Player Matchup

Tiamat
Tiamat
BeepVeepLetouce
Tiamat
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 2
Skadi
Skadi
Extramillions
Skadi
Level 22
God Stats
9W - 17L
1,285 SR
Queue Stats
11W - 20L
1,105 Elo+
Solo
Bellona
Bellona
Frozone314
Bellona
Level 19
God Stats
0W - 3L
1,052 SR
Queue Stats
4W - 7L
1,351 Elo+
Solo
Danzaburou
Danzaburou
TSKona
Danzaburou
Level 87
God Stats
1W - 1L
1,329 SR
Queue Stats
143W - 139L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
presentedat
Tsukuyomi
Level 28
God Stats
21W - 17L
1,435 SR
Queue Stats
296W - 308L
1,471 Elo+
Solo
Team Averages
Level 32
1,320 SR
1,369 Elo+

VS

Team Averages
Level 29
1,566 SR
1,441 Elo+
Ymir
Ymir
AcornTheNutman
Ymir
Level 14
God Stats
1W - 0L
1,412 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
BodaciousJohn
Sun Wukong
Level 27
God Stats
3W - 1L
1,616 SR
Queue Stats
40W - 45L
1,448 Elo+
Solo
Chernobog
Chernobog
RebornNova
Chernobog
Level 33
God Stats
1W - 1L
1,499 SR
Queue Stats
17W - 11L
1,482 Elo+
Party 1
Thanatos
Thanatos
Synight
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
TheDurgy
Merlin
Level 26
God Stats
4W - 2L
1,802 SR
Queue Stats
12W - 13L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 12
10,535
405
11,153
13,639
14,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 9 / 7
10,808
416
14,065
16,743
7,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Frozone314
Bellona
16
5 / 10 / 5
11,356
437
11,368
25,199
20,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
TSKona
Danzaburou
18
6 / 5 / 8
12,228
470
16,318
19,956
8,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
presentedat
Tsukuyomi
18
13 / 11 / 7
13,281
511
21,497
24,917
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
9,361
360
4,742
16,370
15,208
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
BodaciousJohn
Sun Wukong
18
9 / 5 / 10
12,713
489
17,324
22,176
23,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
RebornNova
Chernobog
20
7 / 6 / 16
13,390
515
16,899
23,103
10,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Synight
Thanatos
19
10 / 11 / 18
13,536
521
14,946
26,513
10,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
TheDurgy
Merlin
19
12 / 3 / 16
13,902
535
23,793
16,897
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
110
28
Kills
39
40
Deaths
29
39
Assists
71
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
1
5
12
1.4
W
Sun Wukong
BodaciousJohn
Sun Wukong
9
5
10
2.8
L
3
9
7
0.72
L
Bellona
Frozone314
Bellona
5
10
5
0.75
W
Chernobog
RebornNova
Chernobog
7
6
16
2.5
W
Thanatos
Synight
Thanatos
10
11
18
1.73
L
Danzaburou
TSKona
Danzaburou
6
5
8
2
W
Merlin
TheDurgy
Merlin
12
3
16
6.67
L
Tsukuyomi
presentedat
Tsukuyomi
13
11
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,401
Damage
77,704
100,454
Taken
105,059
59,781
Mitigated
66,475
15,966
Healing
33,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,742
265
0
896
16,370
15,208
147
2,615
13,755
18,665
0
L
11,153
1,150
1,083
4,278
13,639
14,158
242
5,047
8,416
34,763
0
W
Sun Wukong
BodaciousJohn
Sun Wukong
17,324
4,561
0
1,921
22,176
23,204
991
2,175
20,001
0
68,548
L
14,065
7,986
0
1,128
16,743
7,249
625
7,201
9,048
0
52,624
L
Bellona
Frozone314
Bellona
11,368
3,473
0
1,032
25,199
20,466
0
8,009
16,837
0
47,494
W
Chernobog
RebornNova
Chernobog
16,899
13,043
0
4,094
23,103
10,091
1,306
4,736
18,367
0
88,762
W
Thanatos
Synight
Thanatos
14,946
5,464
0
19,501
26,513
10,770
1,390
4,014
22,499
0
72,461
L
Danzaburou
TSKona
Danzaburou
16,318
8,258
0
5,803
19,956
8,150
3,128
3,534
16,370
0
86,825
W
Merlin
TheDurgy
Merlin
23,793
993
1,576
5,069
16,897
7,202
3,364
1,490
15,407
75,279
0
L
Tsukuyomi
presentedat
Tsukuyomi
21,497
6,107
0
2,642
24,917
9,758
0
5,355
19,291
0
80,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
62,902
441
Minions Killed
490
0
Camps Cleared
0
2,178,323
Distance Traveled
2,322,661
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,361
360
19
1
0
484,644
0
L
Tiamat
10,535
405
51
2
0
446,354
3
W
Sun Wukong
12,713
489
109
4
0
452,555
2
L
Skadi
10,808
416
104
4
0
375,857
5
L
Bellona
11,356
437
61
2
0
465,958
4
W
Chernobog
13,390
515
153
6
0
437,935
0
W
Thanatos
13,536
521
80
3
0
470,147
3
L
Danzaburou
12,228
470
137
5
0
434,969
10
W
Merlin
13,902
535
129
5
0
477,380
2
L
Tsukuyomi
13,281
511
88
3
0
455,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role