Player Matchup

Fenrir
Fenrir
Ankifft
Fenrir
Level 27
God Stats
14W - 16L
2,089 SR
Queue Stats
117W - 98L
1,717 Elo+
Solo
Ullr
Ullr
DiemsTesla
Ullr
Level 69
God Stats
7W - 7L
1,534 SR
Queue Stats
189W - 166L
1,688 Elo+
Party 1
Athena
Athena
GeorgeFloyd929
Athena
Level 8
God Stats
8W - 2L
1,894 SR
Queue Stats
41W - 22L
1,692 Elo+
Party 1
Jormungandr
Jormungandr
YnvvnY
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,569 Elo+
Solo
Olorun
Olorun
iSrilYme
Olorun
Level 15
God Stats
4W - 1L
1,617 SR
Queue Stats
34W - 23L
1,705 Elo+
Solo
Team Averages
Level 27
1,727 SR
1,674 Elo+

VS

Team Averages
Level 23
1,605 SR
1,666 Elo+
Nemesis
Nemesis
BestRetPallyNA
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,681 Elo+
Solo
Persephone
Persephone
HidingSniper
Persephone
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 56L
1,609 Elo+
Solo
Jormungandr
Jormungandr
KrakaRapta
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,517 Elo+
Solo
Ullr
Ullr
RaySchmidt
Ullr
Level 29
God Stats
5W - 2L
1,756 SR
Queue Stats
116W - 114L
1,649 Elo+
Solo
Cerberus
Cerberus
womenfartsniffer
Cerberus
Level 20
God Stats
15W - 6L
1,770 SR
Queue Stats
236W - 126L
1,872 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ankifft
Fenrir
13
4 / 5 / 0
7,872
562
9,008
12,589
5,645
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 2 / 2
8,497
607
5,932
10,886
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 4
7,755
554
6,331
7,272
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
YnvvnY
Jormungandr
11
0 / 1 / 2
6,962
497
2,782
7,540
3,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
iSrilYme
Olorun
11
0 / 3 / 1
6,473
462
2,115
7,800
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,865
562
7,264
9,404
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
HidingSniper
Persephone
14
2 / 0 / 4
8,376
598
7,099
6,512
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KrakaRapta
Jormungandr
10
1 / 2 / 1
5,953
425
4,048
8,091
3,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 4 / 1
5,868
419
4,055
7,362
1,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
3 / 4 / 0
7,391
528
7,365
12,474
8,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
11
11
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ankifft
Fenrir
4
5
0
0.8
L
4
1
1
4.5
W
6
2
2
3.5
W
2
0
4
4
L
Persephone
HidingSniper
Persephone
2
0
4
4
L
Jormungandr
KrakaRapta
Jormungandr
1
2
1
0.75
L
1
4
1
0.38
W
Jormungandr
YnvvnY
Jormungandr
0
1
2
1
W
Olorun
iSrilYme
Olorun
0
3
1
0.17
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
29,831
46,087
Taken
43,843
18,762
Mitigated
20,476
14,220
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ankifft
Fenrir
9,008
3,614
0
4,052
12,589
5,645
0
7,184
5,405
0
39,962
L
7,264
3,130
0
1,504
9,404
3,624
0
4,128
5,276
0
48,847
W
5,932
3,774
0
4,285
10,886
3,922
0
2,612
8,274
0
52,988
W
6,331
2,267
0
1,413
7,272
2,999
0
1,651
5,621
55,760
0
L
Persephone
HidingSniper
Persephone
7,099
466
0
2,724
6,512
2,170
0
2,347
4,165
52,535
0
L
Jormungandr
KrakaRapta
Jormungandr
4,048
952
313
2,368
8,091
3,905
195
2,328
5,763
21,371
0
L
4,055
1,101
0
640
7,362
1,982
580
2,356
5,006
0
29,559
W
Jormungandr
YnvvnY
Jormungandr
2,782
935
0
1,065
7,540
3,712
170
2,767
4,773
22,194
0
W
Olorun
iSrilYme
Olorun
2,115
1,247
539
2,866
7,800
2,484
736
4,298
3,502
39,475
0
L
7,365
965
0
5,708
12,474
8,795
0
69
12,405
35,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
35,453
412
Minions Killed
392
0
Camps Cleared
0
1,328,718
Distance Traveled
1,378,844
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,872
562
86
6
0
254,072
5
L
Nemesis
7,865
562
83
6
0
314,644
4
W
Ullr
8,497
607
99
7
0
257,375
5
W
Athena
7,755
554
105
8
0
322,415
2
L
Persephone
8,376
598
123
9
0
307,616
5
L
Jormungandr
5,953
425
31
2
0
279,178
4
L
Ullr
5,868
419
56
4
0
221,659
1
W
Jormungandr
6,962
497
32
2
0
247,841
1
W
Olorun
6,473
462
90
6
0
247,015
0
L
Cerberus
7,391
528
99
7
0
255,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role