Player Matchup

Athena
Athena
DAvid_20_15
Athena
Level 89
God Stats
4W - 3L
1,555 SR
Queue Stats
146W - 161L
1,393 Elo+
Party 2
Anubis
Anubis
Danilo18208535
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,357 Elo+
Party 3
Loki
Loki
LoeweMOT
Loki
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 46L
1,250 Elo+
Party 3
Chaac
Chaac
Ossi I Hate I
Chaac
Level 48
God Stats
5W - 7L
1,507 SR
Queue Stats
101W - 150L
1,306 Elo+
Party 3
Horus
Horus
TheAlfon04
Horus
Level 28
God Stats
19W - 19L
1,404 SR
Queue Stats
66W - 74L
1,383 Elo+
Party 2
Team Averages
Level 43
1,493 SR
1,338 Elo+

VS

Team Averages
Level 50
1,451 SR
1,351 Elo+
Anubis
Anubis
AkaMedina__
Anubis
Level 20
God Stats
6W - 4L
1,692 SR
Queue Stats
19W - 22L
1,241 Elo+
Party 1
Loki
Loki
Castro90s_
Loki
Level 52
God Stats
3W - 3L
1,346 SR
Queue Stats
14W - 15L
1,355 Elo+
Party 1
Medusa
Medusa
Chakkal_271
Medusa
Level 28
God Stats
23W - 16L
1,538 SR
Queue Stats
51W - 48L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
JaVi___MG
Kukulkan
Level 28
God Stats
4W - 2L
1,283 SR
Queue Stats
11W - 13L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
StandbyMain
Cthulhu
Level 120
God Stats
12W - 14L
1,396 SR
Queue Stats
566W - 575L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 7 / 1
9,364
446
8,103
22,132
19,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 8 / 1
8,818
420
8,698
17,253
8,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
4 / 5 / 0
8,491
404
4,348
11,746
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 6
9,068
432
10,378
20,715
19,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
12
1 / 4 / 3
7,323
349
4,470
15,495
15,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 5 / 8
10,213
486
7,383
11,774
5,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
10 / 1 / 3
11,476
546
13,699
13,254
4,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
7 / 2 / 4
11,311
539
17,078
10,491
3,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
JaVi___MG
Kukulkan
16
4 / 4 / 7
11,047
526
15,213
10,765
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
StandbyMain
Cthulhu
20
4 / 1 / 3
12,254
584
7,918
9,400
11,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
13
Kills
29
29
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
5
8
1.6
W
10
1
3
11.5
W
Medusa
7
2
4
4.5
L
Athena
4
7
1
0.64
L
2
8
1
0.31
W
Kukulkan
JaVi___MG
Kukulkan
4
4
7
1.88
L
Loki
4
5
0
0.8
L
2
5
6
1
W
Cthulhu
StandbyMain
Cthulhu
4
1
3
5.5
L
Horus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,997
Damage
61,291
87,341
Taken
55,684
66,885
Mitigated
28,985
16,055
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,383
944
798
4,460
11,774
5,261
1,670
2,981
8,613
39,783
0
W
13,699
5,439
366
2,064
13,254
4,499
0
5,714
7,480
0
64,758
W
Medusa
17,078
8,096
561
3,622
10,491
3,979
4,963
3,769
6,602
0
66,850
L
Athena
8,103
2,578
576
1,846
22,132
19,208
14
3,858
18,222
37,805
0
L
8,698
977
0
5,263
17,253
8,087
0
8,053
8,754
41,279
0
W
Kukulkan
JaVi___MG
Kukulkan
15,213
2,024
9
2,197
10,765
3,765
1,805
4,070
6,575
60,539
0
L
Loki
4,348
1,186
0
861
11,746
4,440
0
5,047
6,551
0
27,175
L
10,378
2,030
0
5,339
20,715
19,547
25
10,000
10,633
0
58,864
W
Cthulhu
StandbyMain
Cthulhu
7,918
279
0
2,140
9,400
11,481
969
267
8,929
80,014
0
L
Horus
4,470
1,886
606
1,564
15,495
15,603
0
2,788
12,667
0
21,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
56,301
311
Minions Killed
523
0
Camps Cleared
0
1,802,864
Distance Traveled
1,931,804
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,213
486
78
4
0
378,083
3
W
Loki
11,476
546
95
5
0
407,712
1
W
Medusa
11,311
539
94
4
0
387,813
2
L
Athena
9,364
446
63
3
0
351,111
0
L
Anubis
8,818
420
66
3
0
326,443
0
W
Kukulkan
11,047
526
101
5
0
358,405
1
L
Loki
8,491
404
56
3
0
381,442
0
L
Chaac
9,068
432
102
5
0
360,072
1
W
Cthulhu
12,254
584
155
7
0
399,791
4
L
Horus
7,323
349
24
1
0
383,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role