Player Matchup

Pele
Pele
JACK-251
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,364 Elo+
Party 1
Osiris
Osiris
Nightshark125
Osiris
Level 19
God Stats
1W - 2L
1,314 SR
Queue Stats
8W - 10L
1,392 Elo+
Solo
Merlin
Merlin
Playmaker251
Merlin
Level 16
God Stats
7W - 4L
1,594 SR
Queue Stats
35W - 42L
1,347 Elo+
Party 1
Ra
Ra
RogueMarker424
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,215 Elo+
Solo
Gilgamesh
Gilgamesh
alvsfe
Gilgamesh
Level 17
God Stats
24W - 27L
1,346 SR
Queue Stats
169W - 144L
1,345 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,333 Elo+

VS

Team Averages
Level 13
1,381 SR
1,196 Elo+
Loki
Loki
Cxleb24k
Loki
Level 8
God Stats
10W - 15L
1,329 SR
Queue Stats
13W - 19L
1,253 Elo+
Party 2
Freya
Freya
EmperorPog
Freya
Level 13
God Stats
8W - 10L
1,307 SR
Queue Stats
18W - 27L
1,183 Elo+
Party 2
Nox
Nox
LeEnterprise
Nox
Level 15
God Stats
12W - 12L
1,269 SR
Queue Stats
24W - 29L
1,190 Elo+
Party 2
Olorun
Olorun
Ogre Jerky
Olorun
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 29L
1,190 Elo+
Party 2
Neith
Neith
WinterDay455644
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 11 / 8
16,005
1,143
19,672
27,635
10,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 11 / 8
13,256
947
14,158
29,189
23,572
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
20
1 / 8 / 13
12,803
915
8,892
22,356
8,332
20
3 / 10 / 18
14,511
1,037
19,078
17,512
6,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
alvsfe
Gilgamesh
20
8 / 7 / 11
15,115
1,080
24,748
39,347
21,195
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
15 / 10 / 13
16,424
1,173
23,898
20,883
8,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
20
16 / 7 / 19
16,743
1,196
42,583
26,933
12,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 5 / 24
14,404
1,029
18,426
14,632
6,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Ogre Jerky
Olorun
20
10 / 3 / 20
16,084
1,149
26,280
19,073
8,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
0 / 1 / 26
14,052
1,004
17,997
11,531
4,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
149
26
Kills
47
47
Deaths
26
58
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Loki
15
10
13
2.15
W
Freya
16
7
19
3.64
L
Pele
9
11
8
1.18
W
6
5
24
3.6
L
5
11
8
0.82
W
Olorun
Ogre Jerky
Olorun
10
3
20
6.67
L
Merlin
1
8
13
0.94
L
3
10
18
1.2
W
0
1
26
13
L
Gilgamesh
alvsfe
Gilgamesh
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,548
Damage
129,184
136,039
Taken
93,052
70,217
Mitigated
40,351
7,195
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
23,898
5,493
0
0
20,883
8,586
0
5,839
15,044
0
45,190
W
Freya
42,583
16,226
0
8,714
26,933
12,005
0
8,814
18,119
56,114
0
L
Pele
19,672
3,790
0
1,865
27,635
10,451
0
16,724
10,911
0
61,764
W
18,426
4,919
0
0
14,632
6,304
0
5,134
9,278
25,154
0
L
14,158
8,103
0
10
29,189
23,572
0
18,154
11,035
0
23,216
W
Olorun
Ogre Jerky
Olorun
26,280
14,952
1,350
9,241
19,073
8,991
0
5,181
13,892
62,816
0
L
Merlin
8,892
1,598
0
24
22,356
8,332
0
13,214
9,142
20,624
0
L
19,078
2,627
2,093
1,388
17,512
6,667
0
11,018
6,494
36,226
0
W
17,997
6,854
0
1,660
11,531
4,465
0
3,166
8,365
0
34,784
L
Gilgamesh
alvsfe
Gilgamesh
24,748
6,347
0
1,815
39,347
21,195
0
28,179
11,168
230
44,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,690
Gold Earned
77,707
212
Minions Killed
192
3
Camps Cleared
7
1,235,155
Distance Traveled
1,247,345
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,424
1,173
35
3
6
250,863
0
W
Freya
16,743
1,196
20
1
1
258,947
1
L
Pele
16,005
1,143
100
7
0
247,159
0
W
Nox
14,404
1,029
21
2
0
220,594
0
L
Osiris
13,256
947
14
1
1
206,696
2
W
Olorun
16,084
1,149
86
6
0
256,380
0
L
Merlin
12,803
915
16
1
0
212,473
2
L
Ra
14,511
1,037
37
3
1
266,625
0
W
Neith
14,052
1,004
30
2
0
260,561
2
L
Gilgamesh
15,115
1,080
45
3
1
302,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role