L
1,753 SR
Queue Stats
41W - 16L
1,671 Elo+
Party 1
Team Averages
Level 39
1,642 SR
1,630 Elo+

VS

Team Averages
Level 34
1,413 SR
1,426 Elo+
Sobek
Sobek
KoxpGG
Sobek
Level 10
God Stats
0W - 2L
1,323 SR
Queue Stats
5W - 8L
1,327 Elo+
Party 3
Hel
Hel
PedacinhoDeCell
Hel
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 19L
1,511 Elo+
Party 2
Artemis
Artemis
Tiaguinho PR
Artemis
Level 110
God Stats
1W - 2L
1,487 SR
Queue Stats
9W - 15L
1,374 Elo+
Party 3
King Arthur
King Arthur
Voiderr
King Arthur
Level 17
God Stats
16W - 13L
1,567 SR
Queue Stats
19W - 17L
1,430 Elo+
Party 2
Ymir
Ymir
okairobr
Ymir
Level 21
God Stats
1W - 3L
1,187 SR
Queue Stats
25W - 22L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Klimber
Ares
13
5 / 4 / 10
9,577
479
14,063
14,948
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
12 / 1 / 11
11,806
590
18,210
10,676
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MsAubrey
Bellona
17
1 / 0 / 8
10,415
521
6,996
11,557
10,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 2 / 10
11,238
562
12,495
16,039
9,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
xFlippin
Cernunnos
18
7 / 0 / 12
11,736
587
20,419
17,057
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KoxpGG
Sobek
13
2 / 6 / 3
9,297
465
4,829
19,864
20,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 12 / 4
7,412
371
2,654
12,845
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Tiaguinho PR
Artemis
12
0 / 7 / 5
7,772
389
11,122
12,756
4,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Voiderr
King Arthur
11
1 / 4 / 1
7,732
387
10,635
22,461
17,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
13
4 / 6 / 2
9,154
458
10,522
19,984
9,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
35
Kills
7
7
Deaths
35
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
Klimber
Ares
5
4
10
2.5
L
Sobek
KoxpGG
Sobek
2
6
3
0.58
W
12
1
11
17.5
W
Bellona
MsAubrey
Bellona
1
0
8
5
L
0
12
4
0.17
L
Artemis
Tiaguinho PR
Artemis
0
7
5
0.36
L
King Arthur
Voiderr
King Arthur
1
4
1
0.38
W
10
2
10
7.5
L
Ymir
4
6
2
0.83
W
Cernunnos
xFlippin
Cernunnos
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,183
Damage
39,762
70,277
Taken
87,910
47,249
Mitigated
56,054
20,531
Healing
19,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Klimber
Ares
14,063
837
0
1,016
14,948
14,982
206
6,420
8,408
21,570
0
L
Sobek
KoxpGG
Sobek
4,829
530
0
3,922
19,864
20,201
112
6,367
13,300
22,744
0
W
18,210
1,645
0
2,362
10,676
4,664
2,905
4,408
6,208
62,653
0
W
Bellona
MsAubrey
Bellona
6,996
2,766
0
2,282
11,557
10,932
2,393
2,139
9,028
0
61,006
L
2,654
1,081
4,149
1,358
12,845
4,293
687
7,926
4,522
29,168
0
L
Artemis
Tiaguinho PR
Artemis
11,122
3,657
0
1,218
12,756
4,342
0
4,923
7,729
0
42,954
L
King Arthur
Voiderr
King Arthur
10,635
1,740
0
5,408
22,461
17,684
149
5,647
16,717
0
32,442
W
12,495
4,997
0
4,678
16,039
9,111
490
2,090
13,709
0
83,250
L
Ymir
10,522
2,214
86
3,817
19,984
9,534
0
6,421
13,369
44,741
0
W
Cernunnos
xFlippin
Cernunnos
20,419
12,368
0
10,193
17,057
7,560
2,813
2,948
13,989
0
101,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,772
Gold Earned
41,367
534
Minions Killed
262
0
Camps Cleared
0
1,894,874
Distance Traveled
1,747,334
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,577
479
11
1
0
365,033
1
L
Sobek
9,297
465
37
2
0
377,942
10
W
Nox
11,806
590
111
6
0
386,254
1
W
Bellona
10,415
521
124
6
0
376,589
0
L
Hel
7,412
371
45
2
0
316,447
2
L
Artemis
7,772
389
58
3
0
329,785
5
L
King Arthur
7,732
387
64
3
0
389,438
1
W
Set
11,238
562
123
6
0
429,886
0
L
Ymir
9,154
458
58
3
0
333,722
2
W
Cernunnos
11,736
587
165
8
0
337,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role