Player Matchup

Sylvanus
Sylvanus
H3ADHUN73R 666
Sylvanus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,133 Elo+
Party 1
Cthulhu
Cthulhu
MEEXIIGIVER
Cthulhu
Level 7
God Stats
5W - 14L
1,269 SR
Queue Stats
30W - 82L
1,221 Elo+
Party 1
Nemesis
Nemesis
REBEL WOLF80
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 45L
1,282 Elo+
Party 1
Neith
Neith
Shane4255
Neith
Level 23
God Stats
7W - 10L
1,371 SR
Queue Stats
81W - 104L
1,333 Elo+
Party 3
Odin
Odin
littlejay422
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 31L
1,034 Elo+
Party 3
Team Averages
Level 9
1,428 SR
1,201 Elo+

VS

Team Averages
Level 13
1,506 SR
1,446 Elo+
Nox
Nox
BullsEye8618
Nox
Level 17
God Stats
5W - 5L
1,525 SR
Queue Stats
5W - 7L
1,344 Elo+
Solo
Fenrir
Fenrir
Guerran
Fenrir
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 35L
1,447 Elo+
Solo
Nemesis
Nemesis
Midnighthawk260
Nemesis
Level 5
God Stats
3W - 0L
1,685 SR
Queue Stats
3W - 2L
1,666 Elo+
Party 2
Sobek
Sobek
Th3Gupster77
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
Trxpb3
Vulcan
Level 22
God Stats
3W - 3L
1,318 SR
Queue Stats
214W - 278L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
0 / 10 / 13
12,690
906
10,514
25,149
30,340
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
MEEXIIGIVER
Cthulhu
20
2 / 7 / 12
13,635
974
16,015
29,743
37,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
REBEL WOLF80
Nemesis
19
6 / 7 / 11
14,181
1,013
11,637
18,554
8,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Shane4255
Neith
20
15 / 7 / 4
16,241
1,160
28,730
20,362
6,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 2 / 1
10,494
750
299
1,790
574
Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 14
13,287
949
7,890
11,382
6,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Guerran
Fenrir
20
4 / 5 / 15
13,681
977
20,426
18,727
11,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 8 / 14
12,428
888
8,317
17,740
10,140
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
6 / 5 / 14
14,195
1,014
13,618
18,029
21,402
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Trxpb3
Vulcan
20
21 / 3 / 8
17,489
1,249
35,349
15,558
7,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
23
Kills
33
33
Deaths
23
41
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
Fenrir
Guerran
Fenrir
4
5
15
2.3
L
Sylvanus
0
10
13
0.65
L
Cthulhu
MEEXIIGIVER
Cthulhu
2
7
12
1.14
W
1
8
14
1
L
Nemesis
REBEL WOLF80
Nemesis
6
7
11
1.64
L
Neith
Shane4255
Neith
15
7
4
2.43
W
6
5
14
2.6
W
Vulcan
Trxpb3
Vulcan
21
3
8
8.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,195
Damage
85,600
95,598
Taken
81,436
83,318
Mitigated
56,736
9,146
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,890
2,740
219
1,548
11,382
6,080
0
2,198
9,184
32,857
0
W
Fenrir
Guerran
Fenrir
20,426
8,453
0
743
18,727
11,761
0
6,528
12,199
0
42,343
L
Sylvanus
10,514
3,827
1,309
3,044
25,149
30,340
0
13,526
11,623
21,792
0
L
Cthulhu
MEEXIIGIVER
Cthulhu
16,015
1,227
0
984
29,743
37,043
0
16,503
13,240
46,173
0
W
8,317
4,178
0
1,278
17,740
10,140
0
6,666
11,074
0
16,698
L
Nemesis
REBEL WOLF80
Nemesis
11,637
8,090
0
463
18,554
8,610
0
11,221
7,333
56
28,903
L
Neith
Shane4255
Neith
28,730
11,748
0
3,346
20,362
6,751
0
14,021
6,341
0
57,573
W
13,618
2,430
0
2,894
18,029
21,402
0
4,441
13,588
28,293
0
W
Vulcan
Trxpb3
Vulcan
35,349
21,168
612
2,543
15,558
7,353
0
6,736
8,822
68,247
0
L
299
32
0
0
1,790
574
0
1,586
204
0
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,241
Gold Earned
71,080
208
Minions Killed
229
3
Camps Cleared
1
928,270
Distance Traveled
1,172,636
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,287
949
79
6
0
187,671
0
W
Fenrir
13,681
977
42
3
0
270,716
0
L
Sylvanus
12,690
906
20
1
0
175,928
0
L
Cthulhu
13,635
974
54
4
0
278,015
0
W
Nemesis
12,428
888
10
1
0
210,565
4
L
Nemesis
14,181
1,013
53
4
2
206,821
1
L
Neith
16,241
1,160
81
6
1
247,281
0
W
Sobek
14,195
1,014
19
1
1
236,721
0
W
Vulcan
17,489
1,249
79
6
0
266,963
0
L
Odin
10,494
750
0
0
0
20,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role